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HardHat is a multiplayer c# .NET-based command and control framework. Designed to aid in red team engagements and penetration testing. HardHat aims to improve the quality of life factors during engagements by providing an easy-to-use but still robust C2 framework.
Hello @mike-hunhoff , I came across this good first issue and I would like to work on fixing it and would appreciate your guidance as I work on this issue. Let me know if you have any suggestions. can you assign me on this.
Hello @mike-hunhoff , I came across this good first issue and I would like to work on fixing it and would appreciate your guidance as I work on this issue. Let me know if you have any suggestions. can you assign me on this.
Great! The goal here is to review the referenced HardHat C2 framework to determine what opportunities, if any, we have to develop new or update existing capa rules to detect techniques leveraged by the framework. If you're unfamiliar with writing capa rules I'd recommend reviewing our rule documentation here. Please reach out with any specific questions you may have and we'd be happy to answer.
reference: https://github.com/DragoQCC/HardHatC2/tree/master/Engineer
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