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Add a prelude module #181

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LLFourn opened this issue Apr 4, 2024 · 0 comments
Open

Add a prelude module #181

LLFourn opened this issue Apr 4, 2024 · 0 comments

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@LLFourn
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LLFourn commented Apr 4, 2024

When using secp256kfun there are some things you pretty much always want to import: g, s, G, Point, Scalar, marker::* and so on. Let's make a prelude module to just import them all with use secp256kfun::prelude::*.

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