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Popup "RegNum > NumTemps" #1777

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JusicP opened this issue Nov 14, 2019 · 2 comments
Closed

Popup "RegNum > NumTemps" #1777

JusicP opened this issue Nov 14, 2019 · 2 comments
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graphics GPU and/or game graphics related HLE High Level Emulation informational useful information, not a bug

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@JusicP
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JusicP commented Nov 14, 2019

LOG_TEST_CASE: RegNum > NumTemps
In VshGetVertexRegister (C:\projects\cxbx-reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 1823)

This popup appears in Half-Life 2.

@ergo720 ergo720 added graphics GPU and/or game graphics related HLE High Level Emulation informational useful information, not a bug labels Nov 15, 2019
@NZJenkins
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NZJenkins commented Jan 22, 2020

This test case has been removed with the HLSL work

@ObiKKa
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ObiKKa commented May 2, 2020

This issue is closed. But I found by chance a couple other games that had popup messages with RegNum being bigger than NumTemps or a specific number. Just letting you know this kind of issue should be solved already for these other games.

Edit (Dec 13, 2020):
Wow, this test case report for another game slipped by completely unnoticed from everybody else. One user reported that Kingdom Under Fire: The Crusaders presented this popup message on December 2019. But it should have been solved by January this year as stated in the last comment above, so it should be gone now.

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Labels
graphics GPU and/or game graphics related HLE High Level Emulation informational useful information, not a bug
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