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My application runs playbin and displays output in the application's window using gst_video_overlay_set_window_handle
WIthout the mfx plugin, this works correctly. When I drop in the mfx plugin, then the video displays
in a new D3D11 window, not in the application window..
The text was updated successfully, but these errors were encountered:
boxerab
changed the title
gst_video_overlay_set_window_handle not supportedgst_video_overlay_set_window_handle not supported
Jan 11, 2019
boxerab
changed the title
gst_video_overlay_set_window_handle not supported
gst_video_overlay_set_window_handle not supported
Jan 11, 2019
boxerab
changed the title
gst_video_overlay_set_window_handle not supported
gst_video_overlay_set_window_handle not working
Jan 11, 2019
boxerab
changed the title
gst_video_overlay_set_window_handle not working
[WINDOWS] gst_video_overlay_set_window_handle not working
Jan 11, 2019
boxerab
changed the title
[WINDOWS] gst_video_overlay_set_window_handle not working
[WINDOWS] gst_video_overlay_set_window_handle() not working
Jan 11, 2019
My application runs
playbin
and displays output in the application's window usinggst_video_overlay_set_window_handle
WIthout the mfx plugin, this works correctly. When I drop in the mfx plugin, then the video displays
in a new D3D11 window, not in the application window..
The text was updated successfully, but these errors were encountered: