-
Notifications
You must be signed in to change notification settings - Fork 0
/
Geometria.cs
48 lines (44 loc) · 1.51 KB
/
Geometria.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CC
{
public static class Geometria
{
//Ventana pantalla
static int sx1 = 0;
static int sy1 = 0;
static int sx2 = 700;
static int sy2 = 540;
//CORRDENADOS DE MODELO, PUNTO DE VISTA NO TRANSFORMADO
//Ventana real
public static double x1 = -8;//-8 //-16 //8 -> 6.15
public static double x2 = 8;//8 //16 -> 12.3
//2 -> 1.54
// -1 , 3 -> -1.54, 1.54
public static double y1 = -6.15;//-7//-6.15
public static double y2 = 6.15;//12.3
public static void Transforma(double sx, double sy, out double x, out double y)
{
x = Math.Round(((sx - sx1) / (sx1 - sx2)) * (x1 - x2) + x1, 2);
y = Math.Round(((sy - sy1) / (sy1 - sy2)) * (y2 - y1) + y2, 2);
}
public static void Pantalla(double x, double y, out int sx, out int sy)
{
sx = (int)(((x - x1) / (x1 - x2)) * (sx1 - sx2)) + sx1;
sy = (int)(((y - y2) / (y2 - y1)) * (sy1 - sy2)) + sy1;
}
public static void Fourier(double x, out double fou)
{
double an, bn, sumF;
sumF = 0;
fou = 0;
for(int n = 0; n <= 18; n++)
{
//an = (0.5/6) * (4 * )
}
}
}
}