From 9fe02429f97d31f6cb7dd6487c1a17dbdb763747 Mon Sep 17 00:00:00 2001 From: Etienne Dechamps Date: Sun, 9 Jan 2022 22:09:16 +0000 Subject: [PATCH] Add "code sample" link --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 025a53e..403b455 100644 --- a/README.md +++ b/README.md @@ -14,8 +14,8 @@ any audio device driver. It works by intercepting hardware volume control queries from the Windows audio engine before they make their way to the audio device driver. -This project can also serve as a nice code sample for a trivial, minimalistic -[Kernel Streaming][] [WDF][] [filter driver][msfilter]. +This project can also serve as a nice [code sample][] for a trivial, +minimalistic [Kernel Streaming][] [WDF][] [filter driver][msfilter]. ## Why would I possibly want to use this? @@ -601,6 +601,7 @@ strange behaviour of Kernel Streaming requests. [audio endpoints]: https://docs.microsoft.com/en-us/windows/win32/coreaudio/audio-endpoint-devices [avoid clipping]: https://www.audiosciencereview.com/forum/index.php?threads/ending-the-windows-audio-quality-debate.19438/page-16#post-1025696 [CAudioLimiter]: https://www.audiosciencereview.com/forum/index.php?threads/ending-the-windows-audio-quality-debate.19438/ +[code sample]: src/ [DAC non-linearities]: https://www.audiosciencereview.com/forum/index.php?threads/how-important-is-dac-linearity.7878/ [DebugView]: https://docs.microsoft.com/en-us/sysinternals/downloads/debugview [diagrams]: https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/audio-processing-object-architecture#audio-processing-objects-architecture