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Optimize normal matrix calculation #17

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glopesdev opened this issue Aug 25, 2021 · 0 comments
Closed

Optimize normal matrix calculation #17

glopesdev opened this issue Aug 25, 2021 · 0 comments
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@glopesdev
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Normal matrix calculation is currently repeated on a per-vertex basis, but this could be optimized away into the CPU and uploaded to the shader on a per-draw basis.

@glopesdev glopesdev added the bug Something isn't working label Aug 25, 2021
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