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App is crashing @ PlayGamesPlatform.Instance.localUser.Authenticate(mAuthCallBack); #1669
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Can you share the full log? It looks there are errors missing? |
@claywilkinson : here are the full logs 04-04 17:17:00.615 1430 2438 W ActivityManager: Sending non-protected broadcast com.android.action.NETWORK_POLICY_UPDATE from system 3204:com.miui.networkassistant.deamon/1000 pkg com.miui.securitycenter. Callers= |
Looks like there is still some filtering of the log, but I think it is one of two things:
|
@claywilkinson |
my code is this:
void Start()
{
Here are the logs:
I/Unity (23516): Not Died @ 33
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/Unity (23516): not Died @ 45
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/Unity (23516): not Died @ 48
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/Unity (23516): not Died @ 50
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/Unity (23516): not Died @ 54
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/Unity (23516): opening text
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/Unity (23516): not Died @ 56: System.Action`1[System.Boolean]
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/Unity (23516): Building GPG services, implicitly attempts silent auth
I/Unity (23516):
I/Unity (23516): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (23516):
I/ActivityManager( 864): Process com.juegostudios.testIAP (pid 23516) has died
W/ActivityManager( 864): Force removing ActivityRecord{14786498 u0 com.juegostudios.testIAP/com.unity3d.player.UnityPlayerActivity t2742}: app died, no saved state
V/ActivityManager( 864): Display changed displayId=0
I/ActivityManager( 864): Config changes=480 {1.0 ?mcc?mnc en_IN ?layoutDir sw360dp w360dp h566dp 240dpi nrml port finger -keyb/v/h -nav/h s.176?spn}
I/ActivityManager( 864): Start proc 23669:com.android.vending/u0a34 for service com.android.vending/com.google.android.finsky.services.ContentSyncService
I/ActivityManager( 864): Start proc 23704:com.google.process.gapps/u0a16 for content provider com.google.android.gsf/.gservices.GservicesProvider
I/ActivityManager( 864): Killing 23400:com.google.android.apps.photos/u0a100 (adj 15): empty #7
I/ActivityManager( 864): Killing 23184:com.google.android.googlequicksearchbox:search/u0a43 (adj 15): empty #7
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