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server.lua
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server.lua
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--███████╗██████╗ █████╗ ███╗ ███╗███████╗██╗ ██╗ ██████╗ ██████╗ ██╗ ██╗
--██╔════╝██╔══██╗██╔══██╗████╗ ████║██╔════╝██║ ██║██╔═══██╗██╔══██╗██║ ██╔╝
--█████╗ ██████╔╝███████║██╔████╔██║█████╗ ██║ █╗ ██║██║ ██║██████╔╝█████╔╝
--██╔══╝ ██╔══██╗██╔══██║██║╚██╔╝██║██╔══╝ ██║███╗██║██║ ██║██╔══██╗██╔═██╗
--██║ ██║ ██║██║ ██║██║ ╚═╝ ██║███████╗╚███╔███╔╝╚██████╔╝██║ ██║██║ ██╗
--╚═╝ ╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝ ╚══╝╚══╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝
ESX = nil
QBCore = nil
vRP, vRPclient = nil, nil
if Config.Framework == 'esx' then
TriggerEvent(Config.FrameworkTriggers.main, function(obj) ESX = obj end)
if ESX == nil then
ESX = exports[Config.FrameworkTriggers.resource_name]:getSharedObject()
end
elseif Config.Framework == 'qbcore' then
TriggerEvent(Config.FrameworkTriggers.main, function(obj) QBCore = obj end)
if QBCore == nil then
QBCore = exports[Config.FrameworkTriggers.resource_name]:GetCoreObject()
end
elseif Config.Framework == 'vrp' then
local Proxy = module('vrp', 'lib/Proxy')
local Tunnel = module('vrp', 'lib/Tunnel')
vRP = Proxy.getInterface('vRP')
vRPclient = Tunnel.getInterface('vRP', 'chat_commands')
end
--███╗ ███╗ █████╗ ██╗███╗ ██╗
--████╗ ████║██╔══██╗██║████╗ ██║
--██╔████╔██║███████║██║██╔██╗ ██║
--██║╚██╔╝██║██╔══██║██║██║╚██╗██║
--██║ ╚═╝ ██║██║ ██║██║██║ ╚████║
--╚═╝ ╚═╝╚═╝ ╚═╝╚═╝╚═╝ ╚═══╝
local self = {}
local LastWeatherTable = {}
local LastWeather = false
local WeatherCounter = 0
local TimesChanged = 0
local HasTriggered = false
local TimeCounter = 0
local Group = Config.WeatherGroups[1]
local LastGroup = Config.WeatherGroups[1]
local resource_name = GetCurrentResourceName()
local TsunamiCountdownStarted = false
RegisterCommand(Config.Command.OpenUI, function(source)
local _source = source
if PermissionsCheck(_source) then
TriggerClientEvent('cd_easytime:OpenUI', _source, self)
else
Notification(_source, 3, L('invalid_permissions'))
end
end)
RegisterServerEvent('cd_easytime:SyncMe')
AddEventHandler('cd_easytime:SyncMe', function(instant)
local _source = source
local temp = json.decode(json.encode(self))
temp.instanttime = true
temp.instantweather = true
TriggerClientEvent('cd_easytime:ForceUpdate', _source, temp)
end)
RegisterServerEvent('cd_easytime:ForceUpdate')
AddEventHandler('cd_easytime:ForceUpdate', function(data)
local _source = source
if PermissionsCheck(_source) then
if data.hours then
self.mins = 00
self.hours = data.hours
end
if data.weather and data.weather ~= self.weather then
self.weather = data.weather
local shouldstop = false
TimesChanged = 0
LastWeatherTable = nil
LastWeatherTable = {}
for c_1, d_1 in pairs(Config.WeatherGroups) do
if shouldstop then
break
end
for c_2, d_2 in pairs(d_1) do
if d_2 == self.weather then
shouldstop = true
Group = d_1
break
end
end
end
for c_3, d_3 in pairs(Group) do
if d_3 == self.weather then
break
end
TimesChanged = TimesChanged+1
LastWeatherTable[d_3] = d_3
end
end
if data.dynamic ~= nil then
self.dynamic = data.dynamic
end
if data.blackout ~= nil then
self.blackout = data.blackout
end
if data.freeze ~= nil then
self.freeze = data.freeze
end
if data.instanttime ~= nil then
self.instanttime = data.instanttime
end
if data.instantweather ~= nil then
self.instantweather = data.instantweather
end
if data.tsunami ~= nil and Config.TsunamiWarning then
self.tsunami = data.tsunami
end
TriggerClientEvent('cd_easytime:ForceUpdate', -1, data)
else
DropPlayer(_source, L('drop_player'))
end
end)
local function LoadSettings()
local settings = json.decode(LoadResourceFile(resource_name,'./settings.txt'))
self.weather = settings.weather or 'CLEAR'
self.hours = settings.hours or 08
self.mins = settings.mins or 00
self.dynamic = settings.dynamic == true and true or false
self.blackout = settings.blackout == true and true or false
self.freeze = settings.freeze == true and true or false
self.instanttime = settings.instanttime == true and true or false
self.instantweather = settings.instantweather == true and true or false
self.tsunami = false
print('^3['..resource_name..'] - Saved settings applied.^0')
if Config.Framework ~= 'vrp' or Config.Framework ~= 'aceperms' then
Wait(2000)
local temp = json.decode(json.encode(self))
temp.instanttime = true
temp.instantweather = true
TriggerClientEvent('cd_easytime:ForceUpdate', -1, temp)
end
end
Citizen.CreateThread(function()
LoadSettings()
while true do
Citizen.Wait(Config.TimeCycleSpeed*1000)
if not self.freeze then
TimeCounter = TimeCounter+1
self.mins = self.mins+1
if self.mins >= 60 then self.mins = 0 self.hours = self.hours+1 end
if self.hours >= 24 then self.hours = 0 end
if TimeCounter == 5 then
HasTriggered = false
end
if not HasTriggered then
HasTriggered = true
TimeCounter = 0
TriggerClientEvent('cd_easytime:SyncTime', -1, {hours = self.hours, mins = self.mins})
end
end
if self.dynamic and not shouldstop then
WeatherCounter = WeatherCounter+1
if WeatherCounter >= ((Config.DynamicWeather_time*60*1000)/(Config.TimeCycleSpeed*1000)) then
WeatherCounter = 0
if #Group >= TimesChanged then
local TableCleared = true
for _, d in pairs(Group) do
if LastWeatherTable[d] == nil then
if d == 'THUNDER' and math.random(1,100) > Config.ThunderChance then
break
end
TimesChanged = TimesChanged+1
LastWeatherTable[d] = d
self.weather = d
TriggerClientEvent('cd_easytime:SyncWeather', -1, {weather = self.weather, instantweather = self.instantweather})
print('^3['..resource_name..'] - Weather changed to '..self.weather..'^0')
TableCleared = false
break
end
end
Wait(0)
if TableCleared then
Group = ChooseWeatherType()
TimesChanged = 0
LastWeatherTable = nil
LastWeatherTable = {}
end
LastGroup = Group
end
end
end
end
end)
function ChooseWeatherType()
local result = math.random(1,#Config.WeatherGroups)
if result == 2 then
if math.random(1,100) <= Config.RainChance then
return Config.WeatherGroups[result]
else
local StartLoop = true
while StartLoop do
Wait(0)
local finalaresult = math.random(1,#Config.WeatherGroups)
if finalaresult ~= result and finalaresult ~= 4 then
StartLoop = false
return Config.WeatherGroups[finalaresult]
end
end
end
elseif result == 3 then
if LastGroup == Config.WeatherGroups[result] then
return Config.WeatherGroups[1]
else
return Config.WeatherGroups[result]
end
elseif result == 4 then
if math.random(1,100) <= Config.SnowChance then
return Config.WeatherGroups[result]
else
local StartLoop = true
while StartLoop do
Wait(0)
local finalaresult = math.random(1,#Config.WeatherGroups)
if finalaresult ~= result and finalaresult ~= 2 then
StartLoop = false
return Config.WeatherGroups[finalaresult]
end
end
end
else
return Config.WeatherGroups[result]
end
end
RegisterServerEvent('cd_easytime:ToggleInstantChange:Time')
AddEventHandler('cd_easytime:ToggleInstantChange:Time', function(boolean)
self.instanttime = boolean
end)
RegisterServerEvent('cd_easytime:ToggleInstantChange:Weather')
AddEventHandler('cd_easytime:ToggleInstantChange:Weather', function(boolean)
self.instantweather = boolean
end)
local function SaveSettngs()
SaveResourceFile(resource_name,'settings.txt', json.encode(self), -1)
print('^3['..resource_name..'] - Settings Saved^0')
end
RegisterServerEvent('cd_easytime:SaveSettings')
AddEventHandler('cd_easytime:SaveSettings', function()
SaveSettngs()
end)
AddEventHandler('onResourceStop', function(resource)
if resource == resource_name then
SaveSettngs()
end
end)
AddEventHandler('txAdmin:events:scheduledRestart', function(eventData)
if eventData.secondsRemaining == math.ceil(Config.TsunamiWarning_time*60) then
SaveSettngs()
if not Config.TsunamiWarning then return end
self.tsunami = true
TriggerClientEvent('cd_easytime:StartTsunamiCountdown', -1, true)
end
end)
RegisterServerEvent('cd_easytime:StartTsunamiCountdown')
AddEventHandler('cd_easytime:StartTsunamiCountdown', function(boolean)
if not Config.TsunamiWarning then return end
self.tsunami = boolean
TriggerClientEvent('cd_easytime:StartTsunamiCountdown', -1, boolean)
end)
function PermissionsCheck(source)
if Config.Framework == 'esx' then
local xPlayer = ESX.GetPlayerFromId(source)
local perms = xPlayer.getGroup()
for c, d in ipairs(Config.Command.Perms[Config.Framework]) do
if perms == d then
return true
end
end
return false
elseif Config.Framework == 'qbcore' then
local perms = QBCore.Functions.GetPermission(source)
for c, d in ipairs(Config.Command.Perms[Config.Framework]) do
if type(perms) == 'string' then
if perms == d then
return true
end
elseif type(perms) == 'table' then
if perms[d] then
return true
end
end
end
return false
elseif Config.Framework == 'vrp' then
for c, d in pairs(Config.Command.Perms[Config.Framework]) do
if vRP.hasPermission({vRP.getUserId({source}), d}) then
return true
end
end
return false
elseif Config.Framework == 'aceperms' then
if IsPlayerAceAllowed(source, 'command.'..Config.Command.OpenUI) then
return true
end
return false
elseif Config.Framework == 'identifiers' then
for c, d in ipairs(Config.Command.Perms[Config.Framework]) do
for cc, dd in ipairs(GetPlayerIdentifiers(source)) do
if string.lower(dd) == string.lower(d) then
return true
end
end
end
return false
elseif Config.Framework == 'other' then
--Add your own permissions check here (boolean).
return true
end
end
function GetWeather()
return self
end