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Game Box - User Testing #101

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11 of 12 tasks
amandaphu opened this issue Mar 7, 2023 · 1 comment
Open
11 of 12 tasks

Game Box - User Testing #101

amandaphu opened this issue Mar 7, 2023 · 1 comment

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@amandaphu
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amandaphu commented Mar 7, 2023

Background

Revelry demo drilled Game Box to our team last Tuesday 2/28/23. We initially asked everyone to go to the Game Box website. Within a matter of seconds as they were all trying to hit the site, we reached connection limits and users who were able to access the site hit several Internal Server Errors. We increased the hard and soft limits from 25/20 to 1025/1000, respectively in #95. We also enhanced the start/join arena page, arena lobby, and game waiting room in order to provide more guidance/info to users. The purpose of this ticket is to perform 3 user testing sessions to gain user feedback, validate our solutions, and discover additional pain points. Our goal is to create an easy to digest user experience that clearly defines user roles, how to create/join arenas, and play games.

Scenario: Find Users & Schedule Sessions

Given I am the PM

  • When I have identified users
  • Then I schedule 2-3 users per session
  • And I conduct the user testing sessions based on the below schedule:
    • Tuesday 3/7/23 at 11:00AM CST
    • Tuesday 3/7/23 at 1:00PM CST
    • Tuesday 3/7/23 at 2:00PM CST

Scenario: Documentation

Given am the PM

Scenario: Follow Up Feedback

Given I am the PM

  • When I have completed the user testing sessions
  • Then I send out this survey to gather feedback
  • And I share our findings with the Dylibso team
@amandaphu
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Consolidated notes here. Created #91, #103, #104, #105, #106, #107, #108, #109, and #110 for issues to be addressed.

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