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(I haven't used the assetlib much so please excuse any errors)
Describe the project you are working on:
N/A
Describe the problem or limitation you are having in your project:
It's hard to start out making a new project without assets.
Describe the feature / enhancement and how it helps to overcome the problem or limitation:
Include a placeholder asset library!
Like, something like the existing assetlib, but you get placeholder textures, audio, and other assets there.
Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:
I imagine it'd be a tab within the assetlib section specifically for assets.
If this enhancement will not be used often, can it be worked around with a few lines of script?:
N/A
Is there a reason why this should be core and not an add-on in the asset library?:
Yes, because my idea is that this would literally just be integrated into the same system as the assetlib.
The text was updated successfully, but these errors were encountered:
There could be new categories on the asset library for sounds, textures and models. Then placeholders could be uploaded in that category, and could be easily browsed in-editor.
(I haven't used the assetlib much so please excuse any errors)
Describe the project you are working on:
N/A
Describe the problem or limitation you are having in your project:
It's hard to start out making a new project without assets.
Describe the feature / enhancement and how it helps to overcome the problem or limitation:
Include a placeholder asset library!
Like, something like the existing assetlib, but you get placeholder textures, audio, and other assets there.
Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:
I imagine it'd be a tab within the assetlib section specifically for assets.
If this enhancement will not be used often, can it be worked around with a few lines of script?:
N/A
Is there a reason why this should be core and not an add-on in the asset library?:
Yes, because my idea is that this would literally just be integrated into the same system as the assetlib.
The text was updated successfully, but these errors were encountered: