-
Notifications
You must be signed in to change notification settings - Fork 0
/
input_scenes.xml
33 lines (31 loc) · 1.48 KB
/
input_scenes.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
<scenes root_path="D:/resources/scenes/">
<!--
Params:
- flip_uv:bool
- flip_yz:bool
- merge_verts:bool
- quad_squareness:float
- pbr:bool
with pbr materials can also have normal & pbr map
texture atlas generation is disabled in pbr mode
-->
<scene path="backpack/backpack.obj" flip_uv="true" pbr="true" />
<scene path="dragon2.obj" quad_squareness="1.5" merge_verts="true" />
<scene path="armadillo.obj" quad_squareness="1.5" merge_verts="true" />
<scene path="thai.obj" quad_squareness="1.5" merge_verts="true" />
<scene path="buddha.obj" quad_squareness="1.5" merge_verts="true" />
<scene path="bunny.obj" quad_squareness="1.5" />
<scene path="chestnut_tree/chestnut_tree01.obj" quad_squareness="2" flip_yz="true" />
<scene path="chestnut_tree/chestnut_tree02.obj" quad_squareness="2" flip_yz="true" />
<scene path="chestnut_tree/chestnut_tree03.obj" quad_squareness="2" flip_yz="true" />
<scene path="conference/conference.obj" quad_squareness="3" />
<scene path="dragon.obj" quad_squareness="1" />
<scene path="gallery/gallery.obj" quad_squareness="0.5" />
<scene path="hairball.obj" quad_squareness="1000" />
<scene path="powerplant/powerplant.obj" quad_squareness="2" />
<scene path="san_miguel/san-miguel.obj" quad_squareness="1" />
<scene path="pine_tree/scrubPine.obj" quad_squareness="2" />
<scene path="sponza/sponza.obj" quad_squareness="2" />
<scene path="teapot/teapot.obj" quad_squareness="2" />
<scene path="white_oak/white_oak.obj" quad_squareness="0.5" />
</scenes>