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Civilization IV: Beyond the Sword: Broken UI rendering #2535

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K0bin opened this issue Mar 11, 2022 · 2 comments · Fixed by #2536
Closed

Civilization IV: Beyond the Sword: Broken UI rendering #2535

K0bin opened this issue Mar 11, 2022 · 2 comments · Fixed by #2536

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@K0bin
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K0bin commented Mar 11, 2022

The UI in Civ 4: Beyond the Sword is not rendered correctly:
image

The fun part is that the issue can not be reproduced reliably. On some runs it looks perfectly fine:
image

First reported here: GloriousEggroll/protonfixes#67

The UI is rendered using the fixed function pipeline.

Software information

Civilization IV: Beyond the Sword

System information

  • GPU: Nvidia RTX 3090
  • Driver: 470.62.20
  • Wine version: Proton 7
  • DXVK version: 1.10

Apitrace file(s)

https://drive.google.com/file/d/17rMHDRPljLGrikF11_tYczSK5AkJ_jE5/view?usp=sharing

Log files

  • d3d9.log: Irrelevant.
@wodim
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wodim commented Mar 21, 2022

I am seeing something similar in WoW:

image

Is this the same bug?

@ghost
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ghost commented Apr 8, 2022

I have this exact same issue on Civilization 4 (Beyond the Sword) with DXVK 1.10. Rolling back to DXVK 1.9.4 fixes the issue. Other information is below.

$ uname -a
Linux zzzzzz 5.17.0-1-MANJARO

$ wine --version
wine-7.4

Something between DXVK 1.10 and 1.9.4 must have broken this.

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2 participants