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Casanova.csproj
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Casanova.csproj
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<Project Sdk="Godot.NET.Sdk/3.2.3">
<PropertyGroup>
<ProjectGuid>{532E9724-2748-4986-8E09-16FDE26288F4}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Casanova</RootNamespace>
<AssemblyName>Casanova</AssemblyName>
<GodotProjectGeneratorVersion>1.0.7374.16792</GodotProjectGeneratorVersion>
<TargetFramework>net472</TargetFramework>
<!--The following properties were overriden during migration to prevent errors.
Enabling them may require other manual changes to the project and its files.-->
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Deterministic>false</Deterministic>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="GodotSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>.mono\assemblies\Debug\GodotSharp.dll</HintPath>
</Reference>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="core\BundleHandler.cs" />
<Compile Include="core\content\UnitTypes.cs" />
<Compile Include="core\main\Events.cs" />
<Compile Include="core\main\PlayerController.cs" />
<Compile Include="core\main\units\Camera.cs" />
<Compile Include="core\main\units\Tag.cs" />
<Compile Include="core\main\units\PlayerUnit.cs" />
<Compile Include="core\main\units\Unit.cs" />
<Compile Include="core\main\world\blocks\Block.cs" />
<Compile Include="core\main\world\NetworkManager.cs" />
<Compile Include="core\main\world\World.cs" />
<Compile Include="core\net\client\Client.cs" />
<Compile Include="core\net\control\ClientControl.cs" />
<Compile Include="core\net\control\HeadlessLauncher.cs" />
<Compile Include="core\net\Packet.cs" />
<Compile Include="core\net\Packets.cs" />
<Compile Include="core\net\server\Client.cs" />
<Compile Include="core\net\server\Server.cs" />
<Compile Include="core\net\control\ServerControl.cs" />
<Compile Include="core\net\ThreadManager.cs" />
<Compile Include="core\net\types\Player.cs" />
<Compile Include="core\types\bodies\Body.cs" />
<Compile Include="core\types\bodies\Air.cs" />
<Compile Include="core\types\effects\Particles.cs" />
<Compile Include="core\types\effects\Shadow.cs" />
<Compile Include="core\types\effects\SkidMark.cs" />
<Compile Include="core\types\Rules.cs" />
<Compile Include="core\types\UnitType.cs" />
<Compile Include="core\types\weapons\HitscanWeapon.cs" />
<Compile Include="core\utils\CommandHandler.cs" />
<Compile Include="core\utils\Funcs.cs" />
<Compile Include="core\utils\MathU.cs" />
<Compile Include="core\utils\References.cs" />
<Compile Include="core\Vars.cs" />
<Compile Include="ui\elements\Button.cs" />
<Compile Include="ui\elements\FillingButton.cs" />
<Compile Include="ui\elements\FlatButton.cs" />
<Compile Include="ui\elements\InformalMessage.cs" />
<Compile Include="ui\elements\Label.cs" />
<Compile Include="ui\elements\LineEdit.cs" />
<Compile Include="ui\fragments\CardsContainer.cs" />
<Compile Include="ui\fragments\Chat.cs" />
<Compile Include="ui\fragments\DebugLabel.cs" />
<Compile Include="ui\fragments\EscContent.cs" />
<Compile Include="ui\fragments\EscOverlayContent.cs" />
<Compile Include="ui\fragments\LoadingOverlay.cs" />
<Compile Include="ui\fragments\MenuButtonsContainer.cs" />
<Compile Include="ui\fragments\MobileTextInput.cs" />
<Compile Include="ui\fragments\MobileUnderhead.cs" />
<Compile Include="ui\fragments\Overlay.cs" />
<Compile Include="ui\fragments\ServerJoin.cs" />
<Compile Include="ui\fragments\VersionLabel.cs" />
<Compile Include="ui\Interface.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="core\main\world\blocks" />
<Folder Include="core\types\weapons" />
<Folder Include="ui" />
<Folder Include="ui\elements" />
<Folder Include="ui\fragments" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.1" />
</ItemGroup>
</Project>