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DLSS 3 support is disabled #6500

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eXt73 opened this issue Feb 1, 2023 · 18 comments
Open
2 tasks done

DLSS 3 support is disabled #6500

eXt73 opened this issue Feb 1, 2023 · 18 comments
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NVIDIA drivers Possibly involves an issue with the NVIDIA proprietary driver

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@eXt73
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eXt73 commented Feb 1, 2023

Compatibility Report

  • Name of the game with compatibility issues: Witcher 3, Cyberpunk 2077, Dying Light 2, Bright Memory: Infinite
  • Steam AppID of the game: 292030, 1091500, 534380, 1178830

System Information

  • GPU: RTX 4070 Ti
  • Driver/LLVM version: Nvidia 525.78.01 & 525.85.05
  • Kernel version: 6.1.9-ext73-101.9-ryzen-3
  • system: Kubuntu 20.04 & 22.04
  • Proton version: GE-Proton7-48 & Proton Experimental

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Symptoms

I do not know if the reason lies with the drivers of Nvidia, Proton or, for example, VKD3D ... that's why I report. In the games mentioned above, it is not possible to enable 'Frame Generation' and in some games also Nvidia Reflex.

Reproduction

Launching the above-mentioned games and You see option 'Frame Generation' is darkened in the settings

@Bitwolfies
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Bitwolfies commented Feb 3, 2023

jp7677/dxvk-nvapi#103

TLDR; It's not implemented, and if its anything like DLSS 2, will require NV to step in and add it themselves again. On both a driver level and to the dxvk-nvapi project.

@eXt73
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eXt73 commented Feb 3, 2023

Thanks for info, that means 'the ball is on the NV's side', yes ?

@Bitwolfies
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Bitwolfies commented Feb 3, 2023

Thanks for info, that means 'the ball is on the NV's side', yes ?

Yes, DLSS secrets are quite guarded by team green, we only even have a working 2 cause of their involvement.

@kisak-valve kisak-valve added the NVIDIA drivers Possibly involves an issue with the NVIDIA proprietary driver label Feb 3, 2023
@Calinou
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Calinou commented Feb 11, 2023

and in some games also Nvidia Reflex.

Reflex support requires installing LatencyFleX, as official NVIDIA Reflex is not supported on Linux.

@oscarbg
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oscarbg commented Mar 1, 2023

@kisak-valve Curious if new NV 530 Linux driver branch has some progress toward supporting DLSS3 frame generarion on Proton?

@Calinou
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Calinou commented Mar 1, 2023

@kisak-valve Curious if new NV 530 Linux driver branch has some progress toward supporting DLSS3 frame generarion on Proton?

The changelog doesn't mention anything on this aspect, so probably not. I think NVIDIA will do "user-facing" communication on this if it's ever implemented, like they did when DLSS 2 support was implemented in Proton.

@luisalvarado
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6 months later and multiple advancements in technology from AMD and still Nvidia has not pronounced themselves. This coming from someone who bought a 4090. So am just seeing 6 months of AMD awesomeness and awareness meanwhile Nvidia silent.

@Calinou
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Calinou commented Sep 13, 2023

@luisalvarado Please don't bump issues without contributing significant new information. Use the 👍 reaction button on the first post instead.

@Orum
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Orum commented May 19, 2024

This issue is titled "DLSS 3", but it appears to be specific to frame generation? I'm unable to even use DLSS spatial upscaling in The Witcher 3, despite having a Lovelace card.

@Calinou
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Calinou commented May 19, 2024

This issue is titled "DLSS 3", but it appears to be specific to frame generation? I'm unable to even use DLSS spatial upscaling in The Witcher 3, despite having a Lovelace card.

Which driver version are you using? I've had Witcher 3 lock me out of DLSS/Reflex on Windows once because my driver was slightly outdated.

@Orum
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Orum commented May 20, 2024

Currently on 550.78-1, which is the latest (of non-beta drivers) available in my distro.

@eXt73
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eXt73 commented May 20, 2024

Unfortunately, Nvidia still does not fully support DLSS 3.x under Linux - including the lack of Frame Generation ... and worst of all, it does not refer to the topic at all :/

jp7677/dxvk-nvapi#103

@Orum
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Orum commented May 21, 2024

I don't think that's true, as ray reconstruction (which AFAIK is only available in DLSS 3.5 and later) works fine under Portal RTX on Linux.

@eXt73
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eXt73 commented May 21, 2024

RR works not only there, but e.g. in Cyberpunk 2077, :) Which doesn't change the fact that FG doesn't work ;)

@mineLdiver
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As I understand it, what we do have is DLSS 2 (upscaling) and 3.5 (RR), but not DLSS 3 (FG).

@Orum
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Orum commented May 21, 2024

RR works not only there, but e.g. in Cyberpunk 2077, :) Which doesn't change the fact that FG doesn't work ;)

Sure, but your earlier post states that they don't support DLSS 3.x under Linux, which isn't true, at least for spatial upscaling. It seems specific to The Witcher 3, or at least, that's the only game I've found that says it's unsupported.

However, it's a bit of a moot point now, as I've found TW3 just freezes way too much when running under DX12. If that gets fixed then it becomes more important to get DLSS working.

@mutnery
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mutnery commented Sep 9, 2024

For those who have the problem of DLSS not appearing you will need to copy the game to your C drive your C drive needs to be an ssd otherwise it won't work I tried it on a couple hard drives and it's the same thing you need the game installed on the C drive and the C drive needs to be an ssd

@cgiAlexis
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For those who have the problem of DLSS not appearing you will need to copy the game to your C drive your C drive needs to be an ssd otherwise it won't work I tried it on a couple hard drives and it's the same thing you need the game installed on the C drive and the C drive needs to be an ssd

May as well delete this reply bud, with Proton every game/program thinks it's on the C drive by default. Steam Proton creates a separate instance for each game, each game thinks it's on C.
As for SSD, not sure that's relevant.

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