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Congratulation on this amazing work. I would like to run some of these shaders on React Native where WebGPU is available via a JS binding.
I was looking at lib.rs to get a sense of how much boilerplate would need to be rebuilt to run it in JS.
Do you think it something doable? If I were to tackle this, would be be open to give me some guidelines on what would need to be done to get this working?
The text was updated successfully, but these errors were encountered:
If someone will port compute.toys to JS we probably will switch to JavaScript, because wgpu not support some experimental web-sys features gfx-rs/wgpu#5685
Congratulation on this amazing work. I would like to run some of these shaders on React Native where WebGPU is available via a JS binding.
I was looking at lib.rs to get a sense of how much boilerplate would need to be rebuilt to run it in JS.
Do you think it something doable? If I were to tackle this, would be be open to give me some guidelines on what would need to be done to get this working?
The text was updated successfully, but these errors were encountered: