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The big 1.0 #1456

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lerno opened this issue Sep 16, 2024 · 4 comments
Open
19 tasks

The big 1.0 #1456

lerno opened this issue Sep 16, 2024 · 4 comments
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Missing Feature Feature that is required for the language

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@lerno
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lerno commented Sep 16, 2024

I'm collecting small pieces of things needed for 1.0 that aren't really ready to go into issues yet into this single issue.

  • Full BSD-family support in the standard library
  • C-to-C3 tool available
  • C3docs available
  • Full standard library available on the web
  • No known bugs in the compiler
  • A secondary backend for fast compilations
  • Automatic static / dynamic library .c3l generation
  • A completely fleshed out standard library
  • Support for most common embedded targets (when 1.0 is released!)
  • Full Android / iOS support
  • Downloadable binaries for all Linux distros, MacOS, Windows, all BSD variants.
  • A good experience cross compiling to Linux
  • Cross compiling to MacOS & Windows with automatic download of required supporting libraries
  • High quality LSP
  • Easily available editor plugins
  • High quality IntelliJ plugin

Nice to haves:

  • A C output backend

Stdlib features

  • Zip compression
  • Regex library
@lerno lerno modified the milestones: First release (v1.0), 0.6.3 Sep 16, 2024
@Caleb-o
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Caleb-o commented Sep 17, 2024

Very exciting!

@lerno lerno added the Missing Feature Feature that is required for the language label Sep 17, 2024
@lerno lerno pinned this issue Sep 20, 2024
@lerno
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lerno commented Sep 22, 2024

ZIP compression? yoinks C# ZIP library implementation

If you want to. There are a lot of them out there.

@rodgomesc
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What is still needed to complete Android support? Is there a to-do list available anywhere?

@lerno
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lerno commented Sep 27, 2024

Something like this @rodgomesc

  1. Make sure linking links the proper libraries
  2. Decide what Android platforms to support (32 bit ARM for example?)
  3. Add CI for Android compilation
  4. Fix whatever special ABI changes Android has compared to Linux
  5. Linking should work off the bat, so there should be a way to pull in the needed libraries for linking, initially perhaps as an external script, but later as something in the compiler itself which downloads needed dependencies.
  6. Add some bindings to essential Android libraries.

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@lerno @rodgomesc @Caleb-o and others