diff --git a/examples/js/loaders/MMDLoader.js b/examples/js/loaders/MMDLoader.js index 9aaf3e4c056f9d..1242b017ff8a95 100644 --- a/examples/js/loaders/MMDLoader.js +++ b/examples/js/loaders/MMDLoader.js @@ -1018,7 +1018,6 @@ THREE.MMDLoader = ( function () { * * MMD MeshToonMaterial * diffuse - color - * specular - specular * ambient - emissive * a * (a = 1.0 without map texture or 0.2 with map texture) * @@ -1027,9 +1026,7 @@ THREE.MMDLoader = ( function () { */ params.color = new THREE.Color().fromArray( material.diffuse ); params.opacity = material.diffuse[ 3 ]; - params.specular = new THREE.Color().fromArray( material.specular ); params.emissive = new THREE.Color().fromArray( material.ambient ); - params.shininess = Math.max( material.shininess, 1e-4 ); // to prevent pow( 0.0, 0.0 ) params.transparent = params.opacity !== 1.0; // diff --git a/examples/jsm/loaders/MMDLoader.js b/examples/jsm/loaders/MMDLoader.js index c0c8ec811db6c2..014919f8573f70 100644 --- a/examples/jsm/loaders/MMDLoader.js +++ b/examples/jsm/loaders/MMDLoader.js @@ -1051,7 +1051,6 @@ var MMDLoader = ( function () { * * MMD MeshToonMaterial * diffuse - color - * specular - specular * ambient - emissive * a * (a = 1.0 without map texture or 0.2 with map texture) * @@ -1060,9 +1059,7 @@ var MMDLoader = ( function () { */ params.color = new Color().fromArray( material.diffuse ); params.opacity = material.diffuse[ 3 ]; - params.specular = new Color().fromArray( material.specular ); params.emissive = new Color().fromArray( material.ambient ); - params.shininess = Math.max( material.shininess, 1e-4 ); // to prevent pow( 0.0, 0.0 ) params.transparent = params.opacity !== 1.0; //