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Yep, you've found the best current solution. This works especially well since adjacent_edges() will return a fixed size array that can be mapped into another fixed size array (thanks const generics!)
That being said, I agree that an adjacent_faces method would be a nice addition.
Spade 2.0 looks great API-wise, and is almost perfect for my triangulation needs.
One thing I found missing is that, when iterating over inner faces, I need to get their 3 neighbour faces, which currently seems pretty difficult.
Would it be possible to add an
adjacent_faces
method similar toadjacent_edges
to the face handle?The text was updated successfully, but these errors were encountered: