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Update the locations of the section after it is first created #31

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cindy9923 opened this issue Jan 10, 2024 · 3 comments
Open

Update the locations of the section after it is first created #31

cindy9923 opened this issue Jan 10, 2024 · 3 comments

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@cindy9923
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Hi, I'm having trouble creating a highway entrance/exit. I would like to know if there is anything about creating the roadway by entering the exact coordinates and heading of the startpoints/endpoints, or a way to update the coordinates of the startpoints/endpoints of the road section after the first creation.

Thanks a lot.

PS. If this is not the proper channel to ask for it, I do apologize

@johschmitz
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johschmitz commented Jan 10, 2024

I am sorry, currently there's no feature to exactly input values "CAD style". However, I recommend to use the Ctrl button and the snapping to the grid, maybe with that you can achieve what you want. See the tool tips in the status bar and the readme to learn more about the shortcuts/keybindings.

@cindy9923
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I am sorry, currently there's no feature to exactly input values "CAD style". However, I recommend to use the Ctrl button and the snapping to the grid, maybe with that you can achieve what you want. See the tool tips in the status bar and the readme to learn more about the shortcuts/keybindings.

Thank you for your reply, then there is another question, if the created mesh is edited after creation, does the operation have any effect on the final output .xodr file?

@johschmitz
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johschmitz commented Jan 14, 2024

Yes, if you change the shape of the mesh of the road it will not fit anymore to the underlying vector map. There is a shortcut in esmini for example to visualize the underlying map I think it is O.
So currently, until some editing feature is implemented, the best is to delete a piece of road and rebuild that part with the updated geometry. Also use the snapping to properly fit it in again.

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