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Popup "Too many mip-map levels" test cases #1587

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RadWolfie opened this issue Apr 13, 2019 · 1 comment
Open

Popup "Too many mip-map levels" test cases #1587

RadWolfie opened this issue Apr 13, 2019 · 1 comment
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graphics GPU and/or game graphics related HLE High Level Emulation informational useful information, not a bug test-case-popup a LOG_TEST_CASE popup issue

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@RadWolfie
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RadWolfie commented Apr 13, 2019

LOG_TEST_CASE: Too many mip-map levels
In CreateHostResource (c:\projects\cxbx-reloaded\src\core\hle\d3d8\direct3d9\direct3d9.cpp line 4922)

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@RadWolfie RadWolfie added graphics GPU and/or game graphics related HLE High Level Emulation informational useful information, not a bug labels Apr 13, 2019
@LukeUsher
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As of the latest pr #1588, less of these popups will show, as there was an off-by-one error causing it to be erroneously reported

@PatrickvL PatrickvL added the test-case-popup a LOG_TEST_CASE popup issue label Apr 20, 2020
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Labels
graphics GPU and/or game graphics related HLE High Level Emulation informational useful information, not a bug test-case-popup a LOG_TEST_CASE popup issue
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