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PropertiesObject.md

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PropertiesObject

Properties

Name Type Description Notes
Tags Pointer to map[string]interface{} [optional]
Language Pointer to string [optional]
TimezoneId Pointer to string [optional]
Lat Pointer to float32 [optional]
Long Pointer to float32 [optional]
Country Pointer to string [optional]
FirstActive Pointer to float32 [optional]
LastActive Pointer to float32 [optional]
AmountSpent Pointer to float32 [optional]
Purchases Pointer to []Purchase [optional]
Ip Pointer to string [optional]

Methods

NewPropertiesObject

func NewPropertiesObject() *PropertiesObject

NewPropertiesObject instantiates a new PropertiesObject object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewPropertiesObjectWithDefaults

func NewPropertiesObjectWithDefaults() *PropertiesObject

NewPropertiesObjectWithDefaults instantiates a new PropertiesObject object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetTags

func (o *PropertiesObject) GetTags() map[string]interface{}

GetTags returns the Tags field if non-nil, zero value otherwise.

GetTagsOk

func (o *PropertiesObject) GetTagsOk() (*map[string]interface{}, bool)

GetTagsOk returns a tuple with the Tags field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTags

func (o *PropertiesObject) SetTags(v map[string]interface{})

SetTags sets Tags field to given value.

HasTags

func (o *PropertiesObject) HasTags() bool

HasTags returns a boolean if a field has been set.

GetLanguage

func (o *PropertiesObject) GetLanguage() string

GetLanguage returns the Language field if non-nil, zero value otherwise.

GetLanguageOk

func (o *PropertiesObject) GetLanguageOk() (*string, bool)

GetLanguageOk returns a tuple with the Language field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLanguage

func (o *PropertiesObject) SetLanguage(v string)

SetLanguage sets Language field to given value.

HasLanguage

func (o *PropertiesObject) HasLanguage() bool

HasLanguage returns a boolean if a field has been set.

GetTimezoneId

func (o *PropertiesObject) GetTimezoneId() string

GetTimezoneId returns the TimezoneId field if non-nil, zero value otherwise.

GetTimezoneIdOk

func (o *PropertiesObject) GetTimezoneIdOk() (*string, bool)

GetTimezoneIdOk returns a tuple with the TimezoneId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTimezoneId

func (o *PropertiesObject) SetTimezoneId(v string)

SetTimezoneId sets TimezoneId field to given value.

HasTimezoneId

func (o *PropertiesObject) HasTimezoneId() bool

HasTimezoneId returns a boolean if a field has been set.

GetLat

func (o *PropertiesObject) GetLat() float32

GetLat returns the Lat field if non-nil, zero value otherwise.

GetLatOk

func (o *PropertiesObject) GetLatOk() (*float32, bool)

GetLatOk returns a tuple with the Lat field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLat

func (o *PropertiesObject) SetLat(v float32)

SetLat sets Lat field to given value.

HasLat

func (o *PropertiesObject) HasLat() bool

HasLat returns a boolean if a field has been set.

GetLong

func (o *PropertiesObject) GetLong() float32

GetLong returns the Long field if non-nil, zero value otherwise.

GetLongOk

func (o *PropertiesObject) GetLongOk() (*float32, bool)

GetLongOk returns a tuple with the Long field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLong

func (o *PropertiesObject) SetLong(v float32)

SetLong sets Long field to given value.

HasLong

func (o *PropertiesObject) HasLong() bool

HasLong returns a boolean if a field has been set.

GetCountry

func (o *PropertiesObject) GetCountry() string

GetCountry returns the Country field if non-nil, zero value otherwise.

GetCountryOk

func (o *PropertiesObject) GetCountryOk() (*string, bool)

GetCountryOk returns a tuple with the Country field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCountry

func (o *PropertiesObject) SetCountry(v string)

SetCountry sets Country field to given value.

HasCountry

func (o *PropertiesObject) HasCountry() bool

HasCountry returns a boolean if a field has been set.

GetFirstActive

func (o *PropertiesObject) GetFirstActive() float32

GetFirstActive returns the FirstActive field if non-nil, zero value otherwise.

GetFirstActiveOk

func (o *PropertiesObject) GetFirstActiveOk() (*float32, bool)

GetFirstActiveOk returns a tuple with the FirstActive field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetFirstActive

func (o *PropertiesObject) SetFirstActive(v float32)

SetFirstActive sets FirstActive field to given value.

HasFirstActive

func (o *PropertiesObject) HasFirstActive() bool

HasFirstActive returns a boolean if a field has been set.

GetLastActive

func (o *PropertiesObject) GetLastActive() float32

GetLastActive returns the LastActive field if non-nil, zero value otherwise.

GetLastActiveOk

func (o *PropertiesObject) GetLastActiveOk() (*float32, bool)

GetLastActiveOk returns a tuple with the LastActive field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLastActive

func (o *PropertiesObject) SetLastActive(v float32)

SetLastActive sets LastActive field to given value.

HasLastActive

func (o *PropertiesObject) HasLastActive() bool

HasLastActive returns a boolean if a field has been set.

GetAmountSpent

func (o *PropertiesObject) GetAmountSpent() float32

GetAmountSpent returns the AmountSpent field if non-nil, zero value otherwise.

GetAmountSpentOk

func (o *PropertiesObject) GetAmountSpentOk() (*float32, bool)

GetAmountSpentOk returns a tuple with the AmountSpent field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAmountSpent

func (o *PropertiesObject) SetAmountSpent(v float32)

SetAmountSpent sets AmountSpent field to given value.

HasAmountSpent

func (o *PropertiesObject) HasAmountSpent() bool

HasAmountSpent returns a boolean if a field has been set.

GetPurchases

func (o *PropertiesObject) GetPurchases() []Purchase

GetPurchases returns the Purchases field if non-nil, zero value otherwise.

GetPurchasesOk

func (o *PropertiesObject) GetPurchasesOk() (*[]Purchase, bool)

GetPurchasesOk returns a tuple with the Purchases field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPurchases

func (o *PropertiesObject) SetPurchases(v []Purchase)

SetPurchases sets Purchases field to given value.

HasPurchases

func (o *PropertiesObject) HasPurchases() bool

HasPurchases returns a boolean if a field has been set.

GetIp

func (o *PropertiesObject) GetIp() string

GetIp returns the Ip field if non-nil, zero value otherwise.

GetIpOk

func (o *PropertiesObject) GetIpOk() (*string, bool)

GetIpOk returns a tuple with the Ip field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIp

func (o *PropertiesObject) SetIp(v string)

SetIp sets Ip field to given value.

HasIp

func (o *PropertiesObject) HasIp() bool

HasIp returns a boolean if a field has been set.

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