Skip to content

Commit

Permalink
[util] Disable d3d9.allowDoNotWait for RTHDRIBL
Browse files Browse the repository at this point in the history
This app goes into an infinite loop if it gets D3DERR_WASSTILLDRAWING and the perf penalty of blocking on GetRenderTargetData in other apps is too high!
  • Loading branch information
misyltoad committed Jan 24, 2020
1 parent f804c63 commit 2004fba
Showing 1 changed file with 9 additions and 0 deletions.
9 changes: 9 additions & 0 deletions src/util/config/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -305,6 +305,15 @@ namespace dxvk {
{ R"(\\TESV\.exe$)", {{
{ "d3d9.customVendorId", "1002" },
}} },
/* RTHDRIBL Demo
Uses DONOTWAIT after GetRenderTargetData
then goes into an infinite loop if it gets
D3DERR_WASSTILLDRAWING.
This is a better solution than penalizing
other apps that use this properly. */
{ R"(\\rthdribl\.exe$)", {{
{ "d3d9.allowDoNotWait", "False" },
}} },
}};


Expand Down

0 comments on commit 2004fba

Please sign in to comment.