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when player attacks and wins, his info (largest chain, current territory) should be updated, for AI this might be best to leave how it currently works (only update info at end of turn)
The text was updated successfully, but these errors were encountered:
when player attacks and wins, his info (largest chain, current territory) should be updated, for AI this might be best to leave how it currently works (only update info at end of turn)
The text was updated successfully, but these errors were encountered: