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parser.y
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parser.y
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#! /usr/bin/ruby
#<Encoding:UTF-8>
############################################################
# Universidad Simón Bolívar
# CI3175: Traductores e interpretadores
#
# Bitiondo
#
# Gramática libre de contexto para Bitiondo
#
# David Cabeza 13-10191 <13-10191@usb.ve>
# Fabiola Martínez 13-10838 <13-10838@usb.ve>
############################################################
class Parser
# Precedence for tokens in Bitiondo
prechigh
right '['
left ']'
right '$' '@' '!' '~' UMINUS
left '*' '/' '%'
left '+' '-'
left '<<' '>>'
nonassoc '<' '<=' '>' '>='
left '==' '!='
left '&'
left '^'
left '|'
left '&&'
left '||'
preclow
# Valid token list in Bitiondo
token '[' ']' '!' '~' '$' '@' UMINUS '*' '/' '%' '+' '-' '<<' '>>' '<'
'<=' '>' '>=' '==' '!=' '&' '^' '|' '&&' '||' '=' '(' ')' ',' 'bitexpr'
'integer' 'begin' 'end' 'if' 'else' 'for' 'forbits' 'as' 'from' 'going'
'higher' 'lower' 'while' 'do' 'repeat' 'input' 'output' 'outputln' 'true'
'false' 'string' ';' 'identifier' 'bool' 'int' 'bits'
start S
# Definition of context-free grammar admitted by Bitiondo
rule
# Initial rule. General structure of bitiondo
S
: BLOCK {result = val[0]}
;
# Blocks in bitiondo are defined by begin and end keywords
BLOCK
: 'begin' STATEMENTS INSTRUCTIONS 'end' {result = BlockNode.new(val[1], val[2])}
| 'begin' STATEMENTS 'end' {result = BlockNode.new(val[1], nil)}
| 'begin' INSTRUCTIONS 'end' {result = BlockNode.new(nil, val[1])}
| 'begin' 'end' {result = BlockNode.new(nil, nil)}
;
# Statements rule. Bitiondo can have several statements or one
STATEMENTS
: STATEMENTS STATEMENT {result = StatementsNode.new(val[0], val[1])}
| STATEMENT {result = val[0]}
;
# Statement rule. There are 4 types of statements in bitiondo
STATEMENT
: TYPE 'identifier' ';' {result = StatementNode.new(val[0], val[1], nil, nil)}
| TYPE 'identifier' '=' EXPRESSION ';' {result = StatementNode.new(val[0], val[1], val[3], nil)}
| TYPE 'identifier' '[' EXPRESSION ']' ';' {result = StatementNode.new(val[0], val[1], nil, val[3])}
| TYPE 'identifier' '[' EXPRESSION ']' '=' EXPRESSION ';' {result = StatementNode.new(val[0], val[1], val[6], val[3])}
;
# Type rule. Types admitted for statements
TYPE
: 'int' {result = val[0]}
| 'bool' {result = val[0]}
| 'bits' {result = val[0]}
;
# Instructions rules. It helps to generate several instructions
INSTRUCTIONS
: INSTRUCTIONS INSTRUCTION {result = InstructionsNode.new(val[0], val[1])}
| INSTRUCTION {result = val[0]}
;
# Instruction rule. There are 8 types of instructions in bitiondo
INSTRUCTION
: BLOCK {result = val[0]}
| ASSIGNATION {result = val[0]}
| INPUT {result = val[0]}
| OUT {result = val[0]}
| CONDITIONAL {result = val[0]}
| FOR {result = val[0]}
| FORBITS {result = val[0]}
| WHILE {result = val[0]}
;
# Assignation rule. Two ways to assign varibles in bitiondo
ASSIGNATION
: 'identifier' '=' EXPRESSION ';' {result = AssignationNode.new(val[0], nil, val[2])}
| 'identifier' '[' EXPRESSION ']' '=' EXPRESSION ';' {result = AssignationNode.new(val[0], val[2], val[5])}
;
# Input rule. Defines the way of inputs in bitiondo
INPUT
: 'input' 'identifier' ';' {result = InputNode.new(val[1])}
;
# Out rule. Defines the way of outputs in bitiondo
OUT
: 'output' EXPRESSIONS ';' {result = OutputNode.new('OUTPUT', val[1])}
| 'outputln' EXPRESSIONS ';' {result = OutputNode.new('OUTPUTLN', val[1])}
;
# Expressions rule. Its like the group of expressions in outputs
EXPRESSIONS
: EXPRESSIONS ',' EXPRESSION {result = ExpressionsNode.new(val[0], val[2])}
| EXPRESSION {result = val[0]}
;
# Conditional rule. Two types of conditionals in bitiondo
# This rule has shift/reduce problem
CONDITIONAL
: 'if' '(' EXPRESSION ')' INSTRUCTION {result = ConditionalNode.new(val[2], val[4])}
| 'if' '(' EXPRESSION ')' INSTRUCTION 'else' INSTRUCTION {result = ConditionalNode.new(val[2], val[4], val[6])}
;
# For rule. Normal for loop
FOR
: 'for' '(' ASSIGNATION EXPRESSION ';' EXPRESSION ')' INSTRUCTION {result = ForLoopNode.new(val[2], val[3], val[5], val[7])}
;
# Forbits rule. Way to iterate through bits
FORBITS
: 'forbits' EXPRESSION 'as' 'identifier' 'from' EXPRESSION 'going' DIRECTION INSTRUCTION {result = ForbitsLoopNode.new(val[1], val[3], val[5], val[7], val[8])}
;
# Direction rule. Two ways to iterate through bits: higher or lower
DIRECTION
: 'higher' {result = val[0]}
| 'lower' {result = val[0]}
;
# While rule. Three ways to do whiles in bitiondo. Already known
WHILE
: 'repeat' INSTRUCTION 'while' '(' EXPRESSION ')' 'do' INSTRUCTION {result = RepeatWhileLoopNode.new(val[1], val[4], val[7])}
| 'while' '(' EXPRESSION ')' 'do' INSTRUCTION {result = WhileLoopNode.new(val[2], val[5])}
| 'repeat' INSTRUCTION 'while' '(' EXPRESSION ')' ';' {result = RepeatWhileLoopNode.new(val[1], val[4])}
;
# Expression rule. Defines all allowed expressions in bitiondo
# Binary, Unary and Constant expressions. One especial named "ACCESSOR"
EXPRESSION
: '(' EXPRESSION ')' {result = val[1]}
| EXPRESSION '*' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'MULTIPLICATION')}
| EXPRESSION '/' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'DIVISION')}
| EXPRESSION '%' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'MODULUS')}
| EXPRESSION '+' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'PLUS')}
| EXPRESSION '-' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'MINUS')}
| EXPRESSION '<<' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'LEFTSHIFT')}
| EXPRESSION '>>' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'RIGHTSHIFT')}
| EXPRESSION '<' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'LESSTHAN')}
| EXPRESSION '<=' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'LESSTHANEQUAL')}
| EXPRESSION '>' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'GREATERTHAN')}
| EXPRESSION '>=' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'GREATERTHANEQUAL')}
| EXPRESSION '==' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'ISEQUAL')}
| EXPRESSION '!=' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'ISNOTEQUAL')}
| EXPRESSION '&' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'ANDBITS')}
| EXPRESSION '^' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'EXCLUSIVE')}
| EXPRESSION '|' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'ORBITS')}
| EXPRESSION '&&' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'ANDBOOL')}
| EXPRESSION '||' EXPRESSION {result = BinExpressionNode.new(val[0], val[2], 'ORBOOL')}
| '!' EXPRESSION {result = UnaryExpressionNode.new(val[1], 'NOT')}
| '~' EXPRESSION {result = UnaryExpressionNode.new(val[1], 'NOTBITS')}
| '$' EXPRESSION {result = UnaryExpressionNode.new(val[1], 'BITREPRESENTATION')}
| '@' EXPRESSION {result = UnaryExpressionNode.new(val[1], 'TRANSFORM')}
| '-' EXPRESSION =UMINUS {result = UnaryExpressionNode.new(val[1], 'UMINUS')}
| 'identifier' {result = ConstExpressionNode.new(val[0], "variable")}
| 'integer' {result = ConstExpressionNode.new(val[0], "int")}
| 'bitexpr' {result = ConstExpressionNode.new(val[0], "bits")}
| 'true' {result = ConstExpressionNode.new(val[0], "bool")}
| 'false' {result = ConstExpressionNode.new(val[0], "bool")}
| 'string' {result = ConstExpressionNode.new(val[0], "string")}
| EXPRESSION '[' EXPRESSION ']' {result = AccessNode.new(val[0], val[2])}
;
end
---- header
require_relative "ast.rb"
class SyntacticError < RuntimeError
def initialize(token)
@token = token
end
def to_s
"ERROR: unexpected token '#{@token.type}' at line #{@token.locationinfo[:line]}, column #{@token.locationinfo[:column]}"
end
end
---- inner
def initialize(lexer)
@lexer = lexer
end
def on_error(id, token, stack)
raise SyntacticError::new(token)
end
def next_token
if @lexer.has_next_token then
token = @lexer.next_token;
return [token.type,token]
else
return nil
end
end
def parse
do_parse
end