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Regarding abnormal facial capture data on the HTC VIVE XR ELITE. #105

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zzhhaa10000 opened this issue Mar 14, 2024 · 1 comment
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@zzhhaa10000
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Description

Thank you very much for your support! I'm an HTC VIVE XR ELITE user, and I've successfully installed ALXR following the installation steps. I've also managed to achieve facial capture functionality, including recognition of mouth and tongue movements. However, I've encountered an issue: during blinking, the model's state seems to be opposite to what's expected. That is, when I open my eyes, the model displays them as closed, and vice versa. This suggests that there might be an issue with the streaming data. I would greatly appreciate it if you could provide some solutions.

General Troubleshooting

  • [ ] I carefully followed the instructions in the README and successfully completed the setup wizard
  • [ ] I read the ALVR Wikis here and here

Environement

Hardware

Note: for Linux, an upload to the hw-probe database is preferred: hw-probe -all -upload

CPU:
i7 12700k
GPU:
gtx3090

Audio:

Installation

ALVR Version:
v0.28.0+nightly.2024.03.13
SteamVR Version:
2.4.3
Install Type:

  • Packaged (exe, deb, rpm, etc)
  • [ ] Portable (zip)
  • Source

OS Name and Version (winver on Windows or grep PRETTY_NAME /etc/os-release on most Linux distributions):
Windows

@korejan
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korejan commented Mar 14, 2024

Hi, I've only been able to test the lower face with an OG vive facial tracker (they use the same OpenXR extension), I could be wrong but it maybe the module that has issues, i wont be able to look into this for a little while but if you're able to you can check the module code here

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