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PuzzleBase.cs
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PuzzleBase.cs
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namespace advent_of_code_2022.Puzzles;
internal abstract class PuzzleBase
{
public string Name { get; }
public bool IsLongRunning { get; }
protected string[]? Input { get; private set; }
public PuzzleBase(string puzzleName, bool longRunning = false)
{
Name = puzzleName;
IsLongRunning = longRunning;
}
public void Initialize()
{
if (string.IsNullOrWhiteSpace(Name))
{
throw new InvalidDataException("Could not initialize puzzle because it's name is not set.");
}
Input = InputLoader.LoadPuzzleInputByName(Name);
Console.WriteLine($"Puzzle \u001b[1;92m'{Name}'\u001b[0m: Read \u001b[1;95m{Input?.Length ?? 0}\u001b[0m lines as puzzle input");
}
public void AssertInputLoaded()
{
if (Input == null || Input.Length == 0)
{
throw new InvalidOperationException($"The input for puzzle '{Name}' is not loaded!");
}
}
public abstract string SolvePart1();
public abstract string SolvePart2();
}