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I was looking for something that would have Elektron-like trig conditions where a given trigger plays once per N bars. DivSeq does this, but it would be nice to be able to pick which of the 1-N bars it plays on. DivSeq could be modified so that instead of a button to turn the gate on/off, you'd have a knob that placed the gate within the division (dividing it into sections of equal width) with "never" at one end or the other.
I guess this would make more sense as a new module based on DivSeq rather than an added feature.
The text was updated successfully, but these errors were encountered:
I was looking for something that would have Elektron-like trig conditions where a given trigger plays once per N bars. DivSeq does this, but it would be nice to be able to pick which of the 1-N bars it plays on. DivSeq could be modified so that instead of a button to turn the gate on/off, you'd have a knob that placed the gate within the division (dividing it into sections of equal width) with "never" at one end or the other.
I guess this would make more sense as a new module based on DivSeq rather than an added feature.
The text was updated successfully, but these errors were encountered: