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Support gdUnit4Mono #137
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Example project https://github.com/van800/Godot421GdUnitExample |
Request to support debugging https://youtrack.jetbrains.com/issue/RSRP-496314/Support-debugging-in-gdUnit4Mono |
Temporary workaround to debug a test
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I have just tried, it works even on macosx with JetBrains Rider.
There were certain complications.
1. disable the "Godot support" plugin, need to fix that.2. Enable VStest adapters in the Rider settings
3. set theexport GODOT_BIN="/Applications/Godot421_mono.app/Contents/MacOS/Godot"
4. update to dotnet8, which I have installed, since I don't have the dotnet 7. https://github.com/van800/gdUnit4Mono/tree/dotnet8The text was updated successfully, but these errors were encountered: