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When working with large worlds (Kilometer Scale) default hard coded anchor and lane sizes don't work well #134

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arjo129 opened this issue May 26, 2023 · 3 comments · May be fixed by #152
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@arjo129
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arjo129 commented May 26, 2023

Feature request

Description

When we try to edit worlds that are in the kilometer scale the default settings for users don't work very well. This is because lane sizes and anchor sizes are way too small.

One possible solution is to have some form of preference where we can go in and set the default lane sizes.

We would need to do this for:

I've probably missed out a bunch of stuff but we can add them as we see fit.

@arjo129 arjo129 added the enhancement New feature or request label May 26, 2023
@arjo129 arjo129 self-assigned this May 26, 2023
@arjo129 arjo129 linked a pull request May 26, 2023 that will close this issue
@arjo129
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arjo129 commented Jun 7, 2023

Alternatively @mxgrey suggested the use of bevy_polyline crate which negates the need for this feature.

@luca-della-vedova
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A WIP is available in the luca/polyline_lanes branch.

The color will be changed in the final version. The largest blocker right now is picking behavior with polylines, it seems bevy_mod_picking does not play well with polylines so while the display at large scales is good it is almost impossible to select the lanes.
Will dig further.

@arjo129
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arjo129 commented Jul 7, 2023

Current status for selection is in the branch main...arjo/feat/offscreen_rendering . Working on refactoring it out into abevy_mod_picking backend and then upgrading the bevy version ☠️

@arjo129 arjo129 linked a pull request Jul 18, 2023 that will close this issue
@arjo129 arjo129 linked a pull request Jul 18, 2023 that will close this issue
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