Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Подмена пассажиров \\ substitution of peds and passengers #623

Open
2 tasks done
Damierror opened this issue Sep 26, 2024 · 1 comment
Open
2 tasks done

Comments

@Damierror
Copy link

What should happen

I would like the peds not to change when removed, it seems to me that because of this there are strong lags in the game that the pedestrians stupidly change, and this happens at insignificant distances from the player. This is especially noticeable when playing with a sniper rifle, In addition, cars lose traces of damage, etc., such as dirt and blood. / это вызывает сильное игровое отторжение\ This causes loss of interest in the game

Checklist

@MagicAl6244225
Copy link
Contributor

Change visualSettings.dat values for ped.lod.distance.high from 15.00 to 25.00 to make the distance they change the same as in GTAV.

Similarly you may change car.lod.distance.high from 20.00 to 40.00 and car.lod.distance.low from 80.00 to 180.00.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants