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# Visual Studio 2015 user specific files | ||
.vs/ | ||
|
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# Compiled Object files | ||
*.slo | ||
*.lo | ||
*.o | ||
*.obj | ||
|
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# Precompiled Headers | ||
*.gch | ||
*.pch | ||
|
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# Compiled Dynamic libraries | ||
*.so | ||
*.dylib | ||
*.dll | ||
|
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# Fortran module files | ||
*.mod | ||
|
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# Compiled Static libraries | ||
*.lai | ||
*.la | ||
*.a | ||
*.lib | ||
|
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# Executables | ||
*.exe | ||
*.out | ||
*.app | ||
*.ipa | ||
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# These project files can be generated by the engine | ||
*.xcodeproj | ||
*.xcworkspace | ||
*.sln | ||
*.suo | ||
*.opensdf | ||
*.sdf | ||
*.VC.db | ||
*.VC.opendb | ||
|
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# Precompiled Assets | ||
SourceArt/**/*.png | ||
SourceArt/**/*.tga | ||
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# Binary Files | ||
Binaries/* | ||
Plugins/*/Binaries/* | ||
|
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# Builds | ||
Build/* | ||
|
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files | ||
!Build/*/ | ||
Build/*/** | ||
!Build/*/PakBlacklist*.txt | ||
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# Don't ignore icon files in Build | ||
!Build/**/*.ico | ||
|
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# Built data for maps | ||
*_BuiltData.uasset | ||
|
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# Configuration files generated by the Editor | ||
Saved/* | ||
|
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# Compiled source files for the engine to use | ||
Intermediate/* | ||
Plugins/*/Intermediate/* | ||
|
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# Cache files for the editor to use | ||
DerivedDataCache/* |
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{ | ||
"version": "1.0", | ||
"components": [ | ||
"Microsoft.Net.Component.4.6.2.TargetingPack", | ||
"Microsoft.VisualStudio.Component.VC.14.34.17.4.x86.x64", | ||
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64", | ||
"Microsoft.VisualStudio.Component.Windows10SDK", | ||
"Microsoft.VisualStudio.Workload.CoreEditor", | ||
"Microsoft.VisualStudio.Workload.ManagedDesktop", | ||
"Microsoft.VisualStudio.Workload.NativeDesktop", | ||
"Microsoft.VisualStudio.Workload.NativeGame" | ||
] | ||
} |
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{ | ||
"FileVersion": 3, | ||
"EngineAssociation": "5.2", | ||
"Category": "", | ||
"Description": "", | ||
"Modules": [ | ||
{ | ||
"Name": "Base", | ||
"Type": "Runtime", | ||
"LoadingPhase": "Default" | ||
} | ||
], | ||
"Plugins": [ | ||
{ | ||
"Name": "ModelingToolsEditorMode", | ||
"Enabled": true, | ||
"TargetAllowList": [ | ||
"Editor" | ||
] | ||
}, | ||
{ | ||
"Name": "NoGraph", | ||
"Enabled": true, | ||
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/38dac6b1e1a74a1389fe0ac9cb1bf788" | ||
} | ||
] | ||
} |
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[/Script/AdvancedPreviewScene.SharedProfiles] | ||
|
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[Audio] | ||
UseAudioMixer=True | ||
|
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[/Script/HardwareTargeting.HardwareTargetingSettings] | ||
TargetedHardwareClass=Desktop | ||
AppliedTargetedHardwareClass=Desktop | ||
DefaultGraphicsPerformance=Maximum | ||
AppliedDefaultGraphicsPerformance=Maximum | ||
|
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[/Script/WindowsTargetPlatform.WindowsTargetSettings] | ||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 | ||
!D3D12TargetedShaderFormats=ClearArray | ||
+D3D12TargetedShaderFormats=PCD3D_SM6 | ||
|
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[/Script/Engine.RendererSettings] | ||
r.GenerateMeshDistanceFields=True | ||
r.DynamicGlobalIlluminationMethod=1 | ||
r.ReflectionMethod=1 | ||
r.Shadow.Virtual.Enable=1 | ||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True | ||
|
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings] | ||
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' | ||
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[/Script/Engine.UserInterfaceSettings] | ||
bAuthorizeAutomaticWidgetVariableCreation=False | ||
|
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] | ||
bEnablePlugin=True | ||
bAllowNetworkConnection=True | ||
SecurityToken=5F8F95564A9CCF82B04CBC92A10CDEBE | ||
bIncludeInShipping=False | ||
bAllowExternalStartInShipping=False | ||
bCompileAFSProject=False | ||
bUseCompression=False | ||
bLogFiles=False | ||
bReportStats=False | ||
ConnectionType=USBOnly | ||
bUseManualIPAddress=False | ||
ManualIPAddress= | ||
|
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[/Script/EngineSettings.GeneralProjectSettings] | ||
ProjectID=2C3305BF487ED036591310A27403CB47 |
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[/Script/Engine.InputSettings] | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||
bAltEnterTogglesFullscreen=True | ||
bF11TogglesFullscreen=True | ||
bUseMouseForTouch=False | ||
bEnableMouseSmoothing=True | ||
bEnableFOVScaling=True | ||
bCaptureMouseOnLaunch=True | ||
bEnableLegacyInputScales=True | ||
bEnableMotionControls=True | ||
bFilterInputByPlatformUser=False | ||
bEnableInputDeviceSubsystem=True | ||
bShouldFlushPressedKeysOnViewportFocusLost=True | ||
bEnableDynamicComponentInputBinding=True | ||
bAlwaysShowTouchInterface=False | ||
bShowConsoleOnFourFingerTap=True | ||
bEnableGestureRecognizer=False | ||
bUseAutocorrect=False | ||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown | ||
DefaultViewportMouseLockMode=LockOnCapture | ||
FOVScale=0.011110 | ||
DoubleClickTime=0.200000 | ||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput | ||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent | ||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks | ||
-ConsoleKeys=Tilde | ||
+ConsoleKeys=Tilde | ||
+ConsoleKeys=² | ||
|
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MIT License | ||
|
||
Copyright (c) 2023 Julien QUENTIN | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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[FilterPlugin] | ||
; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and | ||
; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. | ||
; | ||
; Examples: | ||
; /README.txt | ||
; /Extras/... | ||
; /Binaries/ThirdParty/*.dll |
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{ | ||
"FileVersion": 3, | ||
"Version": 1, | ||
"VersionName": "1.0", | ||
"FriendlyName": "NoGraph", | ||
"Description": "Blocks graphs in blueprints", | ||
"Category": "Editor", | ||
"CreatedBy": "jqntn", | ||
"CreatedByURL": "https://github.com/jqntn", | ||
"DocsURL": "https://www.unrealengine.com/marketplace/product/38dac6b1e1a74a1389fe0ac9cb1bf788", | ||
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/38dac6b1e1a74a1389fe0ac9cb1bf788", | ||
"SupportURL": "https://www.unrealengine.com/marketplace/product/38dac6b1e1a74a1389fe0ac9cb1bf788/questions", | ||
"EngineVersion": "5.2.0", | ||
"CanContainContent": false, | ||
"Installed": true, | ||
"Modules": [ | ||
{ | ||
"Name": "NoGraph", | ||
"Type": "Runtime", | ||
"LoadingPhase": "Default", | ||
"PlatformAllowList": [ | ||
"Win64", | ||
"Mac", | ||
"Linux" | ||
] | ||
} | ||
], | ||
"IsBetaVersion": false, | ||
"IsExperimentalVersion": false | ||
} |
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// Copyright Epic Games, Inc. All Rights Reserved. | ||
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||
using UnrealBuildTool; | ||
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||
public class NoGraph : ModuleRules | ||
{ | ||
public NoGraph(ReadOnlyTargetRules Target) : base(Target) | ||
{ | ||
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; | ||
|
||
PublicIncludePaths.AddRange( | ||
new string[] { | ||
// ... add public include paths required here ... | ||
} | ||
); | ||
|
||
|
||
PrivateIncludePaths.AddRange( | ||
new string[] { | ||
// ... add other private include paths required here ... | ||
} | ||
); | ||
|
||
|
||
PublicDependencyModuleNames.AddRange( | ||
new string[] | ||
{ | ||
"Core", | ||
// ... add other public dependencies that you statically link with here ... | ||
} | ||
); | ||
|
||
|
||
PrivateDependencyModuleNames.AddRange( | ||
new string[] | ||
{ | ||
"CoreUObject", | ||
"Engine", | ||
"Slate", | ||
"SlateCore", | ||
// ... add private dependencies that you statically link with here ... | ||
} | ||
); | ||
|
||
|
||
DynamicallyLoadedModuleNames.AddRange( | ||
new string[] | ||
{ | ||
// ... add any modules that your module loads dynamically here ... | ||
} | ||
); | ||
} | ||
} |
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