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Master to testing #1088
Master to testing #1088
Commits on Aug 30, 2020
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Commits on Nov 14, 2020
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- no need to allocate a new List each time if we can work with locks …
…instead. - use of lock statement instead Monitor directly. - removed commented out debug.log calls. - formatting (cherry picked from commit c878dd2)
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fixed stay-in-lane for MOM tracks.
(cherry picked from commit 4d281c8)
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Updated icons for RoadSelectionPanel to optimized 8bit as the previou…
…s version causes sometimes at rebuild strange white pixel artifacts. (cherry picked from commit 4544d30)
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Bugfix floating vehicles if ParkingAI disabled
(cherry picked from commit e32778a)
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Right-click close main menu if no tool selected, right-click exit too…
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Commits on Nov 19, 2020
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Merge pull request #1033 from CitiesSkylinesMods/11.5-plus-cherry-picks
Release stable 11.5.1
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Commits on Nov 20, 2020
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1
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Commits on Nov 21, 2020
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Merge pull request #1037 from CitiesSkylinesMods/fix/rmb-lane-connect…
…or-hotfix Fix RMB lane connector
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Commits on Apr 7, 2021
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Commits on Apr 8, 2021
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Fixed all instances of delegate instance allocation (HAA0603) where i…
…ts used to feed GUILayout.Window. This will reduce allocations when some UI tools are open.
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cleaning up life cycle code (#1068)
* made lifecycle functions/variables static and removed OnCreated OnRelease for better hot reload. * cleanup lifecycle/Patcher.
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Merge pull request #1069 from CitiesSkylinesMods/Warning_SA1410
Fixed SA1410 warnings by replacing the delegates with lambdas.
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Merge pull request #1070 from CitiesSkylinesMods/Warning_SA1137
Fixed SA1137 Elements should have the same indentation warnings.
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Merge branch 'master' into Warning_HAA0603_GUILayoutWindow
# Conflicts: # TLM/TLM/UI/SubTools/VehicleRestrictionsTool.cs
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Merge pull request #1071 from CitiesSkylinesMods/Warning_HAA0603_GUIL…
…ayoutWindow Fixed all instances of delegate instance allocation (HAA0603) where i…
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Commits on Apr 9, 2021
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Merge pull request #1073 from CitiesSkylinesMods/release_merge_ours
This is just a 11.5.1-hotfix1 merge with strategy=ours into master.
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Commits on Apr 11, 2021
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Merge pull request #1080 from CitiesSkylinesMods/1065-overlay-rendere…
…d-in-tool-disabled Hide overlays if no longer necessary
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Merge pull request #1079 from CitiesSkylinesMods/1078-camera-cache-fix
Main Camera cache reinitialization to prevent use of inactive camera
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Commits on Apr 12, 2021
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730 cleanup loading custom path manager (#1072)
* encapsulate code for the lifecycle of CustomPathManager. * restore old path manager and its path finds when unloading. * hot unload now works
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Moved all lifecycle code to a TMPELifeCycle.
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Merge branch 'master' into schinese-icon
# Conflicts: # TLM/TLM/UI/Textures/RoadUI.cs # TLM/TLM/UI/Textures/TrafficLightTextures.cs
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Commits on Apr 13, 2021
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Merge pull request #1082 from CitiesSkylinesMods/ruleset_to_editorconfig
Converted .ruleset to .editorconfig
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SA1600 Elements should be documented SA1602 Enumeration items should be documented SA1611 Element parameters should be documented SA1615 Element return value should be documented SA1623 The property's documentation summary text should begin with: 'Gets'
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Merge pull request #1081 from CitiesSkylinesMods/schinese-icon
Schinese icon
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Merge pull request #1083 from CitiesSkylinesMods/doc_warning_removal
Removed some documentation warnings.
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Merge branch 'testing' of https://github.com/krzychu124/Cities-Skylin…
…es-Traffic-Manager-President-Edition into master-to-testing � Conflicts: � TLM/TLM/Custom/AI/CustomTrainAI.cs � TLM/TLM/Custom/PathFinding/CustomPathFind.cs � TLM/TLM/Custom/PathFinding/CustomPathManager.cs � TLM/TLM/Patcher.cs � TLM/TLM/TLM.csproj � TLM/TLM/ThreadingExtension.cs � TLM/TLM/TrafficManagerMod.cs
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