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Bug - Java Default Launch configuration Not Working #1229
Comments
@jdneo is working on reusing "build" directory as gradle output in Java extension. He can share more information on how to enable it. |
Wow, awesome. Will give it a try, could you share MR that implements this? Thanks a lot. |
Hi @milic-marko, do you mean the repo link of the implementation? |
Hi, that's right. Do you jave MR/PR for this functionality? |
The implementation has two parts: client side and server side. The client part implementation is here: https://github.com/microsoft/vscode-gradle/tree/develop/extension/jdtls.ext/com.microsoft.gradle.bs.importer The server side implementation is not public now, but we will make it public very soon. |
Thank you very much. Cheers. |
BTW, does this new approach solve your problem? |
Yes, this issue can be closed. Just wondering, when the feature will be released in regular non pre release channel? |
Around the end of this month. |
Type: Bug
I am using the gradle dependency management tool with Spring Boot, however when I try to build and run application it does not use default gradle output dir which is "build", instead it uses "bin", and on top of that it is compiling all the code, tests and main.
Expected Beahviour
The Java Launch configuration should use Gradle default config to build and run the app.
VS Code version: Code 1.81.1 (6c3e3dba23e8fadc360aed75ce363ba185c49794, 2023-08-09T22:18:39.991Z)
OS version: Linux x64 6.4.12-zen1-1-zen
Modes:
System Info
canvas_oop_rasterization: disabled_off
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
video_decode: enabled
video_encode: disabled_software
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: disabled_off
Extensions (28)
A/B Experiments
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