Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make material color id generation more predictable #8

Open
and-rad opened this issue Jan 12, 2022 · 0 comments
Open

Make material color id generation more predictable #8

and-rad opened this issue Jan 12, 2022 · 0 comments
Labels
enhancement New feature or request topic:baking The texture creation process
Milestone

Comments

@and-rad
Copy link
Owner

and-rad commented Jan 12, 2022

When material ids are baked to a texture, the colors are selected randomly. This is not ideal because the texture is meant to be used as a mask in material setups. The random nature of the color creation means that these colors will be different with each new bake and any material that uses them will have to be adjusted.

A solution to this problem needs to retain colors for each material either based on the material's index or name.

@and-rad and-rad added this to the 1.x milestone Jan 12, 2022
@and-rad and-rad added enhancement New feature or request topic:baking The texture creation process labels Jan 14, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request topic:baking The texture creation process
Projects
None yet
Development

No branches or pull requests

1 participant