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There is no concept of classes, so spells needs to be categorized by magicka type (conjuration, destruction) the idea is to have all spells available to everyone (either by spellbooks, vendors, etc..) their skill level in the spell is determined how well they can use it.
The text was updated successfully, but these errors were encountered:
Implement spell system based on UESRPG3e
There is no concept of classes, so spells needs to be categorized by magicka type (conjuration, destruction) the idea is to have all spells available to everyone (either by spellbooks, vendors, etc..) their skill level in the spell is determined how well they can use it.
The text was updated successfully, but these errors were encountered: