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Vector tiles don't always work in 2D and CV #7985

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lilleyse opened this issue Jul 8, 2019 · 2 comments
Open

Vector tiles don't always work in 2D and CV #7985

lilleyse opened this issue Jul 8, 2019 · 2 comments

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@lilleyse
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lilleyse commented Jul 8, 2019

Vector tiles are not well supported in 2D and CV. They use an ECEF based RTC value that doesn't adjust when switching to 2D or CV. And unlike regular polylines we don't store 2D position for vector tile polylines.

One example where the tileset disappears when switching to Columbus View: Sandcastle.

@mramato
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mramato commented Jul 8, 2019

This is true for b3dm tiles as well, isn't it?

@lilleyse
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lilleyse commented Jul 8, 2019

Yeah there are a bunch of issues open for b3dm in 2D/CV too. Maybe everything should be consolidated into one issue.

#5112
#5729
#5955
#7915

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