diff --git a/system/lib/gl/gl.c b/system/lib/gl/gl.c index 13dfe170bd41..3465f3f429b3 100644 --- a/system/lib/gl/gl.c +++ b/system/lib/gl/gl.c @@ -16,1558 +16,7 @@ #include #include - -// Define emscripten_ versions of gl functions, to avoid name collisions - -/* - * Miscellaneous - */ - -GLAPI void GLAPIENTRY emscripten_glClearIndex( GLfloat c ); - -GLAPI void GLAPIENTRY emscripten_glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); - -GLAPI void GLAPIENTRY emscripten_glClear( GLbitfield mask ); - -GLAPI void GLAPIENTRY emscripten_glIndexMask( GLuint mask ); - -GLAPI void GLAPIENTRY emscripten_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); - -GLAPI void GLAPIENTRY emscripten_glAlphaFunc( GLenum func, GLclampf ref ); - -GLAPI void GLAPIENTRY emscripten_glBlendFunc( GLenum sfactor, GLenum dfactor ); - -GLAPI void GLAPIENTRY emscripten_glLogicOp( GLenum opcode ); - -GLAPI void GLAPIENTRY emscripten_glCullFace( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glFrontFace( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glPointSize( GLfloat size ); - -GLAPI void GLAPIENTRY emscripten_glLineWidth( GLfloat width ); - -GLAPI void GLAPIENTRY emscripten_glLineStipple( GLint factor, GLushort pattern ); - -GLAPI void GLAPIENTRY emscripten_glPolygonMode( GLenum face, GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glPolygonOffset( GLfloat factor, GLfloat units ); - -GLAPI void GLAPIENTRY emscripten_glPolygonStipple( const GLubyte *mask ); - -GLAPI void GLAPIENTRY emscripten_glGetPolygonStipple( GLubyte *mask ); - -GLAPI void GLAPIENTRY emscripten_glEdgeFlag( GLboolean flag ); - -GLAPI void GLAPIENTRY emscripten_glEdgeFlagv( const GLboolean *flag ); - -GLAPI void GLAPIENTRY emscripten_glScissor( GLint x, GLint y, GLsizei width, GLsizei height); - -GLAPI void GLAPIENTRY emscripten_glClipPlane( GLenum plane, const GLdouble *equation ); - -GLAPI void GLAPIENTRY emscripten_glGetClipPlane( GLenum plane, GLdouble *equation ); - -GLAPI void GLAPIENTRY emscripten_glDrawBuffer( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glReadBuffer( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glEnable( GLenum cap ); - -GLAPI void GLAPIENTRY emscripten_glDisable( GLenum cap ); - -GLAPI GLboolean GLAPIENTRY emscripten_glIsEnabled( GLenum cap ); - - -GLAPI void GLAPIENTRY emscripten_glEnableClientState( GLenum cap ); /* 1.1 */ - -GLAPI void GLAPIENTRY emscripten_glDisableClientState( GLenum cap ); /* 1.1 */ - - -GLAPI void GLAPIENTRY emscripten_glGetBooleanv( GLenum pname, GLboolean *params ); - -GLAPI void GLAPIENTRY emscripten_glGetDoublev( GLenum pname, GLdouble *params ); - -GLAPI void GLAPIENTRY emscripten_glGetFloatv( GLenum pname, GLfloat *params ); - -GLAPI void GLAPIENTRY emscripten_glGetIntegerv( GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY emscripten_glPushAttrib( GLbitfield mask ); - -GLAPI void GLAPIENTRY emscripten_glPopAttrib( void ); - - -GLAPI void GLAPIENTRY emscripten_glPushClientAttrib( GLbitfield mask ); /* 1.1 */ - -GLAPI void GLAPIENTRY emscripten_glPopClientAttrib( void ); /* 1.1 */ - - -GLAPI GLint GLAPIENTRY emscripten_glRenderMode( GLenum mode ); - -GLAPI GLenum GLAPIENTRY emscripten_glGetError( void ); - -GLAPI const GLubyte * GLAPIENTRY emscripten_glGetString( GLenum name ); - -GLAPI const GLubyte * GLAPIENTRY emscripten_glGetStringi( GLenum name, GLuint index); - -GLAPI void GLAPIENTRY emscripten_glFinish( void ); - -GLAPI void GLAPIENTRY emscripten_glFlush( void ); - -GLAPI void GLAPIENTRY emscripten_glHint( GLenum target, GLenum mode ); - - -/* - * Depth Buffer - */ - -GLAPI void GLAPIENTRY emscripten_glClearDepth( GLclampd depth ); - -GLAPI void GLAPIENTRY emscripten_glDepthFunc( GLenum func ); - -GLAPI void GLAPIENTRY emscripten_glDepthMask( GLboolean flag ); - -GLAPI void GLAPIENTRY emscripten_glDepthRange( GLclampd near_val, GLclampd far_val ); - - -/* - * Accumulation Buffer - */ - -GLAPI void GLAPIENTRY emscripten_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); - -GLAPI void GLAPIENTRY emscripten_glAccum( GLenum op, GLfloat value ); - - -/* - * Transformation - */ - -GLAPI void GLAPIENTRY emscripten_glMatrixMode( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glOrtho( GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble near_val, GLdouble far_val ); - -GLAPI void GLAPIENTRY emscripten_glFrustum( GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble near_val, GLdouble far_val ); - -GLAPI void GLAPIENTRY emscripten_glViewport( GLint x, GLint y, - GLsizei width, GLsizei height ); - -GLAPI void GLAPIENTRY emscripten_glPushMatrix( void ); - -GLAPI void GLAPIENTRY emscripten_glPopMatrix( void ); - -GLAPI void GLAPIENTRY emscripten_glLoadIdentity( void ); - -GLAPI void GLAPIENTRY emscripten_glLoadMatrixd( const GLdouble *m ); -GLAPI void GLAPIENTRY emscripten_glLoadMatrixf( const GLfloat *m ); - -GLAPI void GLAPIENTRY emscripten_glMultMatrixd( const GLdouble *m ); -GLAPI void GLAPIENTRY emscripten_glMultMatrixf( const GLfloat *m ); - -GLAPI void GLAPIENTRY emscripten_glRotated( GLdouble angle, - GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY emscripten_glRotatef( GLfloat angle, - GLfloat x, GLfloat y, GLfloat z ); - -GLAPI void GLAPIENTRY emscripten_glScaled( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY emscripten_glScalef( GLfloat x, GLfloat y, GLfloat z ); - -GLAPI void GLAPIENTRY emscripten_glTranslated( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY emscripten_glTranslatef( GLfloat x, GLfloat y, GLfloat z ); - - -/* - * Display Lists - */ - -GLAPI GLboolean GLAPIENTRY emscripten_glIsList( GLuint list ); - -GLAPI void GLAPIENTRY emscripten_glDeleteLists( GLuint list, GLsizei range ); - -GLAPI GLuint GLAPIENTRY emscripten_glGenLists( GLsizei range ); - -GLAPI void GLAPIENTRY emscripten_glNewList( GLuint list, GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glEndList( void ); - -GLAPI void GLAPIENTRY emscripten_glCallList( GLuint list ); - -GLAPI void GLAPIENTRY emscripten_glCallLists( GLsizei n, GLenum type, - const GLvoid *lists ); - -GLAPI void GLAPIENTRY emscripten_glListBase( GLuint base ); - - -/* - * Drawing Functions - */ - -GLAPI void GLAPIENTRY emscripten_glBegin( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glEnd( void ); - - -GLAPI void GLAPIENTRY emscripten_glVertex2d( GLdouble x, GLdouble y ); -GLAPI void GLAPIENTRY emscripten_glVertex2f( GLfloat x, GLfloat y ); -GLAPI void GLAPIENTRY emscripten_glVertex2i( GLint x, GLint y ); -GLAPI void GLAPIENTRY emscripten_glVertex2s( GLshort x, GLshort y ); - -GLAPI void GLAPIENTRY emscripten_glVertex3d( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY emscripten_glVertex3f( GLfloat x, GLfloat y, GLfloat z ); -GLAPI void GLAPIENTRY emscripten_glVertex3i( GLint x, GLint y, GLint z ); -GLAPI void GLAPIENTRY emscripten_glVertex3s( GLshort x, GLshort y, GLshort z ); - -GLAPI void GLAPIENTRY emscripten_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); -GLAPI void GLAPIENTRY emscripten_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); -GLAPI void GLAPIENTRY emscripten_glVertex4i( GLint x, GLint y, GLint z, GLint w ); -GLAPI void GLAPIENTRY emscripten_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); - -GLAPI void GLAPIENTRY emscripten_glVertex2dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glVertex2fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glVertex2iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glVertex2sv( const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glVertex3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glVertex3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glVertex3iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glVertex3sv( const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glVertex4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glVertex4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glVertex4iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glVertex4sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY emscripten_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); -GLAPI void GLAPIENTRY emscripten_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); -GLAPI void GLAPIENTRY emscripten_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); -GLAPI void GLAPIENTRY emscripten_glNormal3i( GLint nx, GLint ny, GLint nz ); -GLAPI void GLAPIENTRY emscripten_glNormal3s( GLshort nx, GLshort ny, GLshort nz ); - -GLAPI void GLAPIENTRY emscripten_glNormal3bv( const GLbyte *v ); -GLAPI void GLAPIENTRY emscripten_glNormal3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glNormal3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glNormal3iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glNormal3sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY emscripten_glIndexd( GLdouble c ); -GLAPI void GLAPIENTRY emscripten_glIndexf( GLfloat c ); -GLAPI void GLAPIENTRY emscripten_glIndexi( GLint c ); -GLAPI void GLAPIENTRY emscripten_glIndexs( GLshort c ); -GLAPI void GLAPIENTRY emscripten_glIndexub( GLubyte c ); /* 1.1 */ - -GLAPI void GLAPIENTRY emscripten_glIndexdv( const GLdouble *c ); -GLAPI void GLAPIENTRY emscripten_glIndexfv( const GLfloat *c ); -GLAPI void GLAPIENTRY emscripten_glIndexiv( const GLint *c ); -GLAPI void GLAPIENTRY emscripten_glIndexsv( const GLshort *c ); -GLAPI void GLAPIENTRY emscripten_glIndexubv( const GLubyte *c ); /* 1.1 */ - -GLAPI void GLAPIENTRY emscripten_glColor3b( GLbyte red, GLbyte green, GLbyte blue ); -GLAPI void GLAPIENTRY emscripten_glColor3d( GLdouble red, GLdouble green, GLdouble blue ); -GLAPI void GLAPIENTRY emscripten_glColor3f( GLfloat red, GLfloat green, GLfloat blue ); -GLAPI void GLAPIENTRY emscripten_glColor3i( GLint red, GLint green, GLint blue ); -GLAPI void GLAPIENTRY emscripten_glColor3s( GLshort red, GLshort green, GLshort blue ); -GLAPI void GLAPIENTRY emscripten_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); -GLAPI void GLAPIENTRY emscripten_glColor3ui( GLuint red, GLuint green, GLuint blue ); -GLAPI void GLAPIENTRY emscripten_glColor3us( GLushort red, GLushort green, GLushort blue ); - -GLAPI void GLAPIENTRY emscripten_glColor4b( GLbyte red, GLbyte green, - GLbyte blue, GLbyte alpha ); -GLAPI void GLAPIENTRY emscripten_glColor4d( GLdouble red, GLdouble green, - GLdouble blue, GLdouble alpha ); -GLAPI void GLAPIENTRY emscripten_glColor4f( GLfloat red, GLfloat green, - GLfloat blue, GLfloat alpha ); -GLAPI void GLAPIENTRY emscripten_glColor4i( GLint red, GLint green, - GLint blue, GLint alpha ); -GLAPI void GLAPIENTRY emscripten_glColor4s( GLshort red, GLshort green, - GLshort blue, GLshort alpha ); -GLAPI void GLAPIENTRY emscripten_glColor4ub( GLubyte red, GLubyte green, - GLubyte blue, GLubyte alpha ); -GLAPI void GLAPIENTRY emscripten_glColor4ui( GLuint red, GLuint green, - GLuint blue, GLuint alpha ); -GLAPI void GLAPIENTRY emscripten_glColor4us( GLushort red, GLushort green, - GLushort blue, GLushort alpha ); - - -GLAPI void GLAPIENTRY emscripten_glColor3bv( const GLbyte *v ); -GLAPI void GLAPIENTRY emscripten_glColor3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glColor3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glColor3iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glColor3sv( const GLshort *v ); -GLAPI void GLAPIENTRY emscripten_glColor3ubv( const GLubyte *v ); -GLAPI void GLAPIENTRY emscripten_glColor3uiv( const GLuint *v ); -GLAPI void GLAPIENTRY emscripten_glColor3usv( const GLushort *v ); - -GLAPI void GLAPIENTRY emscripten_glColor4bv( const GLbyte *v ); -GLAPI void GLAPIENTRY emscripten_glColor4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glColor4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glColor4iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glColor4sv( const GLshort *v ); -GLAPI void GLAPIENTRY emscripten_glColor4ubv( const GLubyte *v ); -GLAPI void GLAPIENTRY emscripten_glColor4uiv( const GLuint *v ); -GLAPI void GLAPIENTRY emscripten_glColor4usv( const GLushort *v ); - - -GLAPI void GLAPIENTRY emscripten_glTexCoord1d( GLdouble s ); -GLAPI void GLAPIENTRY emscripten_glTexCoord1f( GLfloat s ); -GLAPI void GLAPIENTRY emscripten_glTexCoord1i( GLint s ); -GLAPI void GLAPIENTRY emscripten_glTexCoord1s( GLshort s ); - -GLAPI void GLAPIENTRY emscripten_glTexCoord2d( GLdouble s, GLdouble t ); -GLAPI void GLAPIENTRY emscripten_glTexCoord2f( GLfloat s, GLfloat t ); -GLAPI void GLAPIENTRY emscripten_glTexCoord2i( GLint s, GLint t ); -GLAPI void GLAPIENTRY emscripten_glTexCoord2s( GLshort s, GLshort t ); - -GLAPI void GLAPIENTRY emscripten_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); -GLAPI void GLAPIENTRY emscripten_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); -GLAPI void GLAPIENTRY emscripten_glTexCoord3i( GLint s, GLint t, GLint r ); -GLAPI void GLAPIENTRY emscripten_glTexCoord3s( GLshort s, GLshort t, GLshort r ); - -GLAPI void GLAPIENTRY emscripten_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); -GLAPI void GLAPIENTRY emscripten_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); -GLAPI void GLAPIENTRY emscripten_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); -GLAPI void GLAPIENTRY emscripten_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); - -GLAPI void GLAPIENTRY emscripten_glTexCoord1dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord1fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord1iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord1sv( const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glTexCoord2dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord2fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord2iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord2sv( const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glTexCoord3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord3iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord3sv( const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glTexCoord4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord4iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glTexCoord4sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY emscripten_glRasterPos2d( GLdouble x, GLdouble y ); -GLAPI void GLAPIENTRY emscripten_glRasterPos2f( GLfloat x, GLfloat y ); -GLAPI void GLAPIENTRY emscripten_glRasterPos2i( GLint x, GLint y ); -GLAPI void GLAPIENTRY emscripten_glRasterPos2s( GLshort x, GLshort y ); - -GLAPI void GLAPIENTRY emscripten_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY emscripten_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); -GLAPI void GLAPIENTRY emscripten_glRasterPos3i( GLint x, GLint y, GLint z ); -GLAPI void GLAPIENTRY emscripten_glRasterPos3s( GLshort x, GLshort y, GLshort z ); - -GLAPI void GLAPIENTRY emscripten_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); -GLAPI void GLAPIENTRY emscripten_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); -GLAPI void GLAPIENTRY emscripten_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); -GLAPI void GLAPIENTRY emscripten_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); - -GLAPI void GLAPIENTRY emscripten_glRasterPos2dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos2fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos2iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos2sv( const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glRasterPos3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos3iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos3sv( const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glRasterPos4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos4iv( const GLint *v ); -GLAPI void GLAPIENTRY emscripten_glRasterPos4sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY emscripten_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); -GLAPI void GLAPIENTRY emscripten_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); -GLAPI void GLAPIENTRY emscripten_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); -GLAPI void GLAPIENTRY emscripten_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); - - -GLAPI void GLAPIENTRY emscripten_glRectdv( const GLdouble *v1, const GLdouble *v2 ); -GLAPI void GLAPIENTRY emscripten_glRectfv( const GLfloat *v1, const GLfloat *v2 ); -GLAPI void GLAPIENTRY emscripten_glRectiv( const GLint *v1, const GLint *v2 ); -GLAPI void GLAPIENTRY emscripten_glRectsv( const GLshort *v1, const GLshort *v2 ); - - -/* - * Vertex Arrays (1.1) - */ - -GLAPI void GLAPIENTRY emscripten_glVertexPointer( GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY emscripten_glNormalPointer( GLenum type, GLsizei stride, - const GLvoid *ptr ); - -GLAPI void GLAPIENTRY emscripten_glColorPointer( GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY emscripten_glIndexPointer( GLenum type, GLsizei stride, - const GLvoid *ptr ); - -GLAPI void GLAPIENTRY emscripten_glTexCoordPointer( GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY emscripten_glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY emscripten_glGetPointerv( GLenum pname, GLvoid **params ); - -GLAPI void GLAPIENTRY emscripten_glArrayElement( GLint i ); - -GLAPI void GLAPIENTRY emscripten_glDrawArrays( GLenum mode, GLint first, GLsizei count ); - -GLAPI void GLAPIENTRY emscripten_glDrawElements( GLenum mode, GLsizei count, - GLenum type, const GLvoid *indices ); - -GLAPI void GLAPIENTRY emscripten_glInterleavedArrays( GLenum format, GLsizei stride, - const GLvoid *pointer ); - -/* - * Lighting - */ - -GLAPI void GLAPIENTRY emscripten_glShadeModel( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glLightf( GLenum light, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glLighti( GLenum light, GLenum pname, GLint param ); -GLAPI void GLAPIENTRY emscripten_glLightfv( GLenum light, GLenum pname, - const GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glLightiv( GLenum light, GLenum pname, - const GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glGetLightfv( GLenum light, GLenum pname, - GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glGetLightiv( GLenum light, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glLightModelf( GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glLightModeli( GLenum pname, GLint param ); -GLAPI void GLAPIENTRY emscripten_glLightModelfv( GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glLightModeliv( GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glMaterialf( GLenum face, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glMateriali( GLenum face, GLenum pname, GLint param ); -GLAPI void GLAPIENTRY emscripten_glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glMaterialiv( GLenum face, GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glColorMaterial( GLenum face, GLenum mode ); - - -/* - * Raster functions - */ - -GLAPI void GLAPIENTRY emscripten_glPixelZoom( GLfloat xfactor, GLfloat yfactor ); - -GLAPI void GLAPIENTRY emscripten_glPixelStoref( GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glPixelStorei( GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY emscripten_glPixelTransferf( GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glPixelTransferi( GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY emscripten_glPixelMapfv( GLenum map, GLsizei mapsize, - const GLfloat *values ); -GLAPI void GLAPIENTRY emscripten_glPixelMapuiv( GLenum map, GLsizei mapsize, - const GLuint *values ); -GLAPI void GLAPIENTRY emscripten_glPixelMapusv( GLenum map, GLsizei mapsize, - const GLushort *values ); - -GLAPI void GLAPIENTRY emscripten_glGetPixelMapfv( GLenum map, GLfloat *values ); -GLAPI void GLAPIENTRY emscripten_glGetPixelMapuiv( GLenum map, GLuint *values ); -GLAPI void GLAPIENTRY emscripten_glGetPixelMapusv( GLenum map, GLushort *values ); - -GLAPI void GLAPIENTRY emscripten_glBitmap( GLsizei width, GLsizei height, - GLfloat xorig, GLfloat yorig, - GLfloat xmove, GLfloat ymove, - const GLubyte *bitmap ); - -GLAPI void GLAPIENTRY emscripten_glReadPixels( GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - GLvoid *pixels ); - -GLAPI void GLAPIENTRY emscripten_glDrawPixels( GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY emscripten_glCopyPixels( GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum type ); - -/* - * Stenciling - */ - -GLAPI void GLAPIENTRY emscripten_glStencilFunc( GLenum func, GLint ref, GLuint mask ); - -GLAPI void GLAPIENTRY emscripten_glStencilMask( GLuint mask ); - -GLAPI void GLAPIENTRY emscripten_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); - -GLAPI void GLAPIENTRY emscripten_glClearStencil( GLint s ); - - - -/* - * Texture mapping - */ - -GLAPI void GLAPIENTRY emscripten_glTexGend( GLenum coord, GLenum pname, GLdouble param ); -GLAPI void GLAPIENTRY emscripten_glTexGenf( GLenum coord, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glTexGeni( GLenum coord, GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY emscripten_glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); -GLAPI void GLAPIENTRY emscripten_glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); -GLAPI void GLAPIENTRY emscripten_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY emscripten_glTexEnvf( GLenum target, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glTexEnvi( GLenum target, GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY emscripten_glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glTexEnviv( GLenum target, GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY emscripten_glTexParameterf( GLenum target, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY emscripten_glTexParameteri( GLenum target, GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY emscripten_glTexParameterfv( GLenum target, GLenum pname, - const GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glTexParameteriv( GLenum target, GLenum pname, - const GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glGetTexParameterfv( GLenum target, - GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY emscripten_glGetTexParameteriv( GLenum target, - GLenum pname, GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glGetTexLevelParameterfv( GLenum target, GLint level, - GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY emscripten_glGetTexLevelParameteriv( GLenum target, GLint level, - GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY emscripten_glTexImage1D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY emscripten_glTexImage2D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLsizei height, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY emscripten_glGetTexImage( GLenum target, GLint level, - GLenum format, GLenum type, - GLvoid *pixels ); - -GLAPI void GLAPIENTRY emscripten_glTexStorage2D( GLenum target, GLsizei levels, - GLenum internalformat, GLsizei width, - GLsizei height ); - -GLAPI void GLAPIENTRY emscripten_glTexStorage3D( GLenum target, GLsizei levels, - GLenum internalformat, GLsizei width, - GLsizei height, GLsizei depth ); - -GLAPI void GLAPIENTRY emscripten_glTexStorage2D( GLenum target, GLsizei levels, - GLenum internalformat, GLsizei width, - GLsizei height ); - -GLAPI void GLAPIENTRY emscripten_glTexStorage3D( GLenum target, GLsizei levels, - GLenum internalformat, GLsizei width, - GLsizei height, GLsizei depth ); - -/* 1.1 functions */ - -GLAPI void GLAPIENTRY emscripten_glGenTextures( GLsizei n, GLuint *textures ); - -GLAPI void GLAPIENTRY emscripten_glDeleteTextures( GLsizei n, const GLuint *textures); - -GLAPI void GLAPIENTRY emscripten_glBindTexture( GLenum target, GLuint texture ); - -GLAPI void GLAPIENTRY emscripten_glPrioritizeTextures( GLsizei n, - const GLuint *textures, - const GLclampf *priorities ); - -GLAPI GLboolean GLAPIENTRY emscripten_glAreTexturesResident( GLsizei n, - const GLuint *textures, - GLboolean *residences ); - -GLAPI GLboolean GLAPIENTRY emscripten_glIsTexture( GLuint texture ); - - -GLAPI void GLAPIENTRY emscripten_glTexSubImage1D( GLenum target, GLint level, - GLint xoffset, - GLsizei width, GLenum format, - GLenum type, const GLvoid *pixels ); - - -GLAPI void GLAPIENTRY emscripten_glTexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ); - - -GLAPI void GLAPIENTRY emscripten_glCopyTexImage1D( GLenum target, GLint level, - GLenum internalformat, - GLint x, GLint y, - GLsizei width, GLint border ); - - -GLAPI void GLAPIENTRY emscripten_glCopyTexImage2D( GLenum target, GLint level, - GLenum internalformat, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLint border ); - - -GLAPI void GLAPIENTRY emscripten_glCopyTexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, - GLsizei width ); - - -GLAPI void GLAPIENTRY emscripten_glCopyTexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, - GLsizei width, GLsizei height ); - - -/* - * Evaluators - */ - -GLAPI void GLAPIENTRY emscripten_glMap1d( GLenum target, GLdouble u1, GLdouble u2, - GLint stride, - GLint order, const GLdouble *points ); -GLAPI void GLAPIENTRY emscripten_glMap1f( GLenum target, GLfloat u1, GLfloat u2, - GLint stride, - GLint order, const GLfloat *points ); - -GLAPI void GLAPIENTRY emscripten_glMap2d( GLenum target, - GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, - GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, - const GLdouble *points ); -GLAPI void GLAPIENTRY emscripten_glMap2f( GLenum target, - GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, - GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, - const GLfloat *points ); - -GLAPI void GLAPIENTRY emscripten_glGetMapdv( GLenum target, GLenum query, GLdouble *v ); -GLAPI void GLAPIENTRY emscripten_glGetMapfv( GLenum target, GLenum query, GLfloat *v ); -GLAPI void GLAPIENTRY emscripten_glGetMapiv( GLenum target, GLenum query, GLint *v ); - -GLAPI void GLAPIENTRY emscripten_glEvalCoord1d( GLdouble u ); -GLAPI void GLAPIENTRY emscripten_glEvalCoord1f( GLfloat u ); - -GLAPI void GLAPIENTRY emscripten_glEvalCoord1dv( const GLdouble *u ); -GLAPI void GLAPIENTRY emscripten_glEvalCoord1fv( const GLfloat *u ); - -GLAPI void GLAPIENTRY emscripten_glEvalCoord2d( GLdouble u, GLdouble v ); -GLAPI void GLAPIENTRY emscripten_glEvalCoord2f( GLfloat u, GLfloat v ); - -GLAPI void GLAPIENTRY emscripten_glEvalCoord2dv( const GLdouble *u ); -GLAPI void GLAPIENTRY emscripten_glEvalCoord2fv( const GLfloat *u ); - -GLAPI void GLAPIENTRY emscripten_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); -GLAPI void GLAPIENTRY emscripten_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); - -GLAPI void GLAPIENTRY emscripten_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, - GLint vn, GLdouble v1, GLdouble v2 ); -GLAPI void GLAPIENTRY emscripten_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, - GLint vn, GLfloat v1, GLfloat v2 ); - -GLAPI void GLAPIENTRY emscripten_glEvalPoint1( GLint i ); - -GLAPI void GLAPIENTRY emscripten_glEvalPoint2( GLint i, GLint j ); - -GLAPI void GLAPIENTRY emscripten_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); - -GLAPI void GLAPIENTRY emscripten_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); - - -/* - * Fog - */ - -GLAPI void GLAPIENTRY emscripten_glFogf( GLenum pname, GLfloat param ); - -GLAPI void GLAPIENTRY emscripten_glFogi( GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY emscripten_glFogfv( GLenum pname, const GLfloat *params ); - -GLAPI void GLAPIENTRY emscripten_glFogiv( GLenum pname, const GLint *params ); - - -/* - * Selection and Feedback - */ - -GLAPI void GLAPIENTRY emscripten_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); - -GLAPI void GLAPIENTRY emscripten_glPassThrough( GLfloat token ); - -GLAPI void GLAPIENTRY emscripten_glSelectBuffer( GLsizei size, GLuint *buffer ); - -GLAPI void GLAPIENTRY emscripten_glInitNames( void ); - -GLAPI void GLAPIENTRY emscripten_glLoadName( GLuint name ); - -GLAPI void GLAPIENTRY emscripten_glPushName( GLuint name ); - -GLAPI void GLAPIENTRY emscripten_glPopName( void ); - - -GLAPI void GLAPIENTRY emscripten_glDrawRangeElements( GLenum mode, GLuint start, - GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); - -GLAPI void GLAPIENTRY emscripten_glTexImage3D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY emscripten_glTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format, - GLenum type, const GLvoid *pixels); - -GLAPI void GLAPIENTRY emscripten_glCopyTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLint x, - GLint y, GLsizei width, - GLsizei height ); - - -GLAPI void GLAPIENTRY emscripten_glColorTable( GLenum target, GLenum internalformat, - GLsizei width, GLenum format, - GLenum type, const GLvoid *table ); - -GLAPI void GLAPIENTRY emscripten_glColorSubTable( GLenum target, - GLsizei start, GLsizei count, - GLenum format, GLenum type, - const GLvoid *data ); - -GLAPI void GLAPIENTRY emscripten_glColorTableParameteriv(GLenum target, GLenum pname, - const GLint *params); - -GLAPI void GLAPIENTRY emscripten_glColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat *params); - -GLAPI void GLAPIENTRY emscripten_glCopyColorSubTable( GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width ); - -GLAPI void GLAPIENTRY emscripten_glCopyColorTable( GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width ); - -GLAPI void GLAPIENTRY emscripten_glGetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *table ); - -GLAPI void GLAPIENTRY emscripten_glGetColorTableParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY emscripten_glGetColorTableParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glBlendEquation( GLenum mode ); - -GLAPI void GLAPIENTRY emscripten_glBlendColor( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ); - -GLAPI void GLAPIENTRY emscripten_glHistogram( GLenum target, GLsizei width, - GLenum internalformat, GLboolean sink ); - -GLAPI void GLAPIENTRY emscripten_glResetHistogram( GLenum target ); - -GLAPI void GLAPIENTRY emscripten_glGetHistogram( GLenum target, GLboolean reset, - GLenum format, GLenum type, - GLvoid *values ); - -GLAPI void GLAPIENTRY emscripten_glGetHistogramParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY emscripten_glGetHistogramParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glMinmax( GLenum target, GLenum internalformat, - GLboolean sink ); - -GLAPI void GLAPIENTRY emscripten_glResetMinmax( GLenum target ); - -GLAPI void GLAPIENTRY emscripten_glGetMinmax( GLenum target, GLboolean reset, - GLenum format, GLenum types, - GLvoid *values ); - -GLAPI void GLAPIENTRY emscripten_glGetMinmaxParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY emscripten_glGetMinmaxParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glConvolutionFilter1D( GLenum target, - GLenum internalformat, GLsizei width, GLenum format, GLenum type, - const GLvoid *image ); - -GLAPI void GLAPIENTRY emscripten_glConvolutionFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *image ); - -GLAPI void GLAPIENTRY emscripten_glConvolutionParameterf( GLenum target, GLenum pname, - GLfloat params ); - -GLAPI void GLAPIENTRY emscripten_glConvolutionParameterfv( GLenum target, GLenum pname, - const GLfloat *params ); - -GLAPI void GLAPIENTRY emscripten_glConvolutionParameteri( GLenum target, GLenum pname, - GLint params ); - -GLAPI void GLAPIENTRY emscripten_glConvolutionParameteriv( GLenum target, GLenum pname, - const GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glCopyConvolutionFilter1D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width ); - -GLAPI void GLAPIENTRY emscripten_glCopyConvolutionFilter2D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width, - GLsizei height); - -GLAPI void GLAPIENTRY emscripten_glGetConvolutionFilter( GLenum target, GLenum format, - GLenum type, GLvoid *image ); - -GLAPI void GLAPIENTRY emscripten_glGetConvolutionParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY emscripten_glGetConvolutionParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY emscripten_glSeparableFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *row, const GLvoid *column ); - -GLAPI void GLAPIENTRY emscripten_glGetSeparableFilter( GLenum target, GLenum format, - GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); - - -GLAPI void GLAPIENTRY emscripten_glActiveTexture( GLenum texture ); - -GLAPI void GLAPIENTRY emscripten_glClientActiveTexture( GLenum texture ); - -GLAPI void GLAPIENTRY emscripten_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY emscripten_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY emscripten_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY emscripten_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY emscripten_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY emscripten_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY emscripten_glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1d( GLenum target, GLdouble s ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1f( GLenum target, GLfloat s ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1i( GLenum target, GLint s ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1s( GLenum target, GLshort s ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1sv( GLenum target, const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2i( GLenum target, GLint s, GLint t ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2sv( GLenum target, const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3sv( GLenum target, const GLshort *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); - -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4sv( GLenum target, const GLshort *v ); - - -GLAPI void GLAPIENTRY emscripten_glLoadTransposeMatrixd( const GLdouble m[16] ); - -GLAPI void GLAPIENTRY emscripten_glLoadTransposeMatrixf( const GLfloat m[16] ); - -GLAPI void GLAPIENTRY emscripten_glMultTransposeMatrixd( const GLdouble m[16] ); - -GLAPI void GLAPIENTRY emscripten_glMultTransposeMatrixf( const GLfloat m[16] ); - -GLAPI void GLAPIENTRY emscripten_glSampleCoverage( GLclampf value, GLboolean invert ); - - -GLAPI void GLAPIENTRY emscripten_glActiveTextureARB(GLenum texture); -GLAPI void GLAPIENTRY emscripten_glClientActiveTextureARB(GLenum texture); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1dARB(GLenum target, GLdouble s); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1fARB(GLenum target, GLfloat s); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1iARB(GLenum target, GLint s); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1sARB(GLenum target, GLshort s); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4svARB(GLenum target, const GLshort *v); - - -GLAPI void APIENTRY emscripten_glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY emscripten_glBlendEquation (GLenum mode); -GLAPI void APIENTRY emscripten_glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY emscripten_glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY emscripten_glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - - -GLAPI void APIENTRY emscripten_glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY emscripten_glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY emscripten_glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY emscripten_glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY emscripten_glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); -GLAPI void APIENTRY emscripten_glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY emscripten_glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY emscripten_glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY emscripten_glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY emscripten_glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY emscripten_glConvolutionParameteri (GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY emscripten_glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY emscripten_glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY emscripten_glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY emscripten_glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); -GLAPI void APIENTRY emscripten_glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -GLAPI void APIENTRY emscripten_glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); -GLAPI void APIENTRY emscripten_glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY emscripten_glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY emscripten_glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY emscripten_glMinmax (GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY emscripten_glResetHistogram (GLenum target); -GLAPI void APIENTRY emscripten_glResetMinmax (GLenum target); - - -GLAPI void APIENTRY emscripten_glActiveTexture (GLenum texture); -GLAPI void APIENTRY emscripten_glSampleCoverage (GLclampf value, GLboolean invert); -GLAPI void APIENTRY emscripten_glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); - - -GLAPI void APIENTRY emscripten_glClientActiveTexture (GLenum texture); -GLAPI void APIENTRY emscripten_glMultiTexCoord1d (GLenum target, GLdouble s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord1f (GLenum target, GLfloat s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord1i (GLenum target, GLint s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1iv (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord1s (GLenum target, GLshort s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2i (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2iv (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3iv (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4iv (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY emscripten_glLoadTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY emscripten_glLoadTransposeMatrixd (const GLdouble *m); -GLAPI void APIENTRY emscripten_glMultTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY emscripten_glMultTransposeMatrixd (const GLdouble *m); - - -GLAPI void APIENTRY emscripten_glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY emscripten_glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY emscripten_glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -GLAPI void APIENTRY emscripten_glPointParameterf (GLenum pname, GLfloat param); -GLAPI void APIENTRY emscripten_glPointParameterfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY emscripten_glPointParameteri (GLenum pname, GLint param); -GLAPI void APIENTRY emscripten_glPointParameteriv (GLenum pname, const GLint *params); - - -GLAPI void APIENTRY emscripten_glFogCoordf (GLfloat coord); -GLAPI void APIENTRY emscripten_glFogCoordfv (const GLfloat *coord); -GLAPI void APIENTRY emscripten_glFogCoordd (GLdouble coord); -GLAPI void APIENTRY emscripten_glFogCoorddv (const GLdouble *coord); -GLAPI void APIENTRY emscripten_glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY emscripten_glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3bv (const GLbyte *v); -GLAPI void APIENTRY emscripten_glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3dv (const GLdouble *v); -GLAPI void APIENTRY emscripten_glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3fv (const GLfloat *v); -GLAPI void APIENTRY emscripten_glSecondaryColor3i (GLint red, GLint green, GLint blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3iv (const GLint *v); -GLAPI void APIENTRY emscripten_glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3sv (const GLshort *v); -GLAPI void APIENTRY emscripten_glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3ubv (const GLubyte *v); -GLAPI void APIENTRY emscripten_glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3uiv (const GLuint *v); -GLAPI void APIENTRY emscripten_glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY emscripten_glSecondaryColor3usv (const GLushort *v); -GLAPI void APIENTRY emscripten_glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY emscripten_glWindowPos2d (GLdouble x, GLdouble y); -GLAPI void APIENTRY emscripten_glWindowPos2dv (const GLdouble *v); -GLAPI void APIENTRY emscripten_glWindowPos2f (GLfloat x, GLfloat y); -GLAPI void APIENTRY emscripten_glWindowPos2fv (const GLfloat *v); -GLAPI void APIENTRY emscripten_glWindowPos2i (GLint x, GLint y); -GLAPI void APIENTRY emscripten_glWindowPos2iv (const GLint *v); -GLAPI void APIENTRY emscripten_glWindowPos2s (GLshort x, GLshort y); -GLAPI void APIENTRY emscripten_glWindowPos2sv (const GLshort *v); -GLAPI void APIENTRY emscripten_glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY emscripten_glWindowPos3dv (const GLdouble *v); -GLAPI void APIENTRY emscripten_glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY emscripten_glWindowPos3fv (const GLfloat *v); -GLAPI void APIENTRY emscripten_glWindowPos3i (GLint x, GLint y, GLint z); -GLAPI void APIENTRY emscripten_glWindowPos3iv (const GLint *v); -GLAPI void APIENTRY emscripten_glWindowPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY emscripten_glWindowPos3sv (const GLshort *v); - - -GLAPI void APIENTRY emscripten_glGenQueries (GLsizei n, GLuint *ids); -GLAPI void APIENTRY emscripten_glDeleteQueries (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY emscripten_glIsQuery (GLuint id); -GLAPI void APIENTRY emscripten_glBeginQuery (GLenum target, GLuint id); -GLAPI void APIENTRY emscripten_glEndQuery (GLenum target); -GLAPI void APIENTRY emscripten_glGetQueryiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY emscripten_glBindBuffer (GLenum target, GLuint buffer); -GLAPI void APIENTRY emscripten_glDeleteBuffers (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY emscripten_glGenBuffers (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY emscripten_glIsBuffer (GLuint buffer); -GLAPI void APIENTRY emscripten_glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY emscripten_glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GLAPI void APIENTRY emscripten_glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -GLAPI GLvoid* APIENTRY emscripten_glMapBuffer (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY emscripten_glUnmapBuffer (GLenum target); -GLAPI void APIENTRY emscripten_glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); - - -GLAPI void APIENTRY emscripten_glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY emscripten_glDrawBuffers (GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY emscripten_glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY emscripten_glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY emscripten_glStencilMaskSeparate (GLenum face, GLuint mask); -GLAPI void APIENTRY emscripten_glAttachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY emscripten_glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY emscripten_glCompileShader (GLuint shader); -GLAPI GLuint APIENTRY emscripten_glCreateProgram (void); -GLAPI GLuint APIENTRY emscripten_glCreateShader (GLenum type); -GLAPI void APIENTRY emscripten_glDeleteProgram (GLuint program); -GLAPI void APIENTRY emscripten_glDeleteShader (GLuint shader); -GLAPI void APIENTRY emscripten_glDetachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY emscripten_glDisableVertexAttribArray (GLuint index); -GLAPI void APIENTRY emscripten_glEnableVertexAttribArray (GLuint index); -GLAPI void APIENTRY emscripten_glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY emscripten_glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY emscripten_glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -GLAPI GLint APIENTRY emscripten_glGetAttribLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY emscripten_glGetProgramiv (GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY emscripten_glGetShaderiv (GLuint shader, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY emscripten_glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY emscripten_glGetUniformLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY emscripten_glGetUniformfv (GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetUniformiv (GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); -GLAPI GLboolean APIENTRY emscripten_glIsProgram (GLuint program); -GLAPI GLboolean APIENTRY emscripten_glIsShader (GLuint shader); -GLAPI void APIENTRY emscripten_glLinkProgram (GLuint program); -GLAPI void APIENTRY emscripten_glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI void APIENTRY emscripten_glUseProgram (GLuint program); -GLAPI void APIENTRY emscripten_glUniform1f (GLint location, GLfloat v0); -GLAPI void APIENTRY emscripten_glUniform2f (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY emscripten_glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY emscripten_glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY emscripten_glUniform1i (GLint location, GLint v0); -GLAPI void APIENTRY emscripten_glUniform2i (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY emscripten_glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY emscripten_glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY emscripten_glUniform1fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform2fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform3fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform4fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform1iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniform2iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniform3iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniform4iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glValidateProgram (GLuint program); -GLAPI void APIENTRY emscripten_glVertexAttrib1d (GLuint index, GLdouble x); -GLAPI void APIENTRY emscripten_glVertexAttrib1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib1f (GLuint index, GLfloat x); -GLAPI void APIENTRY emscripten_glVertexAttrib1fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib1s (GLuint index, GLshort x); -GLAPI void APIENTRY emscripten_glVertexAttrib1sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY emscripten_glVertexAttrib2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY emscripten_glVertexAttrib2fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib2s (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY emscripten_glVertexAttrib2sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY emscripten_glVertexAttrib3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY emscripten_glVertexAttrib3fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY emscripten_glVertexAttrib3sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4Nbv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4Niv (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4Nsv (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY emscripten_glVertexAttrib4Nubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4Nuiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4Nusv (GLuint index, const GLushort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY emscripten_glVertexAttrib4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY emscripten_glVertexAttrib4fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY emscripten_glVertexAttrib4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY emscripten_glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); - - -GLAPI void APIENTRY emscripten_glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - - -GLAPI void APIENTRY emscripten_glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY emscripten_glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY emscripten_glGetIntegeri_v (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY emscripten_glEnablei (GLenum target, GLuint index); -GLAPI void APIENTRY emscripten_glDisablei (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY emscripten_glIsEnabledi (GLenum target, GLuint index); -GLAPI void APIENTRY emscripten_glBeginTransformFeedback (GLenum primitiveMode); -GLAPI void APIENTRY emscripten_glEndTransformFeedback (void); -GLAPI void APIENTRY emscripten_glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY emscripten_glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY emscripten_glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -GLAPI void APIENTRY emscripten_glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY emscripten_glClampColor (GLenum target, GLenum clamp); -GLAPI void APIENTRY emscripten_glBeginConditionalRender (GLuint id, GLenum mode); -GLAPI void APIENTRY emscripten_glEndConditionalRender (void); -GLAPI void APIENTRY emscripten_glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY emscripten_glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY emscripten_glVertexAttribI1i (GLuint index, GLint x); -GLAPI void APIENTRY emscripten_glVertexAttribI2i (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY emscripten_glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY emscripten_glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY emscripten_glVertexAttribI1ui (GLuint index, GLuint x); -GLAPI void APIENTRY emscripten_glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY emscripten_glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY emscripten_glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY emscripten_glVertexAttribI1iv (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI2iv (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI3iv (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI1uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI2uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI3uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttribI4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY emscripten_glVertexAttribI4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttribI4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY emscripten_glVertexAttribI4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY emscripten_glGetUniformuiv (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY emscripten_glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY emscripten_glGetFragDataLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY emscripten_glUniform1ui (GLint location, GLuint v0); -GLAPI void APIENTRY emscripten_glUniform2ui (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY emscripten_glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY emscripten_glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY emscripten_glUniform1uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY emscripten_glUniform2uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY emscripten_glUniform3uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY emscripten_glUniform4uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY emscripten_glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY emscripten_glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY emscripten_glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY emscripten_glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY emscripten_glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY emscripten_glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY emscripten_glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); - - -GLAPI void APIENTRY emscripten_glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY emscripten_glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY emscripten_glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY emscripten_glPrimitiveRestartIndex (GLuint index); - - -GLAPI void APIENTRY emscripten_glActiveTextureARB (GLenum texture); -GLAPI void APIENTRY emscripten_glClientActiveTextureARB (GLenum texture); -GLAPI void APIENTRY emscripten_glMultiTexCoord1dARB (GLenum target, GLdouble s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord1fARB (GLenum target, GLfloat s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord1iARB (GLenum target, GLint s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord1sARB (GLenum target, GLshort s); -GLAPI void APIENTRY emscripten_glMultiTexCoord1svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY emscripten_glMultiTexCoord2svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY emscripten_glMultiTexCoord3svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY emscripten_glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY emscripten_glMultiTexCoord4svARB (GLenum target, const GLshort *v); - - -GLAPI void APIENTRY emscripten_glLoadTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY emscripten_glLoadTransposeMatrixdARB (const GLdouble *m); -GLAPI void APIENTRY emscripten_glMultTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY emscripten_glMultTransposeMatrixdARB (const GLdouble *m); - - -GLAPI void APIENTRY emscripten_glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY emscripten_glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img); - - -GLAPI void APIENTRY emscripten_glVertexAttrib1dARB (GLuint index, GLdouble x); -GLAPI void APIENTRY emscripten_glVertexAttrib1dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib1fARB (GLuint index, GLfloat x); -GLAPI void APIENTRY emscripten_glVertexAttrib1fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib1sARB (GLuint index, GLshort x); -GLAPI void APIENTRY emscripten_glVertexAttrib1svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY emscripten_glVertexAttrib2dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY emscripten_glVertexAttrib2fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY emscripten_glVertexAttrib2svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY emscripten_glVertexAttrib3dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY emscripten_glVertexAttrib3fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY emscripten_glVertexAttrib3svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4NivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4NsvARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY emscripten_glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4NuivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4NusvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4bvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY emscripten_glVertexAttrib4dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY emscripten_glVertexAttrib4fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4ivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY emscripten_glVertexAttrib4svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4uivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY emscripten_glVertexAttrib4usvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY emscripten_glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY emscripten_glEnableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY emscripten_glDisableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY emscripten_glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string); -GLAPI void APIENTRY emscripten_glBindProgramARB (GLenum target, GLuint program); -GLAPI void APIENTRY emscripten_glDeleteProgramsARB (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY emscripten_glGenProgramsARB (GLsizei n, GLuint *programs); -GLAPI void APIENTRY emscripten_glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY emscripten_glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY emscripten_glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY emscripten_glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY emscripten_glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY emscripten_glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY emscripten_glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY emscripten_glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY emscripten_glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY emscripten_glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY emscripten_glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetProgramivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string); -GLAPI void APIENTRY emscripten_glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer); -GLAPI GLboolean APIENTRY emscripten_glIsProgramARB (GLuint program); - - -GLAPI void APIENTRY emscripten_glBindBufferARB (GLenum target, GLuint buffer); -GLAPI void APIENTRY emscripten_glDeleteBuffersARB (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY emscripten_glGenBuffersARB (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY emscripten_glIsBufferARB (GLuint buffer); -GLAPI void APIENTRY emscripten_glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY emscripten_glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -GLAPI void APIENTRY emscripten_glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -GLAPI GLvoid* APIENTRY emscripten_glMapBufferARB (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY emscripten_glUnmapBufferARB (GLenum target); -GLAPI void APIENTRY emscripten_glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params); - - -GLAPI void APIENTRY emscripten_glGenQueriesARB (GLsizei n, GLuint *ids); -GLAPI void APIENTRY emscripten_glDeleteQueriesARB (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY emscripten_glIsQueryARB (GLuint id); -GLAPI void APIENTRY emscripten_glBeginQueryARB (GLenum target, GLuint id); -GLAPI void APIENTRY emscripten_glEndQueryARB (GLenum target); -GLAPI void APIENTRY emscripten_glGetQueryivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); - - -GLAPI void APIENTRY emscripten_glDeleteObjectARB (GLhandleARB obj); -GLAPI GLhandleARB APIENTRY emscripten_glGetHandleARB (GLenum pname); -GLAPI void APIENTRY emscripten_glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); -GLAPI GLhandleARB APIENTRY emscripten_glCreateShaderObjectARB (GLenum shaderType); -GLAPI void APIENTRY emscripten_glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); -GLAPI void APIENTRY emscripten_glCompileShaderARB (GLhandleARB shaderObj); -GLAPI GLhandleARB APIENTRY emscripten_glCreateProgramObjectARB (void); -GLAPI void APIENTRY emscripten_glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); -GLAPI void APIENTRY emscripten_glLinkProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY emscripten_glUseProgramObjectARB (GLhandleARB programObj); -GLAPI void APIENTRY emscripten_glValidateProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY emscripten_glUniform1fARB (GLint location, GLfloat v0); -GLAPI void APIENTRY emscripten_glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY emscripten_glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY emscripten_glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY emscripten_glUniform1iARB (GLint location, GLint v0); -GLAPI void APIENTRY emscripten_glUniform2iARB (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY emscripten_glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY emscripten_glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY emscripten_glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniform1ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniform2ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniform3ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniform4ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY emscripten_glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY emscripten_glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -GLAPI void APIENTRY emscripten_glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); -GLAPI GLint APIENTRY emscripten_glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); -GLAPI void APIENTRY emscripten_glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY emscripten_glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); -GLAPI void APIENTRY emscripten_glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); -GLAPI void APIENTRY emscripten_glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); - - -GLAPI void APIENTRY emscripten_glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); -GLAPI void APIENTRY emscripten_glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI GLint APIENTRY emscripten_glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); - - -GLAPI void APIENTRY emscripten_glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY emscripten_glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); - - -GLAPI GLboolean APIENTRY emscripten_glIsRenderbuffer (GLuint renderbuffer); -GLAPI void APIENTRY emscripten_glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY emscripten_glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY emscripten_glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY emscripten_glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY emscripten_glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY emscripten_glIsFramebuffer (GLuint framebuffer); -GLAPI void APIENTRY emscripten_glBindFramebuffer (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY emscripten_glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY emscripten_glGenFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY emscripten_glCheckFramebufferStatus (GLenum target); -GLAPI void APIENTRY emscripten_glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY emscripten_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY emscripten_glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY emscripten_glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY emscripten_glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGenerateMipmap (GLenum target); -GLAPI void APIENTRY emscripten_glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY emscripten_glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY emscripten_glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - - -GLAPI void APIENTRY emscripten_glBindVertexArray (GLuint array); -GLAPI void APIENTRY emscripten_glDeleteVertexArrays (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY emscripten_glGenVertexArrays (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY emscripten_glIsVertexArray (GLuint array); - - -GLAPI void APIENTRY emscripten_glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); -GLAPI void APIENTRY emscripten_glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI GLuint APIENTRY emscripten_glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); -GLAPI void APIENTRY emscripten_glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI void APIENTRY emscripten_glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); - - -GLAPI void APIENTRY emscripten_glReleaseShaderCompiler (void); -GLAPI void APIENTRY emscripten_glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); -GLAPI void APIENTRY emscripten_glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GLAPI void APIENTRY emscripten_glDepthRangef (GLclampf n, GLclampf f); -GLAPI void APIENTRY emscripten_glClearDepthf (GLclampf d); - - -GLAPI void APIENTRY emscripten_glVertexAttribDivisor (GLuint index, GLuint divisor); - -GLAPI void APIENTRY emscripten_glDeleteObject (GLhandleARB obj); -GLAPI void APIENTRY emscripten_glGetObjectParameteriv (GLhandleARB obj, GLenum pname, GLint *params); -GLAPI void APIENTRY emscripten_glGetInfoLog (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -GLAPI void APIENTRY emscripten_glBindProgram (GLenum target, GLuint program); +#include "webgl_internal_funcs.h" #if GL_ENABLE_GET_PROC_ADDRESS diff --git a/system/lib/gl/webgl_internal_funcs.h b/system/lib/gl/webgl_internal_funcs.h new file mode 100644 index 000000000000..eececa9988f7 --- /dev/null +++ b/system/lib/gl/webgl_internal_funcs.h @@ -0,0 +1,1555 @@ +// Functions declared here are just the ones that we don't declare in our webgl +// headers. These are used by emscripten_legacy_gl_emulation_GetProcAddress +// but not delcared in the public webgl headers. + +#include + +/* + * Miscellaneous + */ + +GLAPI void GLAPIENTRY emscripten_glClearIndex( GLfloat c ); + +GLAPI void GLAPIENTRY emscripten_glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); + +GLAPI void GLAPIENTRY emscripten_glClear( GLbitfield mask ); + +GLAPI void GLAPIENTRY emscripten_glIndexMask( GLuint mask ); + +GLAPI void GLAPIENTRY emscripten_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); + +GLAPI void GLAPIENTRY emscripten_glAlphaFunc( GLenum func, GLclampf ref ); + +GLAPI void GLAPIENTRY emscripten_glBlendFunc( GLenum sfactor, GLenum dfactor ); + +GLAPI void GLAPIENTRY emscripten_glLogicOp( GLenum opcode ); + +GLAPI void GLAPIENTRY emscripten_glCullFace( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glFrontFace( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glPointSize( GLfloat size ); + +GLAPI void GLAPIENTRY emscripten_glLineWidth( GLfloat width ); + +GLAPI void GLAPIENTRY emscripten_glLineStipple( GLint factor, GLushort pattern ); + +GLAPI void GLAPIENTRY emscripten_glPolygonMode( GLenum face, GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glPolygonOffset( GLfloat factor, GLfloat units ); + +GLAPI void GLAPIENTRY emscripten_glPolygonStipple( const GLubyte *mask ); + +GLAPI void GLAPIENTRY emscripten_glGetPolygonStipple( GLubyte *mask ); + +GLAPI void GLAPIENTRY emscripten_glEdgeFlag( GLboolean flag ); + +GLAPI void GLAPIENTRY emscripten_glEdgeFlagv( const GLboolean *flag ); + +GLAPI void GLAPIENTRY emscripten_glScissor( GLint x, GLint y, GLsizei width, GLsizei height); + +GLAPI void GLAPIENTRY emscripten_glClipPlane( GLenum plane, const GLdouble *equation ); + +GLAPI void GLAPIENTRY emscripten_glGetClipPlane( GLenum plane, GLdouble *equation ); + +GLAPI void GLAPIENTRY emscripten_glDrawBuffer( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glReadBuffer( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glEnable( GLenum cap ); + +GLAPI void GLAPIENTRY emscripten_glDisable( GLenum cap ); + +GLAPI GLboolean GLAPIENTRY emscripten_glIsEnabled( GLenum cap ); + + +GLAPI void GLAPIENTRY emscripten_glEnableClientState( GLenum cap ); /* 1.1 */ + +GLAPI void GLAPIENTRY emscripten_glDisableClientState( GLenum cap ); /* 1.1 */ + + +GLAPI void GLAPIENTRY emscripten_glGetBooleanv( GLenum pname, GLboolean *params ); + +GLAPI void GLAPIENTRY emscripten_glGetDoublev( GLenum pname, GLdouble *params ); + +GLAPI void GLAPIENTRY emscripten_glGetFloatv( GLenum pname, GLfloat *params ); + +GLAPI void GLAPIENTRY emscripten_glGetIntegerv( GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY emscripten_glPushAttrib( GLbitfield mask ); + +GLAPI void GLAPIENTRY emscripten_glPopAttrib( void ); + + +GLAPI void GLAPIENTRY emscripten_glPushClientAttrib( GLbitfield mask ); /* 1.1 */ + +GLAPI void GLAPIENTRY emscripten_glPopClientAttrib( void ); /* 1.1 */ + + +GLAPI GLint GLAPIENTRY emscripten_glRenderMode( GLenum mode ); + +GLAPI GLenum GLAPIENTRY emscripten_glGetError( void ); + +GLAPI const GLubyte * GLAPIENTRY emscripten_glGetString( GLenum name ); + +GLAPI const GLubyte * GLAPIENTRY emscripten_glGetStringi( GLenum name, GLuint index); + +GLAPI void GLAPIENTRY emscripten_glFinish( void ); + +GLAPI void GLAPIENTRY emscripten_glFlush( void ); + +GLAPI void GLAPIENTRY emscripten_glHint( GLenum target, GLenum mode ); + + +/* + * Depth Buffer + */ + +GLAPI void GLAPIENTRY emscripten_glClearDepth( GLclampd depth ); + +GLAPI void GLAPIENTRY emscripten_glDepthFunc( GLenum func ); + +GLAPI void GLAPIENTRY emscripten_glDepthMask( GLboolean flag ); + +GLAPI void GLAPIENTRY emscripten_glDepthRange( GLclampd near_val, GLclampd far_val ); + + +/* + * Accumulation Buffer + */ + +GLAPI void GLAPIENTRY emscripten_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); + +GLAPI void GLAPIENTRY emscripten_glAccum( GLenum op, GLfloat value ); + + +/* + * Transformation + */ + +GLAPI void GLAPIENTRY emscripten_glMatrixMode( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glOrtho( GLdouble left, GLdouble right, + GLdouble bottom, GLdouble top, + GLdouble near_val, GLdouble far_val ); + +GLAPI void GLAPIENTRY emscripten_glFrustum( GLdouble left, GLdouble right, + GLdouble bottom, GLdouble top, + GLdouble near_val, GLdouble far_val ); + +GLAPI void GLAPIENTRY emscripten_glViewport( GLint x, GLint y, + GLsizei width, GLsizei height ); + +GLAPI void GLAPIENTRY emscripten_glPushMatrix( void ); + +GLAPI void GLAPIENTRY emscripten_glPopMatrix( void ); + +GLAPI void GLAPIENTRY emscripten_glLoadIdentity( void ); + +GLAPI void GLAPIENTRY emscripten_glLoadMatrixd( const GLdouble *m ); +GLAPI void GLAPIENTRY emscripten_glLoadMatrixf( const GLfloat *m ); + +GLAPI void GLAPIENTRY emscripten_glMultMatrixd( const GLdouble *m ); +GLAPI void GLAPIENTRY emscripten_glMultMatrixf( const GLfloat *m ); + +GLAPI void GLAPIENTRY emscripten_glRotated( GLdouble angle, + GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY emscripten_glRotatef( GLfloat angle, + GLfloat x, GLfloat y, GLfloat z ); + +GLAPI void GLAPIENTRY emscripten_glScaled( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY emscripten_glScalef( GLfloat x, GLfloat y, GLfloat z ); + +GLAPI void GLAPIENTRY emscripten_glTranslated( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY emscripten_glTranslatef( GLfloat x, GLfloat y, GLfloat z ); + + +/* + * Display Lists + */ + +GLAPI GLboolean GLAPIENTRY emscripten_glIsList( GLuint list ); + +GLAPI void GLAPIENTRY emscripten_glDeleteLists( GLuint list, GLsizei range ); + +GLAPI GLuint GLAPIENTRY emscripten_glGenLists( GLsizei range ); + +GLAPI void GLAPIENTRY emscripten_glNewList( GLuint list, GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glEndList( void ); + +GLAPI void GLAPIENTRY emscripten_glCallList( GLuint list ); + +GLAPI void GLAPIENTRY emscripten_glCallLists( GLsizei n, GLenum type, + const GLvoid *lists ); + +GLAPI void GLAPIENTRY emscripten_glListBase( GLuint base ); + + +/* + * Drawing Functions + */ + +GLAPI void GLAPIENTRY emscripten_glBegin( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glEnd( void ); + + +GLAPI void GLAPIENTRY emscripten_glVertex2d( GLdouble x, GLdouble y ); +GLAPI void GLAPIENTRY emscripten_glVertex2f( GLfloat x, GLfloat y ); +GLAPI void GLAPIENTRY emscripten_glVertex2i( GLint x, GLint y ); +GLAPI void GLAPIENTRY emscripten_glVertex2s( GLshort x, GLshort y ); + +GLAPI void GLAPIENTRY emscripten_glVertex3d( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY emscripten_glVertex3f( GLfloat x, GLfloat y, GLfloat z ); +GLAPI void GLAPIENTRY emscripten_glVertex3i( GLint x, GLint y, GLint z ); +GLAPI void GLAPIENTRY emscripten_glVertex3s( GLshort x, GLshort y, GLshort z ); + +GLAPI void GLAPIENTRY emscripten_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); +GLAPI void GLAPIENTRY emscripten_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); +GLAPI void GLAPIENTRY emscripten_glVertex4i( GLint x, GLint y, GLint z, GLint w ); +GLAPI void GLAPIENTRY emscripten_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); + +GLAPI void GLAPIENTRY emscripten_glVertex2dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glVertex2fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glVertex2iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glVertex2sv( const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glVertex3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glVertex3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glVertex3iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glVertex3sv( const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glVertex4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glVertex4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glVertex4iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glVertex4sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY emscripten_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); +GLAPI void GLAPIENTRY emscripten_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); +GLAPI void GLAPIENTRY emscripten_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); +GLAPI void GLAPIENTRY emscripten_glNormal3i( GLint nx, GLint ny, GLint nz ); +GLAPI void GLAPIENTRY emscripten_glNormal3s( GLshort nx, GLshort ny, GLshort nz ); + +GLAPI void GLAPIENTRY emscripten_glNormal3bv( const GLbyte *v ); +GLAPI void GLAPIENTRY emscripten_glNormal3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glNormal3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glNormal3iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glNormal3sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY emscripten_glIndexd( GLdouble c ); +GLAPI void GLAPIENTRY emscripten_glIndexf( GLfloat c ); +GLAPI void GLAPIENTRY emscripten_glIndexi( GLint c ); +GLAPI void GLAPIENTRY emscripten_glIndexs( GLshort c ); +GLAPI void GLAPIENTRY emscripten_glIndexub( GLubyte c ); /* 1.1 */ + +GLAPI void GLAPIENTRY emscripten_glIndexdv( const GLdouble *c ); +GLAPI void GLAPIENTRY emscripten_glIndexfv( const GLfloat *c ); +GLAPI void GLAPIENTRY emscripten_glIndexiv( const GLint *c ); +GLAPI void GLAPIENTRY emscripten_glIndexsv( const GLshort *c ); +GLAPI void GLAPIENTRY emscripten_glIndexubv( const GLubyte *c ); /* 1.1 */ + +GLAPI void GLAPIENTRY emscripten_glColor3b( GLbyte red, GLbyte green, GLbyte blue ); +GLAPI void GLAPIENTRY emscripten_glColor3d( GLdouble red, GLdouble green, GLdouble blue ); +GLAPI void GLAPIENTRY emscripten_glColor3f( GLfloat red, GLfloat green, GLfloat blue ); +GLAPI void GLAPIENTRY emscripten_glColor3i( GLint red, GLint green, GLint blue ); +GLAPI void GLAPIENTRY emscripten_glColor3s( GLshort red, GLshort green, GLshort blue ); +GLAPI void GLAPIENTRY emscripten_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); +GLAPI void GLAPIENTRY emscripten_glColor3ui( GLuint red, GLuint green, GLuint blue ); +GLAPI void GLAPIENTRY emscripten_glColor3us( GLushort red, GLushort green, GLushort blue ); + +GLAPI void GLAPIENTRY emscripten_glColor4b( GLbyte red, GLbyte green, + GLbyte blue, GLbyte alpha ); +GLAPI void GLAPIENTRY emscripten_glColor4d( GLdouble red, GLdouble green, + GLdouble blue, GLdouble alpha ); +GLAPI void GLAPIENTRY emscripten_glColor4f( GLfloat red, GLfloat green, + GLfloat blue, GLfloat alpha ); +GLAPI void GLAPIENTRY emscripten_glColor4i( GLint red, GLint green, + GLint blue, GLint alpha ); +GLAPI void GLAPIENTRY emscripten_glColor4s( GLshort red, GLshort green, + GLshort blue, GLshort alpha ); +GLAPI void GLAPIENTRY emscripten_glColor4ub( GLubyte red, GLubyte green, + GLubyte blue, GLubyte alpha ); +GLAPI void GLAPIENTRY emscripten_glColor4ui( GLuint red, GLuint green, + GLuint blue, GLuint alpha ); +GLAPI void GLAPIENTRY emscripten_glColor4us( GLushort red, GLushort green, + GLushort blue, GLushort alpha ); + + +GLAPI void GLAPIENTRY emscripten_glColor3bv( const GLbyte *v ); +GLAPI void GLAPIENTRY emscripten_glColor3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glColor3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glColor3iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glColor3sv( const GLshort *v ); +GLAPI void GLAPIENTRY emscripten_glColor3ubv( const GLubyte *v ); +GLAPI void GLAPIENTRY emscripten_glColor3uiv( const GLuint *v ); +GLAPI void GLAPIENTRY emscripten_glColor3usv( const GLushort *v ); + +GLAPI void GLAPIENTRY emscripten_glColor4bv( const GLbyte *v ); +GLAPI void GLAPIENTRY emscripten_glColor4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glColor4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glColor4iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glColor4sv( const GLshort *v ); +GLAPI void GLAPIENTRY emscripten_glColor4ubv( const GLubyte *v ); +GLAPI void GLAPIENTRY emscripten_glColor4uiv( const GLuint *v ); +GLAPI void GLAPIENTRY emscripten_glColor4usv( const GLushort *v ); + + +GLAPI void GLAPIENTRY emscripten_glTexCoord1d( GLdouble s ); +GLAPI void GLAPIENTRY emscripten_glTexCoord1f( GLfloat s ); +GLAPI void GLAPIENTRY emscripten_glTexCoord1i( GLint s ); +GLAPI void GLAPIENTRY emscripten_glTexCoord1s( GLshort s ); + +GLAPI void GLAPIENTRY emscripten_glTexCoord2d( GLdouble s, GLdouble t ); +GLAPI void GLAPIENTRY emscripten_glTexCoord2f( GLfloat s, GLfloat t ); +GLAPI void GLAPIENTRY emscripten_glTexCoord2i( GLint s, GLint t ); +GLAPI void GLAPIENTRY emscripten_glTexCoord2s( GLshort s, GLshort t ); + +GLAPI void GLAPIENTRY emscripten_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); +GLAPI void GLAPIENTRY emscripten_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); +GLAPI void GLAPIENTRY emscripten_glTexCoord3i( GLint s, GLint t, GLint r ); +GLAPI void GLAPIENTRY emscripten_glTexCoord3s( GLshort s, GLshort t, GLshort r ); + +GLAPI void GLAPIENTRY emscripten_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); +GLAPI void GLAPIENTRY emscripten_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); +GLAPI void GLAPIENTRY emscripten_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); +GLAPI void GLAPIENTRY emscripten_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); + +GLAPI void GLAPIENTRY emscripten_glTexCoord1dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord1fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord1iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord1sv( const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glTexCoord2dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord2fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord2iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord2sv( const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glTexCoord3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord3iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord3sv( const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glTexCoord4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord4iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glTexCoord4sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY emscripten_glRasterPos2d( GLdouble x, GLdouble y ); +GLAPI void GLAPIENTRY emscripten_glRasterPos2f( GLfloat x, GLfloat y ); +GLAPI void GLAPIENTRY emscripten_glRasterPos2i( GLint x, GLint y ); +GLAPI void GLAPIENTRY emscripten_glRasterPos2s( GLshort x, GLshort y ); + +GLAPI void GLAPIENTRY emscripten_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY emscripten_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); +GLAPI void GLAPIENTRY emscripten_glRasterPos3i( GLint x, GLint y, GLint z ); +GLAPI void GLAPIENTRY emscripten_glRasterPos3s( GLshort x, GLshort y, GLshort z ); + +GLAPI void GLAPIENTRY emscripten_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); +GLAPI void GLAPIENTRY emscripten_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); +GLAPI void GLAPIENTRY emscripten_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); +GLAPI void GLAPIENTRY emscripten_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); + +GLAPI void GLAPIENTRY emscripten_glRasterPos2dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos2fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos2iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos2sv( const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glRasterPos3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos3iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos3sv( const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glRasterPos4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos4iv( const GLint *v ); +GLAPI void GLAPIENTRY emscripten_glRasterPos4sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY emscripten_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); +GLAPI void GLAPIENTRY emscripten_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); +GLAPI void GLAPIENTRY emscripten_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); +GLAPI void GLAPIENTRY emscripten_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); + + +GLAPI void GLAPIENTRY emscripten_glRectdv( const GLdouble *v1, const GLdouble *v2 ); +GLAPI void GLAPIENTRY emscripten_glRectfv( const GLfloat *v1, const GLfloat *v2 ); +GLAPI void GLAPIENTRY emscripten_glRectiv( const GLint *v1, const GLint *v2 ); +GLAPI void GLAPIENTRY emscripten_glRectsv( const GLshort *v1, const GLshort *v2 ); + + +/* + * Vertex Arrays (1.1) + */ + +GLAPI void GLAPIENTRY emscripten_glVertexPointer( GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY emscripten_glNormalPointer( GLenum type, GLsizei stride, + const GLvoid *ptr ); + +GLAPI void GLAPIENTRY emscripten_glColorPointer( GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY emscripten_glIndexPointer( GLenum type, GLsizei stride, + const GLvoid *ptr ); + +GLAPI void GLAPIENTRY emscripten_glTexCoordPointer( GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY emscripten_glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY emscripten_glGetPointerv( GLenum pname, GLvoid **params ); + +GLAPI void GLAPIENTRY emscripten_glArrayElement( GLint i ); + +GLAPI void GLAPIENTRY emscripten_glDrawArrays( GLenum mode, GLint first, GLsizei count ); + +GLAPI void GLAPIENTRY emscripten_glDrawElements( GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices ); + +GLAPI void GLAPIENTRY emscripten_glInterleavedArrays( GLenum format, GLsizei stride, + const GLvoid *pointer ); + +/* + * Lighting + */ + +GLAPI void GLAPIENTRY emscripten_glShadeModel( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glLightf( GLenum light, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glLighti( GLenum light, GLenum pname, GLint param ); +GLAPI void GLAPIENTRY emscripten_glLightfv( GLenum light, GLenum pname, + const GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glLightiv( GLenum light, GLenum pname, + const GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glGetLightfv( GLenum light, GLenum pname, + GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glGetLightiv( GLenum light, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glLightModelf( GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glLightModeli( GLenum pname, GLint param ); +GLAPI void GLAPIENTRY emscripten_glLightModelfv( GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glLightModeliv( GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glMaterialf( GLenum face, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glMateriali( GLenum face, GLenum pname, GLint param ); +GLAPI void GLAPIENTRY emscripten_glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glMaterialiv( GLenum face, GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glColorMaterial( GLenum face, GLenum mode ); + + +/* + * Raster functions + */ + +GLAPI void GLAPIENTRY emscripten_glPixelZoom( GLfloat xfactor, GLfloat yfactor ); + +GLAPI void GLAPIENTRY emscripten_glPixelStoref( GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glPixelStorei( GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY emscripten_glPixelTransferf( GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glPixelTransferi( GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY emscripten_glPixelMapfv( GLenum map, GLsizei mapsize, + const GLfloat *values ); +GLAPI void GLAPIENTRY emscripten_glPixelMapuiv( GLenum map, GLsizei mapsize, + const GLuint *values ); +GLAPI void GLAPIENTRY emscripten_glPixelMapusv( GLenum map, GLsizei mapsize, + const GLushort *values ); + +GLAPI void GLAPIENTRY emscripten_glGetPixelMapfv( GLenum map, GLfloat *values ); +GLAPI void GLAPIENTRY emscripten_glGetPixelMapuiv( GLenum map, GLuint *values ); +GLAPI void GLAPIENTRY emscripten_glGetPixelMapusv( GLenum map, GLushort *values ); + +GLAPI void GLAPIENTRY emscripten_glBitmap( GLsizei width, GLsizei height, + GLfloat xorig, GLfloat yorig, + GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap ); + +GLAPI void GLAPIENTRY emscripten_glReadPixels( GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLvoid *pixels ); + +GLAPI void GLAPIENTRY emscripten_glDrawPixels( GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY emscripten_glCopyPixels( GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum type ); + +/* + * Stenciling + */ + +GLAPI void GLAPIENTRY emscripten_glStencilFunc( GLenum func, GLint ref, GLuint mask ); + +GLAPI void GLAPIENTRY emscripten_glStencilMask( GLuint mask ); + +GLAPI void GLAPIENTRY emscripten_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); + +GLAPI void GLAPIENTRY emscripten_glClearStencil( GLint s ); + + + +/* + * Texture mapping + */ + +GLAPI void GLAPIENTRY emscripten_glTexGend( GLenum coord, GLenum pname, GLdouble param ); +GLAPI void GLAPIENTRY emscripten_glTexGenf( GLenum coord, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glTexGeni( GLenum coord, GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY emscripten_glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); +GLAPI void GLAPIENTRY emscripten_glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); +GLAPI void GLAPIENTRY emscripten_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY emscripten_glTexEnvf( GLenum target, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glTexEnvi( GLenum target, GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY emscripten_glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glTexEnviv( GLenum target, GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY emscripten_glTexParameterf( GLenum target, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY emscripten_glTexParameteri( GLenum target, GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY emscripten_glTexParameterfv( GLenum target, GLenum pname, + const GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glTexParameteriv( GLenum target, GLenum pname, + const GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glGetTexParameterfv( GLenum target, + GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY emscripten_glGetTexParameteriv( GLenum target, + GLenum pname, GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glGetTexLevelParameterfv( GLenum target, GLint level, + GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY emscripten_glGetTexLevelParameteriv( GLenum target, GLint level, + GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY emscripten_glTexImage1D( GLenum target, GLint level, + GLint internalFormat, + GLsizei width, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY emscripten_glTexImage2D( GLenum target, GLint level, + GLint internalFormat, + GLsizei width, GLsizei height, + GLint border, GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY emscripten_glGetTexImage( GLenum target, GLint level, + GLenum format, GLenum type, + GLvoid *pixels ); + +GLAPI void GLAPIENTRY emscripten_glTexStorage2D( GLenum target, GLsizei levels, + GLenum internalformat, GLsizei width, + GLsizei height ); + +GLAPI void GLAPIENTRY emscripten_glTexStorage3D( GLenum target, GLsizei levels, + GLenum internalformat, GLsizei width, + GLsizei height, GLsizei depth ); + +GLAPI void GLAPIENTRY emscripten_glTexStorage2D( GLenum target, GLsizei levels, + GLenum internalformat, GLsizei width, + GLsizei height ); + +GLAPI void GLAPIENTRY emscripten_glTexStorage3D( GLenum target, GLsizei levels, + GLenum internalformat, GLsizei width, + GLsizei height, GLsizei depth ); + +/* 1.1 functions */ + +GLAPI void GLAPIENTRY emscripten_glGenTextures( GLsizei n, GLuint *textures ); + +GLAPI void GLAPIENTRY emscripten_glDeleteTextures( GLsizei n, const GLuint *textures); + +GLAPI void GLAPIENTRY emscripten_glBindTexture( GLenum target, GLuint texture ); + +GLAPI void GLAPIENTRY emscripten_glPrioritizeTextures( GLsizei n, + const GLuint *textures, + const GLclampf *priorities ); + +GLAPI GLboolean GLAPIENTRY emscripten_glAreTexturesResident( GLsizei n, + const GLuint *textures, + GLboolean *residences ); + +GLAPI GLboolean GLAPIENTRY emscripten_glIsTexture( GLuint texture ); + + +GLAPI void GLAPIENTRY emscripten_glTexSubImage1D( GLenum target, GLint level, + GLint xoffset, + GLsizei width, GLenum format, + GLenum type, const GLvoid *pixels ); + + +GLAPI void GLAPIENTRY emscripten_glTexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels ); + + +GLAPI void GLAPIENTRY emscripten_glCopyTexImage1D( GLenum target, GLint level, + GLenum internalformat, + GLint x, GLint y, + GLsizei width, GLint border ); + + +GLAPI void GLAPIENTRY emscripten_glCopyTexImage2D( GLenum target, GLint level, + GLenum internalformat, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLint border ); + + +GLAPI void GLAPIENTRY emscripten_glCopyTexSubImage1D( GLenum target, GLint level, + GLint xoffset, GLint x, GLint y, + GLsizei width ); + + +GLAPI void GLAPIENTRY emscripten_glCopyTexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height ); + + +/* + * Evaluators + */ + +GLAPI void GLAPIENTRY emscripten_glMap1d( GLenum target, GLdouble u1, GLdouble u2, + GLint stride, + GLint order, const GLdouble *points ); +GLAPI void GLAPIENTRY emscripten_glMap1f( GLenum target, GLfloat u1, GLfloat u2, + GLint stride, + GLint order, const GLfloat *points ); + +GLAPI void GLAPIENTRY emscripten_glMap2d( GLenum target, + GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, + GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, + const GLdouble *points ); +GLAPI void GLAPIENTRY emscripten_glMap2f( GLenum target, + GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, + GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, + const GLfloat *points ); + +GLAPI void GLAPIENTRY emscripten_glGetMapdv( GLenum target, GLenum query, GLdouble *v ); +GLAPI void GLAPIENTRY emscripten_glGetMapfv( GLenum target, GLenum query, GLfloat *v ); +GLAPI void GLAPIENTRY emscripten_glGetMapiv( GLenum target, GLenum query, GLint *v ); + +GLAPI void GLAPIENTRY emscripten_glEvalCoord1d( GLdouble u ); +GLAPI void GLAPIENTRY emscripten_glEvalCoord1f( GLfloat u ); + +GLAPI void GLAPIENTRY emscripten_glEvalCoord1dv( const GLdouble *u ); +GLAPI void GLAPIENTRY emscripten_glEvalCoord1fv( const GLfloat *u ); + +GLAPI void GLAPIENTRY emscripten_glEvalCoord2d( GLdouble u, GLdouble v ); +GLAPI void GLAPIENTRY emscripten_glEvalCoord2f( GLfloat u, GLfloat v ); + +GLAPI void GLAPIENTRY emscripten_glEvalCoord2dv( const GLdouble *u ); +GLAPI void GLAPIENTRY emscripten_glEvalCoord2fv( const GLfloat *u ); + +GLAPI void GLAPIENTRY emscripten_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); +GLAPI void GLAPIENTRY emscripten_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); + +GLAPI void GLAPIENTRY emscripten_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, + GLint vn, GLdouble v1, GLdouble v2 ); +GLAPI void GLAPIENTRY emscripten_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, + GLint vn, GLfloat v1, GLfloat v2 ); + +GLAPI void GLAPIENTRY emscripten_glEvalPoint1( GLint i ); + +GLAPI void GLAPIENTRY emscripten_glEvalPoint2( GLint i, GLint j ); + +GLAPI void GLAPIENTRY emscripten_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); + +GLAPI void GLAPIENTRY emscripten_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); + + +/* + * Fog + */ + +GLAPI void GLAPIENTRY emscripten_glFogf( GLenum pname, GLfloat param ); + +GLAPI void GLAPIENTRY emscripten_glFogi( GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY emscripten_glFogfv( GLenum pname, const GLfloat *params ); + +GLAPI void GLAPIENTRY emscripten_glFogiv( GLenum pname, const GLint *params ); + + +/* + * Selection and Feedback + */ + +GLAPI void GLAPIENTRY emscripten_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); + +GLAPI void GLAPIENTRY emscripten_glPassThrough( GLfloat token ); + +GLAPI void GLAPIENTRY emscripten_glSelectBuffer( GLsizei size, GLuint *buffer ); + +GLAPI void GLAPIENTRY emscripten_glInitNames( void ); + +GLAPI void GLAPIENTRY emscripten_glLoadName( GLuint name ); + +GLAPI void GLAPIENTRY emscripten_glPushName( GLuint name ); + +GLAPI void GLAPIENTRY emscripten_glPopName( void ); + + +GLAPI void GLAPIENTRY emscripten_glDrawRangeElements( GLenum mode, GLuint start, + GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); + +GLAPI void GLAPIENTRY emscripten_glTexImage3D( GLenum target, GLint level, + GLint internalFormat, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY emscripten_glTexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLenum format, + GLenum type, const GLvoid *pixels); + +GLAPI void GLAPIENTRY emscripten_glCopyTexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLint x, + GLint y, GLsizei width, + GLsizei height ); + + +GLAPI void GLAPIENTRY emscripten_glColorTable( GLenum target, GLenum internalformat, + GLsizei width, GLenum format, + GLenum type, const GLvoid *table ); + +GLAPI void GLAPIENTRY emscripten_glColorSubTable( GLenum target, + GLsizei start, GLsizei count, + GLenum format, GLenum type, + const GLvoid *data ); + +GLAPI void GLAPIENTRY emscripten_glColorTableParameteriv(GLenum target, GLenum pname, + const GLint *params); + +GLAPI void GLAPIENTRY emscripten_glColorTableParameterfv(GLenum target, GLenum pname, + const GLfloat *params); + +GLAPI void GLAPIENTRY emscripten_glCopyColorSubTable( GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width ); + +GLAPI void GLAPIENTRY emscripten_glCopyColorTable( GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width ); + +GLAPI void GLAPIENTRY emscripten_glGetColorTable( GLenum target, GLenum format, + GLenum type, GLvoid *table ); + +GLAPI void GLAPIENTRY emscripten_glGetColorTableParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY emscripten_glGetColorTableParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glBlendEquation( GLenum mode ); + +GLAPI void GLAPIENTRY emscripten_glBlendColor( GLclampf red, GLclampf green, + GLclampf blue, GLclampf alpha ); + +GLAPI void GLAPIENTRY emscripten_glHistogram( GLenum target, GLsizei width, + GLenum internalformat, GLboolean sink ); + +GLAPI void GLAPIENTRY emscripten_glResetHistogram( GLenum target ); + +GLAPI void GLAPIENTRY emscripten_glGetHistogram( GLenum target, GLboolean reset, + GLenum format, GLenum type, + GLvoid *values ); + +GLAPI void GLAPIENTRY emscripten_glGetHistogramParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY emscripten_glGetHistogramParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glMinmax( GLenum target, GLenum internalformat, + GLboolean sink ); + +GLAPI void GLAPIENTRY emscripten_glResetMinmax( GLenum target ); + +GLAPI void GLAPIENTRY emscripten_glGetMinmax( GLenum target, GLboolean reset, + GLenum format, GLenum types, + GLvoid *values ); + +GLAPI void GLAPIENTRY emscripten_glGetMinmaxParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY emscripten_glGetMinmaxParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glConvolutionFilter1D( GLenum target, + GLenum internalformat, GLsizei width, GLenum format, GLenum type, + const GLvoid *image ); + +GLAPI void GLAPIENTRY emscripten_glConvolutionFilter2D( GLenum target, + GLenum internalformat, GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid *image ); + +GLAPI void GLAPIENTRY emscripten_glConvolutionParameterf( GLenum target, GLenum pname, + GLfloat params ); + +GLAPI void GLAPIENTRY emscripten_glConvolutionParameterfv( GLenum target, GLenum pname, + const GLfloat *params ); + +GLAPI void GLAPIENTRY emscripten_glConvolutionParameteri( GLenum target, GLenum pname, + GLint params ); + +GLAPI void GLAPIENTRY emscripten_glConvolutionParameteriv( GLenum target, GLenum pname, + const GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glCopyConvolutionFilter1D( GLenum target, + GLenum internalformat, GLint x, GLint y, GLsizei width ); + +GLAPI void GLAPIENTRY emscripten_glCopyConvolutionFilter2D( GLenum target, + GLenum internalformat, GLint x, GLint y, GLsizei width, + GLsizei height); + +GLAPI void GLAPIENTRY emscripten_glGetConvolutionFilter( GLenum target, GLenum format, + GLenum type, GLvoid *image ); + +GLAPI void GLAPIENTRY emscripten_glGetConvolutionParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY emscripten_glGetConvolutionParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY emscripten_glSeparableFilter2D( GLenum target, + GLenum internalformat, GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid *row, const GLvoid *column ); + +GLAPI void GLAPIENTRY emscripten_glGetSeparableFilter( GLenum target, GLenum format, + GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); + + +GLAPI void GLAPIENTRY emscripten_glActiveTexture( GLenum texture ); + +GLAPI void GLAPIENTRY emscripten_glClientActiveTexture( GLenum texture ); + +GLAPI void GLAPIENTRY emscripten_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY emscripten_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY emscripten_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY emscripten_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY emscripten_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY emscripten_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY emscripten_glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1d( GLenum target, GLdouble s ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1f( GLenum target, GLfloat s ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1i( GLenum target, GLint s ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1s( GLenum target, GLshort s ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1sv( GLenum target, const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2i( GLenum target, GLint s, GLint t ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2sv( GLenum target, const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3sv( GLenum target, const GLshort *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); + +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4sv( GLenum target, const GLshort *v ); + + +GLAPI void GLAPIENTRY emscripten_glLoadTransposeMatrixd( const GLdouble m[16] ); + +GLAPI void GLAPIENTRY emscripten_glLoadTransposeMatrixf( const GLfloat m[16] ); + +GLAPI void GLAPIENTRY emscripten_glMultTransposeMatrixd( const GLdouble m[16] ); + +GLAPI void GLAPIENTRY emscripten_glMultTransposeMatrixf( const GLfloat m[16] ); + +GLAPI void GLAPIENTRY emscripten_glSampleCoverage( GLclampf value, GLboolean invert ); + + +GLAPI void GLAPIENTRY emscripten_glActiveTextureARB(GLenum texture); +GLAPI void GLAPIENTRY emscripten_glClientActiveTextureARB(GLenum texture); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1dARB(GLenum target, GLdouble s); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1fARB(GLenum target, GLfloat s); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1iARB(GLenum target, GLint s); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1sARB(GLenum target, GLshort s); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord1svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord2svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord3svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY emscripten_glMultiTexCoord4svARB(GLenum target, const GLshort *v); + + +GLAPI void APIENTRY emscripten_glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY emscripten_glBlendEquation (GLenum mode); +GLAPI void APIENTRY emscripten_glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY emscripten_glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY emscripten_glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + + +GLAPI void APIENTRY emscripten_glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY emscripten_glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY emscripten_glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY emscripten_glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY emscripten_glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY emscripten_glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY emscripten_glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY emscripten_glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY emscripten_glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY emscripten_glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY emscripten_glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY emscripten_glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY emscripten_glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY emscripten_glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY emscripten_glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY emscripten_glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY emscripten_glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +GLAPI void APIENTRY emscripten_glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY emscripten_glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY emscripten_glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY emscripten_glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY emscripten_glResetHistogram (GLenum target); +GLAPI void APIENTRY emscripten_glResetMinmax (GLenum target); + + +GLAPI void APIENTRY emscripten_glActiveTexture (GLenum texture); +GLAPI void APIENTRY emscripten_glSampleCoverage (GLclampf value, GLboolean invert); +GLAPI void APIENTRY emscripten_glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); + + +GLAPI void APIENTRY emscripten_glClientActiveTexture (GLenum texture); +GLAPI void APIENTRY emscripten_glMultiTexCoord1d (GLenum target, GLdouble s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord1f (GLenum target, GLfloat s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord1i (GLenum target, GLint s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1iv (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord1s (GLenum target, GLshort s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2i (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2iv (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3iv (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4iv (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY emscripten_glLoadTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY emscripten_glLoadTransposeMatrixd (const GLdouble *m); +GLAPI void APIENTRY emscripten_glMultTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY emscripten_glMultTransposeMatrixd (const GLdouble *m); + + +GLAPI void APIENTRY emscripten_glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY emscripten_glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY emscripten_glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +GLAPI void APIENTRY emscripten_glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY emscripten_glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY emscripten_glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY emscripten_glPointParameteriv (GLenum pname, const GLint *params); + + +GLAPI void APIENTRY emscripten_glFogCoordf (GLfloat coord); +GLAPI void APIENTRY emscripten_glFogCoordfv (const GLfloat *coord); +GLAPI void APIENTRY emscripten_glFogCoordd (GLdouble coord); +GLAPI void APIENTRY emscripten_glFogCoorddv (const GLdouble *coord); +GLAPI void APIENTRY emscripten_glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY emscripten_glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3bv (const GLbyte *v); +GLAPI void APIENTRY emscripten_glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3dv (const GLdouble *v); +GLAPI void APIENTRY emscripten_glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3fv (const GLfloat *v); +GLAPI void APIENTRY emscripten_glSecondaryColor3i (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3iv (const GLint *v); +GLAPI void APIENTRY emscripten_glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3sv (const GLshort *v); +GLAPI void APIENTRY emscripten_glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3ubv (const GLubyte *v); +GLAPI void APIENTRY emscripten_glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3uiv (const GLuint *v); +GLAPI void APIENTRY emscripten_glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY emscripten_glSecondaryColor3usv (const GLushort *v); +GLAPI void APIENTRY emscripten_glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY emscripten_glWindowPos2d (GLdouble x, GLdouble y); +GLAPI void APIENTRY emscripten_glWindowPos2dv (const GLdouble *v); +GLAPI void APIENTRY emscripten_glWindowPos2f (GLfloat x, GLfloat y); +GLAPI void APIENTRY emscripten_glWindowPos2fv (const GLfloat *v); +GLAPI void APIENTRY emscripten_glWindowPos2i (GLint x, GLint y); +GLAPI void APIENTRY emscripten_glWindowPos2iv (const GLint *v); +GLAPI void APIENTRY emscripten_glWindowPos2s (GLshort x, GLshort y); +GLAPI void APIENTRY emscripten_glWindowPos2sv (const GLshort *v); +GLAPI void APIENTRY emscripten_glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY emscripten_glWindowPos3dv (const GLdouble *v); +GLAPI void APIENTRY emscripten_glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY emscripten_glWindowPos3fv (const GLfloat *v); +GLAPI void APIENTRY emscripten_glWindowPos3i (GLint x, GLint y, GLint z); +GLAPI void APIENTRY emscripten_glWindowPos3iv (const GLint *v); +GLAPI void APIENTRY emscripten_glWindowPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY emscripten_glWindowPos3sv (const GLshort *v); + + +GLAPI void APIENTRY emscripten_glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY emscripten_glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY emscripten_glIsQuery (GLuint id); +GLAPI void APIENTRY emscripten_glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY emscripten_glEndQuery (GLenum target); +GLAPI void APIENTRY emscripten_glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY emscripten_glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY emscripten_glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY emscripten_glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY emscripten_glIsBuffer (GLuint buffer); +GLAPI void APIENTRY emscripten_glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY emscripten_glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY emscripten_glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI GLvoid* APIENTRY emscripten_glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY emscripten_glUnmapBuffer (GLenum target); +GLAPI void APIENTRY emscripten_glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); + + +GLAPI void APIENTRY emscripten_glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY emscripten_glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY emscripten_glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY emscripten_glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY emscripten_glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY emscripten_glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY emscripten_glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY emscripten_glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY emscripten_glCreateProgram (void); +GLAPI GLuint APIENTRY emscripten_glCreateShader (GLenum type); +GLAPI void APIENTRY emscripten_glDeleteProgram (GLuint program); +GLAPI void APIENTRY emscripten_glDeleteShader (GLuint shader); +GLAPI void APIENTRY emscripten_glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY emscripten_glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY emscripten_glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY emscripten_glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY emscripten_glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY emscripten_glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +GLAPI GLint APIENTRY emscripten_glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY emscripten_glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY emscripten_glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY emscripten_glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY emscripten_glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY emscripten_glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY emscripten_glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY emscripten_glIsShader (GLuint shader); +GLAPI void APIENTRY emscripten_glLinkProgram (GLuint program); +GLAPI void APIENTRY emscripten_glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY emscripten_glUseProgram (GLuint program); +GLAPI void APIENTRY emscripten_glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY emscripten_glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY emscripten_glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY emscripten_glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY emscripten_glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY emscripten_glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY emscripten_glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY emscripten_glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY emscripten_glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glValidateProgram (GLuint program); +GLAPI void APIENTRY emscripten_glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY emscripten_glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY emscripten_glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY emscripten_glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY emscripten_glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY emscripten_glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY emscripten_glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY emscripten_glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY emscripten_glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY emscripten_glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY emscripten_glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY emscripten_glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY emscripten_glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY emscripten_glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY emscripten_glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); + + +GLAPI void APIENTRY emscripten_glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + + +GLAPI void APIENTRY emscripten_glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY emscripten_glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY emscripten_glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY emscripten_glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY emscripten_glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY emscripten_glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY emscripten_glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY emscripten_glEndTransformFeedback (void); +GLAPI void APIENTRY emscripten_glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY emscripten_glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY emscripten_glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY emscripten_glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY emscripten_glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY emscripten_glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY emscripten_glEndConditionalRender (void); +GLAPI void APIENTRY emscripten_glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY emscripten_glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY emscripten_glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY emscripten_glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY emscripten_glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY emscripten_glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY emscripten_glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY emscripten_glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY emscripten_glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY emscripten_glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY emscripten_glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY emscripten_glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY emscripten_glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY emscripten_glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY emscripten_glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY emscripten_glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY emscripten_glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY emscripten_glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY emscripten_glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY emscripten_glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY emscripten_glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY emscripten_glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY emscripten_glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY emscripten_glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY emscripten_glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY emscripten_glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY emscripten_glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY emscripten_glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY emscripten_glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY emscripten_glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY emscripten_glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); + + +GLAPI void APIENTRY emscripten_glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY emscripten_glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY emscripten_glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY emscripten_glPrimitiveRestartIndex (GLuint index); + + +GLAPI void APIENTRY emscripten_glActiveTextureARB (GLenum texture); +GLAPI void APIENTRY emscripten_glClientActiveTextureARB (GLenum texture); +GLAPI void APIENTRY emscripten_glMultiTexCoord1dARB (GLenum target, GLdouble s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord1fARB (GLenum target, GLfloat s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord1iARB (GLenum target, GLint s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord1sARB (GLenum target, GLshort s); +GLAPI void APIENTRY emscripten_glMultiTexCoord1svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY emscripten_glMultiTexCoord2svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY emscripten_glMultiTexCoord3svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY emscripten_glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY emscripten_glMultiTexCoord4svARB (GLenum target, const GLshort *v); + + +GLAPI void APIENTRY emscripten_glLoadTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY emscripten_glLoadTransposeMatrixdARB (const GLdouble *m); +GLAPI void APIENTRY emscripten_glMultTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY emscripten_glMultTransposeMatrixdARB (const GLdouble *m); + + +GLAPI void APIENTRY emscripten_glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY emscripten_glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img); + + +GLAPI void APIENTRY emscripten_glVertexAttrib1dARB (GLuint index, GLdouble x); +GLAPI void APIENTRY emscripten_glVertexAttrib1dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib1fARB (GLuint index, GLfloat x); +GLAPI void APIENTRY emscripten_glVertexAttrib1fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib1sARB (GLuint index, GLshort x); +GLAPI void APIENTRY emscripten_glVertexAttrib1svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY emscripten_glVertexAttrib2dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY emscripten_glVertexAttrib2fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY emscripten_glVertexAttrib2svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY emscripten_glVertexAttrib3dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY emscripten_glVertexAttrib3fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY emscripten_glVertexAttrib3svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4NivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4NsvARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY emscripten_glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4NuivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4NusvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4bvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY emscripten_glVertexAttrib4dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY emscripten_glVertexAttrib4fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4ivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY emscripten_glVertexAttrib4svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4uivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY emscripten_glVertexAttrib4usvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY emscripten_glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY emscripten_glEnableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY emscripten_glDisableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY emscripten_glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY emscripten_glBindProgramARB (GLenum target, GLuint program); +GLAPI void APIENTRY emscripten_glDeleteProgramsARB (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY emscripten_glGenProgramsARB (GLsizei n, GLuint *programs); +GLAPI void APIENTRY emscripten_glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY emscripten_glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY emscripten_glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY emscripten_glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY emscripten_glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY emscripten_glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY emscripten_glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY emscripten_glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY emscripten_glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY emscripten_glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY emscripten_glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetProgramivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY emscripten_glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY emscripten_glIsProgramARB (GLuint program); + + +GLAPI void APIENTRY emscripten_glBindBufferARB (GLenum target, GLuint buffer); +GLAPI void APIENTRY emscripten_glDeleteBuffersARB (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY emscripten_glGenBuffersARB (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY emscripten_glIsBufferARB (GLuint buffer); +GLAPI void APIENTRY emscripten_glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY emscripten_glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY emscripten_glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLAPI GLvoid* APIENTRY emscripten_glMapBufferARB (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY emscripten_glUnmapBufferARB (GLenum target); +GLAPI void APIENTRY emscripten_glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params); + + +GLAPI void APIENTRY emscripten_glGenQueriesARB (GLsizei n, GLuint *ids); +GLAPI void APIENTRY emscripten_glDeleteQueriesARB (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY emscripten_glIsQueryARB (GLuint id); +GLAPI void APIENTRY emscripten_glBeginQueryARB (GLenum target, GLuint id); +GLAPI void APIENTRY emscripten_glEndQueryARB (GLenum target); +GLAPI void APIENTRY emscripten_glGetQueryivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); + + +GLAPI void APIENTRY emscripten_glDeleteObjectARB (GLhandleARB obj); +GLAPI GLhandleARB APIENTRY emscripten_glGetHandleARB (GLenum pname); +GLAPI void APIENTRY emscripten_glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI GLhandleARB APIENTRY emscripten_glCreateShaderObjectARB (GLenum shaderType); +GLAPI void APIENTRY emscripten_glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); +GLAPI void APIENTRY emscripten_glCompileShaderARB (GLhandleARB shaderObj); +GLAPI GLhandleARB APIENTRY emscripten_glCreateProgramObjectARB (void); +GLAPI void APIENTRY emscripten_glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY emscripten_glLinkProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY emscripten_glUseProgramObjectARB (GLhandleARB programObj); +GLAPI void APIENTRY emscripten_glValidateProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY emscripten_glUniform1fARB (GLint location, GLfloat v0); +GLAPI void APIENTRY emscripten_glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY emscripten_glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY emscripten_glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY emscripten_glUniform1iARB (GLint location, GLint v0); +GLAPI void APIENTRY emscripten_glUniform2iARB (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY emscripten_glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY emscripten_glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY emscripten_glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniform1ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniform2ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniform3ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniform4ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY emscripten_glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY emscripten_glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY emscripten_glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI GLint APIENTRY emscripten_glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); +GLAPI void APIENTRY emscripten_glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY emscripten_glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI void APIENTRY emscripten_glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); +GLAPI void APIENTRY emscripten_glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); + + +GLAPI void APIENTRY emscripten_glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY emscripten_glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI GLint APIENTRY emscripten_glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); + + +GLAPI void APIENTRY emscripten_glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY emscripten_glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); + + +GLAPI GLboolean APIENTRY emscripten_glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY emscripten_glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY emscripten_glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY emscripten_glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY emscripten_glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY emscripten_glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY emscripten_glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY emscripten_glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY emscripten_glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY emscripten_glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY emscripten_glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY emscripten_glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY emscripten_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY emscripten_glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY emscripten_glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY emscripten_glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGenerateMipmap (GLenum target); +GLAPI void APIENTRY emscripten_glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY emscripten_glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY emscripten_glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + + +GLAPI void APIENTRY emscripten_glBindVertexArray (GLuint array); +GLAPI void APIENTRY emscripten_glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY emscripten_glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY emscripten_glIsVertexArray (GLuint array); + + +GLAPI void APIENTRY emscripten_glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY emscripten_glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY emscripten_glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY emscripten_glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY emscripten_glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + + +GLAPI void APIENTRY emscripten_glReleaseShaderCompiler (void); +GLAPI void APIENTRY emscripten_glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +GLAPI void APIENTRY emscripten_glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY emscripten_glDepthRangef (GLclampf n, GLclampf f); +GLAPI void APIENTRY emscripten_glClearDepthf (GLclampf d); + + +GLAPI void APIENTRY emscripten_glVertexAttribDivisor (GLuint index, GLuint divisor); + +GLAPI void APIENTRY emscripten_glDeleteObject (GLhandleARB obj); +GLAPI void APIENTRY emscripten_glGetObjectParameteriv (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY emscripten_glGetInfoLog (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY emscripten_glBindProgram (GLenum target, GLuint program);