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Releases: Eschatologue/Unlimited-Armament-Works

Unlimited Armament Works 0.7.2

24 Oct 13:41
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What's Changed

  • New Turret: "Skyhammer"
    • Longrange Artillery that fires very heavy shells at a target from a vast distance. Some shells cause multiple shockwaves on the affected area
  • Most units and turrets, depending on their munitions now have armor-piercing and shield damage multiplier
    • Armor-piercing increases the minimum damage dealt against armored enemies, 60% Armor Penetration means at least 60% of the bullet damage will be received by its target
    • Shield Damage Multiplier means how much extra damage does a bullet does to a shield.
  • Some turrets balancing
  • Polished Helicopters sprites
  • Serbian language translation pack by @BorisA11 in #1
  • Add in_ID bundle by @MissAmity in #2

Full Changelog: v0.7.1...v0.7.2

Version 0.7.1

06 Oct 00:25
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An update that releases unexpectedly longer than expected.

This update features some balance changes, overall polishing to torpedoes, and a new unit for the torpedo destroyer line

What's new?

  1. Added Tier 4 UAW Ground unit the 'Shiratsuyu'
    • Can be researched from the Hatsuharu
    • Equipped with more powerful torpedoes, along with machine-guns and missiles
  2. Slightly increases the movement penalty for tanks on liquid terrain
  3. Torpedo now deals increased damage depending on its target hitSize or size, the bigger they are, the more damage they take from torpedoes
  4. Slight changes reconstructors unit upgrade requirement
  5. New Sprite for [T3 Naval] 'Hatsuharu'

Other Change

  1. Unlimited Armament Works is now licensed under GPL-3.0

Version 0.7

29 Sep 01:01
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Update 0.7 is a small one, just overall polishing of tank units, I probably will do these types of updates more often instead of a monthly huge update.

What's new?

  1. Added Tier 4 UAW Ground unit the 'Arkabuz'
    • Can be researched from the Gardlacz, Arkabuz is equipped with thick armor and a hard-hitting gun
  2. Status Field projector now can't be manually controlled
  3. Slight buff and nerf to the Gardlacz
  4. Tank Units now suffer less movement penalty on liquid terrain and are immune to slow, freeze, and disarm.
  5. Tank Units now have a weakness to heat-based effects, burning and melting with dampening their combat effectiveness
  6. Added recoiling gun to tank units
  7. Added ground trail effects to tank
  8. Tank unit Code cleanup
  9. Various fixes from the previous version

Version 0.6

18 Sep 05:37
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Update 0.6 will feature minor adjustments, new units, and more crafters.

New Content

  1. New Unit Archetype : Torpedo Destroyers
    • Fast moving units capable of launching deadly torpedo strikes against enemy.
    • Currently there's only 1 unit placed at tier 3 : Hatsuharu
  2. New Defense Building
    • Rejuvination Projector
      • Rapidly heals buildings in its vicinity in small amount, after a building reach a certain percentage of their max HP, they will be overdriven.

Adjustments

I obviously can't list every single small thing that is changed in v0.6, so these below is just the big thing

  1. Multiplicative Petroleum Reconstructor

    • Unit Construction Speed reduced from 26.66 seconds > 25 seconds
    • Unit Construction Cost Changes :
      • Silicon 80 > 120
      • Plastanium 40 > 60
      • Titanium 120 > 100
    • Build Cost Changes :
      • Copper removed
      • Lead 120 > 500
      • Metaglass 0 > 150
      • Silicon 90 > 150
      • Titanium 0 > 950
  2. Exponential Petroleum Reconstructor

    • Unit Construction Speed increased from 35 seconds > 80 seconds
    • Unit Construction Cost Changes :
      • Silicon 80 > 250
      • Metaglass 0 > 250
      • Plastanium 40 > 60
      • Titanium Carbide 0 > 250
      • Plastanium 40 > 550
      • Titanium removed
  3. Clurit [T3-Naval-Monitor]

    • New Sprite
    • Health is increased from 450 > 750
    • Artillery splash damage reduced from 80 > 70
    • Artillery rate of fire reduced from 0.66/sec > 1/sec
    • Artillery building damage multiplier reduced from 300% > 250%
    • Artillery now cause small slag splashes
  4. Kujang [T4-Naval-Monitor]

    • New sprite
    • Health is increased from 450 > 4500
    • Artillery splash radius increased from 8 tile > 12 tile
    • Artillery splash damage increased from 45 > 120
    • Shot count reduced from 3 > 1
    • Artillery building damage multiplier increased from 300% > 350%
    • Artillery now cause big slag splashes
    • Point Defense Weapon effectiveness increased
  5. Status Field Projector

    • Effect change
  6. Sparkler & Sunspot

    • Removed

Version 0.5

31 Aug 14:53
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Lots of new content changes are coming in this update, from new turret to buffs and nerfs

New Contents

Crafters

  1. Surge Solvent Mixer
    • Produces highly electrifying liquid known as 'Surge Solvent'

Turrets

  1. Zounderkite
    • A turret capable of launching many types of mine depending on the item used.
  2. Sparkler and Sunspot
    • Launches devastating fast moving cruise missiles over long distance.
  3. Longsword
    • Long range high precision cannon, low rate of fire, high damage.
  4. Spitfire
    • High rate of fire gatling gun

Defense

  1. Status Field Projector
    • Applies status effects to enemies in its range at an interval. The status effects depends on the liquid you filled it with.
  2. Force Wall
    • Wall that can project small force shield around it, very fragile but has very durable shield.
    • The main wall is highly susceptible to splash damage, be careful where you use them

Liquids

  1. Surge Solvent
    • A highly conductive liquid that electrocutes enemy that stepped on it

Other Changes

  1. Badik [T2-Naval-Monitor] has been renamed to Clurit, and Clurit [T3-Naval-Monitor], is renamed to Kujang.
  2. Gardłacz [T3-Ground-Tank], Clurit [T2-Naval-Monitor], & Kujang [T3-Naval-Monitor] will receive a point defense weapon to increase their survivability
  3. Clurit [T2-Naval-Monitor] artillery split in 2 and have slight increase in RoF.
  4. Kujang [T3-Naval-Monitor] have slight reduction in its reload speed.
  5. New trail effects for unit weapons.
  6. buildingDamageMultiplier for naval unit weapons is increased.
  7. Added trails to bullets that meant to be piercing.
  8. Various Turrets can now fire more types of bullet.
  9. Cryogel color is now lighter.