From f161bddeadbbae0551cb47617a28b7468cb17ff5 Mon Sep 17 00:00:00 2001 From: Fighter19 Date: Wed, 28 Jul 2021 19:32:41 +0200 Subject: [PATCH] Link to proper repository in README.md The current link points to a different repository that currently does not contain any information about instancing. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8f03603..0fd0f57 100644 --- a/README.md +++ b/README.md @@ -68,7 +68,7 @@ Setting any value other than the default `(0, 0, 0)` will result in a mesh with ### Instancing and DotScene Plugin As of OGRE 1.13 a new feature has been added to the DotScene Plugin where it now accepts the static / instanced keywords for entities. -(for more information read the [DotScene Plugin README](https://github.com/sercero/ogre/blob/master/PlugIns/DotScene/README.md)). +(for more information read the [DotScene Plugin README](https://github.com/OGRECave/ogre/blob/master/PlugIns/DotScene/README.md)). To use this feature create a new collection (M) names as `static.` or `instanced.` and blender2ogre will automatically add the corresponding attribute to the exported entities in the Scene. This feature goes hand in hand with [Exporting Particle Systems](#exporting-particle-systems) to create vegetation, debris and other static objects in your scene.