You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Out of curiosity, would something like this zeux/meshoptimizer#232 be of interest here, or is copying the decoder .js a natural/expected route to follow for three.js?
Thanks for checking — I don't think it makes much difference for this viewer, since three.js is already a dependency and I have the option of copying the decoder into this repository's Git tree or importing from the three.js npm package. I just haven't gotten to it yet.
A separate npm package for the meshoptimizer decoder could be helpful for donmccurdy/glTF-Transform#106, though, since it doesn't already depend on three.js. That would allow glTF-Transform to decompress a glTF file using KHR_meshopt_compression to a vanilla glTF file. The workflow for reading files using Draco, for example, is...
See mrdoob/three.js#21114.
The text was updated successfully, but these errors were encountered: