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While i was testing the surface-factory branch in random games i noticed a bug in the Windows version of Empire Total War.
If you turn on both Volumetric effects and Anti Aliasing then most of the terrain and objects become invisible.
This also happens with wined3d on Linux and with dxvk on Windows. Doesn't happen with native Windows without dxvk.
I think the trace i made through proton just have the issue baked into it so i also recorded one on Windows and when replaying that one on Linux with dxvk the issue doesn't show so i included both.
I haven't played with config options yet, so this might be something that can just be solved through that. Making the issue first so i won't forget about it.
Screenshot
Software information
Empire Total War.
Volumetric effects and Anti Aliasing turned on
While i was testing the
surface-factory
branch in random games i noticed a bug in the Windows version of Empire Total War.If you turn on both Volumetric effects and Anti Aliasing then most of the terrain and objects become invisible.
This also happens with wined3d on Linux and with dxvk on Windows. Doesn't happen with native Windows without dxvk.
I think the trace i made through proton just have the issue baked into it so i also recorded one on Windows and when replaying that one on Linux with dxvk the issue doesn't show so i included both.
I haven't played with config options yet, so this might be something that can just be solved through that. Making the issue first so i won't forget about it.
Screenshot
Software information
Empire Total War.
Volumetric effects and Anti Aliasing turned on
System information
Apitrace file(s)
https://mega.nz/file/A1wVSKoR#NmJqOV_pXo-_jOv-NhUZ0IuyT4MTSavA1ULyxlax7sA
Log files
Empire_d3d9.log
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