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Memory leak in Dispatch.cpp #36
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You are saying that the leak is because the release string is skipped if it fails because the Ugh. I'll have to look at putting my dev environment back together. |
How did you find this? |
The I found it by reading the code. |
I think
Should be
|
Correct, well spotted. |
There is a memory leak around the call to name2ID(), in the case where it fails. Code reads:
It should read:
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