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Rendering of orthographic cameras is non-uniformly scaled #413

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UX3D-kanzler opened this issue Jul 13, 2022 · 0 comments
Closed

Rendering of orthographic cameras is non-uniformly scaled #413

UX3D-kanzler opened this issue Jul 13, 2022 · 0 comments
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@UX3D-kanzler
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Using an orthographic camera scales the image with the viewport.
(Specification: "When r / t does not match the aspect ratio of the viewport, client implementations SHOULD NOT crop or perform non-uniform scaling (“stretching”) to fill the viewport.")
grafik

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