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Running Shaders

Chas. Boyd edited this page Jan 18, 2017 · 28 revisions

To run shaders compiled as DXIL, you will need support from the operating system as well as from the driver for your graphics adapter.

At the moment, the Windows 10 Insider Preview Build 15007 is able to run DXIL shaders.

Drivers indicate support DXIL by reporting support for Shader Model 6, possibly in experimental mode. To enable support in these cases, the Developer mode setting must be enabled.

By default, tests will run using the Windows Advanced Rasterization Platform (WARP) adapter. To select the first available adapter that supports D3D12 instead, the parameter /p:"Adapter=*" can be added to the test command line in utils/hct/hcttest.cmd.