Releases: Nexus-Mods/Vortex
Releases · Nexus-Mods/Vortex
0.12.8
- added extension to lock mods to a specific mod index
- fixed: cleaning up interrupted downloads could cause an exception
- fixed: datetime filter could cause an exception
- fixed: exception when downloading a mod if the user deleted the downloads directory
- fixed: exception when trying to reinstall multiple mods
- fixed: failed to install xml fomods that didn't have at least one installer page
- fixed: network errors when resolving nexus urls were not caught
- fixed: readonly table attributes were not correctly disabled
- fixed: savegame page didn't show anything for fallout games
- fixed: "Moved Permanently" server error caused two error messages
- fixed: another crash when no activator is selected
- fixed: display error when notification got too wide
- fixed: potential crash when splash screen gets terminated
- fixed: starting download from url manually
- fixed: unhandled exception when user somehow manages to start unconfigured tool
- fixed: some error notifications didn't have a report button when they should
- limited height of quicklaunch dropdown
- limited number of entries in the download progress "footer"
- scripted fomod installer will no longer report SetLoadOrder as unsupported
- visual tweaks
- better error message in various locations
0.12.7
- Fixed a series of bugs regarding the resuming of interrupted downloads
- Fixed mods installed from manually added downloads would have duplicates in the mod list
- Warning about the search discovery can't be cancelled
- Fixed build error on crash dumper
- Lock screen will now show errors and activity
- Prevent middle-click from opening new windows
- Improved error reporting on Nexus API errors
- Fixed menu z-order on modals
- Mod list now has a separate drop zone and dropping files there doesn't install them but copies the archives over
- Fixed crash when using pageup/pagedown on tables
- Better error reporting when trying to deploy/purge without a deployment method set up
- Fixed rename during mod install didn't work
- Fixed exception when server sent an invalid download URL
- Fixed LOOT ordering for Fallout 4 VR (using regular Fallout 4 for now)
- Fixed Nexus API didn't stop processing a response even when the status indicated an error
- Fixed cleanup of failed download
- Fixed open Nexus page for TESO opened the wrong page
- Fixed failure to start elevated process wasn't reported
- Fixed profiles didn't show the enabled features correctly
- Fixed avoid trying to resume download that was never fully initialised
- Fixed errors during (manual) purge were not reported
- Fixed attempts to open settings page programmatically failed
- NMM import now shows an activity indicator while reading mods
- Fixed exception when MO mod directory could not be read
- Support for importing SSE from MO
Limited Release
First version published (limited release)
Bugfixes
Persistence backend rewrite
Gets rid of redux-persist which was probably indirectly responsible for some odd crashes.
Also: bugfixes
more bugfixes
Most important change since 0.10.2 is a rewrite of the download logic.
bugfix release
bugfixes. Most importantly fixed the large number of incorrect "external changes" reported on removing a mod.
hotfix
0.10.0
- Support for several more games (Witcher 2&3, Dragon Age 1&2, Dark Souls 1&2, World of Tanks) and a bunch of internal improvements to support these
- Technically this should now also support installing enb through Vortex but this is barely tested
- The usual bugfixes and performance improvements