diff --git a/src/EnergyPlus/WindowManager.cc b/src/EnergyPlus/WindowManager.cc index 45f391f9267..ba62fe8f54e 100644 --- a/src/EnergyPlus/WindowManager.cc +++ b/src/EnergyPlus/WindowManager.cc @@ -7458,11 +7458,11 @@ namespace Window { // SUBROUTINE LOCAL VARIABLE DECLARATIONS: - Array1D bld_pr(15); // Slat properties - Array1D st_lay(16); // Solar-optical blind/glazing system properties - Real64 sun_el; // Solar profile angle (radians) + Array1D bld_pr(15); // Slat properties + Array1D st_lay(16); // Solar-optical blind/glazing system properties + Real64 sun_el; // Solar profile angle (radians) Array1D sun_el_deg(Material::MaxProfAngs); // Solar profile angle (deg) corresponding to sun_el values - Real64 bld_el; // Slat angle (elevation of slat normal vector in plane + Real64 bld_el; // Slat angle (elevation of slat normal vector in plane // perpendicular to window and containing the slat normal vector) (radians) int IProfAng; // Profile angle index @@ -7584,17 +7584,17 @@ namespace Window { if (ISolVis == 1) { for (int ISlatAng = 1; ISlatAng <= Material::MaxSlatAngs; ++ISlatAng) { blind.SolFrontDiffDiffTransGnd(ISlatAng) = - DiffuseAverageProfAngGnd(blind.SolFrontBeamBeamTrans(ISlatAng, {1, Material::MaxProfAngs})) + - DiffuseAverageProfAngGnd(blind.SolFrontBeamDiffTrans(ISlatAng, {1, Material::MaxProfAngs})); + DiffuseAverageProfAngGnd(blind.SolFrontBeamBeamTrans(ISlatAng, {1, Material::MaxProfAngs})) + + DiffuseAverageProfAngGnd(blind.SolFrontBeamDiffTrans(ISlatAng, {1, Material::MaxProfAngs})); blind.SolFrontDiffDiffTransSky(ISlatAng) = - DiffuseAverageProfAngSky(blind.SolFrontBeamBeamTrans(ISlatAng, {1, Material::MaxProfAngs})) + - DiffuseAverageProfAngSky(blind.SolFrontBeamDiffTrans(ISlatAng, {1, Material::MaxProfAngs})); + DiffuseAverageProfAngSky(blind.SolFrontBeamBeamTrans(ISlatAng, {1, Material::MaxProfAngs})) + + DiffuseAverageProfAngSky(blind.SolFrontBeamDiffTrans(ISlatAng, {1, Material::MaxProfAngs})); blind.SolFrontDiffAbsGnd(ISlatAng) = DiffuseAverageProfAngGnd(blind.SolFrontBeamAbs(ISlatAng, {1, Material::MaxProfAngs})); blind.SolFrontDiffAbsSky(ISlatAng) = DiffuseAverageProfAngSky(blind.SolFrontBeamAbs(ISlatAng, {1, Material::MaxProfAngs})); blind.SolFrontDiffDiffReflGnd(ISlatAng) = - DiffuseAverageProfAngGnd(blind.SolFrontBeamDiffRefl(ISlatAng, {1, Material::MaxProfAngs})); + DiffuseAverageProfAngGnd(blind.SolFrontBeamDiffRefl(ISlatAng, {1, Material::MaxProfAngs})); blind.SolFrontDiffDiffReflSky(ISlatAng) = - DiffuseAverageProfAngSky(blind.SolFrontBeamDiffRefl(ISlatAng, {1, Material::MaxProfAngs})); + DiffuseAverageProfAngSky(blind.SolFrontBeamDiffRefl(ISlatAng, {1, Material::MaxProfAngs})); // TH 2/17/2010. Added. Loop only for movable slat blinds if (blind.SlatAngleType == DataWindowEquivalentLayer::AngleType::Fixed) break;