diff --git a/ChangeLog b/ChangeLog index 4ffc1d798a3..fa88fb74087 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,24 @@ +2024-07-08: Version 4.5.1: + * General: + * Fix: Various issues with special research topics, "give all" cheat (too many commits, #3961) + * Fix: Log failures preventing new terrain renderer use and warn user (commit:90b09a45ac6ecff6be5ffd4eb5c65c38849a3360, #3977) + * Fix: Display information for loading errors caused by mods (commit:b2e54ab549cc4fd34560c3d1d933312d42cfe860, #3978) + * Fix: Improve handling of mod loading failures (too many commits, #3981) + * Fix: wzapi: Avoid undefined behavior handling nan (too many commits, #3986) + * Fix: Various potential crashes (too many commits, #3959, #3967, #3971, #3974, #3976) + * Campaign: + * Fix: Propulsion stats in Classic balance (commit:06d1c93d8e11008492776fb86136bca922294a2c, #3961) + * Multiplayer: + * Fix: Various netplay log message & state handling issues (too many commits, #3960, #3980) + * Fix: UPnP compatibility with certain routers (too many commits, #3964, #3987, #3994) + * Fix: Support auto lag kick for spectators in lobby (commit:2d4ce35607a89961340370b0953713c92ec3ffd3, #3997) + * Change: GameStoryLogger: Log cheated var (commit:f0f280eaadd314a58aab1f54cc2e3aad9917bbdd, #3975) + * Balance MP: + * Change: Reduce prices of certain defensive structures and buff some towers and hardpoints (commit:8164d3bbcdc26320c6efb48125f2b4fa19e3fb69, #3952) + * Change: Adjust research cost of all defensive structures, except for artillery and bastions (commit:4e2578242c3359ee102669407181f9ad0c752e90, #3965) + * Other: + * Fix: Update autohost docs & examples (too many commits, #3983, #3984) + 2024-07-01: Version 4.5.0: * General: * Fix: Exclude retreating droids from formation speed limiting (commit:962136a52487178fb6085cd3fa1a46028173c1a8, #3943)