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TimeSplitters 2 [TimeSplitters 2] [ES-010] [1.04] #1078

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rozniak opened this issue May 5, 2021 · 0 comments
Open

TimeSplitters 2 [TimeSplitters 2] [ES-010] [1.04] #1078

rozniak opened this issue May 5, 2021 · 0 comments
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issue-audio issue-video language-english region-other Region 4/PAL state-working Usable with minor issues not preventing gameplay/functioning of the title. type-retail xdk-4721

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@rozniak
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rozniak commented May 5, 2021

Description

Game works very well from what I played. Gameplay seems to hit a consistent high framerate, graphics are close to expected. The graphics seem too dark overall, fog seems to be absent (I think? it's like a 'wall' in which everything past it is suddenly darker), some UI elements that should be clipped are overflowing.

Audio seems to desync in cutscenes, but is otherwise spot on.

Dumps

KrnlDebug.txt
Xbe.txt

Status

Previous behavior:
None reported.

Current behavior:
Gameplay is perfect with good framerate.

Graphics seem to be too dark.
Fog is absent - everything past where the fog would be (I guess) is immediately darker.
Some menu elements overflow where they should be clipped.
Controller buttons in pause menu are upside down.
Some graphical artifacts when zoomed in with sniper.
Audio desync in cutscenes.

Screenshots

cxbx_75gEUVqvVJ
(Very exciting off the bat to see the main menu looking as it should 😁 )

cxbx_YJAaCKqBRw
(The cutscenes play very smoothly, though you can see it seems very dark - and you'll have to trust me here but the audio has desynced by this point)

cxbx_XegBMNnE2J
(At this stage the audio has massively desynced, you only just hear the ship's guns firing after the next cut)

cxbx_YExxyBdBEH
(The portal does have effects, I must've caught it in an odd frame I guess)

cxbx_gMC6xcAUx7
(Can see here the text should be clipped within the bounds of the UI but it is overflowing)

cxbx_u3p7nQMWYm
(AUURRGHHH! Cutscene again! Nothing different - just audio desync)

cxbx_x9BfKU0EW8
(This is a good shot of the 'fog wall' visible during the camera fly-over on the Siberia mission)

cxbx_22xqn88sNd
(The in game pause menu is looking good)

cxbx_yxGFREvy56
(In game, aside from the aforementioned graphics things, the gameplay itself is very smooth!)

cxbx_iF9JyJZ1V6
(I actually don't remember seeing these graphical artifacts, potentially caused by zooming?)

cxbx_lZyRpmp3Bb
(Just a good looking shot of the game 😎 )

cxbx_aAlFwPstpT
(Cheeky picture-in-picture, seems to work perfectly - the steam effects do render correctly as well in case you're wondering)

cxbx_MOfUciKbnE
(Checking out the Arcade League menus...)

cxbx_cXEdxmpEAx
(His legs should be cut off, but they're overflowing the UI)

cxbx_soUbGOA3Oa
(Winner, winner, chicken dinner - menu looks great though I have just noticed the A button is upside down, it's also upside down in my pause menu screenshot)

cxbx_kdF5ovhzme
(Final screenshot just to flex my lovely trophy)

Additional Information

Tested on 811f173.

CPU - AMD FX 6350
GPU - NVIDIA GTX 1070 3GB
RAM - 16GB DDR3

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Labels
issue-audio issue-video language-english region-other Region 4/PAL state-working Usable with minor issues not preventing gameplay/functioning of the title. type-retail xdk-4721
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