From 42c498f051a6bb4f2e4980d3e879c0d970ecd097 Mon Sep 17 00:00:00 2001 From: Jishnu Bhattacharya Date: Fri, 21 Jul 2023 10:11:44 +0530 Subject: [PATCH] don't precompile for Float32/ComplexF32 (#381) * don't precompile for Float32/ComplexF32 * bump version to v0.17.32 --- Project.toml | 2 +- src/precompile.jl | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Project.toml b/Project.toml index 27e5110a..dd19abb9 100644 --- a/Project.toml +++ b/Project.toml @@ -1,6 +1,6 @@ name = "BandedMatrices" uuid = "aae01518-5342-5314-be14-df237901396f" -version = "0.17.31" +version = "0.17.32" [deps] ArrayLayouts = "4c555306-a7a7-4459-81d9-ec55ddd5c99a" diff --git a/src/precompile.jl b/src/precompile.jl index 0f86f2d4..602148ec 100644 --- a/src/precompile.jl +++ b/src/precompile.jl @@ -1,7 +1,7 @@ using PrecompileTools @setup_workload begin - vs = ([1.0], Float32[1.0], ComplexF32[1.0], ComplexF64[1.0]) + vs = ([1.0], ComplexF64[1.0]) Bs = Any[BandedMatrix(0 => v) for v in vs] @compile_workload begin for B in Bs, op in (+, -, *)